Ask HN: How/Where To Market My Indie Game Hey HN'ers My first iPhone game has just hit the App Store and immediately begun its descent of the recently released list. I know that if I don't want to slip into obscurity now's the time to take action. Unfortunately being an indie dev I'm not flush with money to splurge on advertising and a lot of the review requests I've submitted have been bounced back with a request for $$$s. Aside from submitting approx. 20 review requests I've tried...
So HN I'd love to hear about any alternative strategies or schemes that have worked to keep your app downloads sustainable over time.And I nearly forgot, here's the App Store link: http://itunes.apple.com/us/app/coloroids/id432373490?mt=8 |