Ask HN: How flaky are your builds? For those who work on large monoliths with > 50 active developers Maintaining master build success rate above 80% seems to be a big problem at this scale. More processes and check help, but only to an extent, and have side effects. I'm interested in hearing what percent of feature / master builds you run are flaky? How does your build champions ensure that a failed build doesn't end up blocking several hundred developers? Is it even possible to control the entropy at this scale, or futile effort? |