FizzBuzz Mario World: Learning Assembly Language and Having Some Fun(computebeauty.com) |
FizzBuzz Mario World: Learning Assembly Language and Having Some Fun(computebeauty.com) |
The method used by Masterjun3 is TAS-only (it involves executing the contents of the controller registers as code, which requires frame-precise inputs), but there are some other methods which are more viable for a real-time attack.
That has to be the most awesome hack I ever seen.
https://www.smwcentral.net/?p=section&a=details&id=19982
But it's a neat idea nonetheless, and works well either way.
tl;dr: People can build ASM modules on that site and load them into my game (when enabled) using chat commands. And it does work on my original SNES by using some SD2SNES trickery.