Your feedbacks are valuable! Thanks!
If you do not use Medium, you can read the blog on the repository: https://github.com/Dentrax/go-tilde-operator/
Find the issue proposal: https://github.com/golang/go/issues/46847 Find the implementation PR: https://github.com/golang/go/pull/46848
if ((state.CurrentState & EPlayerState.Sliding) != 0)
{
state.NextState &= ~EPlayerState.Sliding;
}
Outside of hobby game dev, I've never used it. From the PR, I'm not sure Go devs want it.