AirPods don't “just work”(philip.design) |
AirPods don't “just work”(philip.design) |
also no more volume and previous/next buttons :/
forget streaming.....mac m1 cannot Bluetooth
ANNOYANCE 8: Updating the firmware. 'Nuff said...
As headphones yes but good luck using the mic.
But you have a point, I share some of your annoyances
For example, plugging in my dock (with two 4K monitors attached) is always super slow and janky and takes several seconds for the monitors to display anything. Supposedly on the M1 this is instant.
I'm sad I fell for it after buying a newer ASUS laptop without a headphone jack and picking up a pair for my girlfriend too. The issues Bluetooth has caused me have wasted company money as I try to 'fix' my headphones for telecommunication. Active noise cancelation is nice, but not disrupting-my-work nice.
There is a way to turn off this feature in settings, BTW.
Hopefully the Samsung Buds I have ordered are better
Forces greater than us have decided that something so simple yet so functional is obsolete so we can't have it on our phones without a dongle.
So at some point your choices will be to either use a potato (often with a locked bootloader) or muddle through as best you can with an old phone that cease receiving security updates, including kernel updates, in the very near future.
It's the same forces that decided all TVs should be "smart" and have made dumb TVs difficult and sometimes expensive to obtain, especially if they are of any quality. The manufacturers want you to buy whatever drives their own and their partners' profit margins, and the buying public is too apathetic to care.
Apple will replace AirPods with this issue. For free.
Several of the other gripes are spurious as well.
They’ve lost focus.
TV shows, cars, VR headsets, six different iPad models.
So the small stuff suffers: iOS. OS X. AirPods. Airdrop.
Airdrop just stopped working for me recently. The clock app in iOS still only lets you have ONE reminder.
Other FireTVs have the ability, other headphones have the ability, but this combination is just madness.
If you do a short and intensive sprint, Airpods usually will register a click and skip to the next song...
Except battery life. That still sucks. (or maybe it's worse than it used to be)
I've never had a hiccup.
Okay, I mean, if I'm in an area with thousands of others using headphones, I might get some interference. That's it. Otherwise, totally fine.
Which imho is completely unacceptable because it annoys the hell out of me. I was using AirPods with an Xiaomi 8 Pro phone half a year ago. And this happended constanly and most of the time at street crossings in urban areas where 2-3-4 people would cross your way. Since I switched to an iPhone this never happened again.
PS: Why was I using AirPods with a cheapish android mobile phone? I tried lots of air pods like products from various vendors and each and any of them worked nicely for a couple of days until I would charge them overnight which killed the charging box where the headphones resided in or the headphones themself. Or like other useres in this thread described: one headphone would pair the other suddenly not anymore...
https://support.apple.com/guide/iphone/switch-airpods-betwee...
> To prevent AirPods from automatically switching between devices, go to Settings > Bluetooth. Tap the Actions Available button next to the name of your AirPods, tap Connect to This iPhone, then tap When Last Connected to This iPhone.
I guess that's the problem with "it just works" magic -- when it doesn't work, you need to have a few settings available. And unfortunately, those are rarely included.
“You only need to be paired to my iPhone. I don’t need you synced to all my devices via iCloud and you never need to accept audio from and switch to anything but my iPhone. That’ll do earbuds. That’ll do.”
There was also a bug for a period of months–I need to check to see if this still happens, I've conditioned myself not to trigger it–where
1. I put in my AirPods
2. I click them in the audio drop-down in the Mac menu bar to connect
3. The "Connect to AirPods" notification appears
4. I click "connect" because I'm already connected and it's the biggest target to dismiss the notification
5. the AirPods DISCONNECT! Come on...
If I’m in a phone call with someone, on my phone, using my AirPods, and my Mac decided to play a single alert for whatever reason (slack, mail, text, whatever) the AirPods IMMEDIATELY connect to the Mac to play that one single notification, and leave me trying to shout across my house to my phone to tell the other person to hold on.
Super frustrating.
1. Allow AirPods to be connected to multiple audio devices at the same time and eliminate the need to have to switch between exclusive audio sources.
2. Eliminate the problem where a Zoom call (or any call) downgrades audio quality.
3. Allow the playback of lossless audio wirelessly.
I know there’s a crowd that will absolutely hate this idea because it’s yet another step away from a standard (Bluetooth), but the protocol has so much baggage that it’s not delivering a great experience for people in the Apple ecosystem.
Whatever Apple advertised as AirPods Pro features, it's all false advertising. I can't get anything to work reliably. Anything. I don't trust them at all with any sort of serious meeting at this point, either, since they recently started to randomly switch from being actively used with my MacBook to an idling iPhone in another room. Seriously, Apple?
The experience is getting worse and worse. And I seriously wonder why isn't it yet another class action – they well deserve it.
Speakers, headphones, keyboards or mice.
Drivers issues, spurious disconnect, hard reboot needed for no apparent reason, delays when connecting, sometimes even noise on the line, difficult to believe given that this is a purely digital channel AFAIK.
Lately I am relying on good old analog electronics for audio, and wires for keyboards/mice.
Not only those are more reliable and serviceable (I especially like dumb headphones in that regard) but without batteries, software update or even drivers, they'll probably last much longer.
There is a known correct way to do this in UIs: no large delays for UI state change, even if the underlying function takes a humanly perceptible duration.
Apple used to be good at this stuff, it's just attention to detail in UX... it's not like this is an area of opinion.
Eg if watching TV on a laptop with headphones but you get sent a TikTok or short clip on your phone it plays over the TV and you just tune out the TV for a few seconds like you would if your were at home watching TV while using your phone.
This removes one possible solution to unwanted switching between devices.
I know you can turn off automatic switching, which makes connecting cumbersome.
Finally, if you have them in, iPhone will occasionally start a video, or music, at the conclusion of a call even if you weren’t actively listening to it before. Add to that the unremovable Lock Screen play controls and it’s a recipe for not doing what I want.
I've had my left one replaced twice now, no charge. But since my left pod is new, and my right is old, the right has a rapidly decaying battery life, which cannot be replaced free of charge.
I am very disappointed, already looking for my AirPods1 to replace it. It's just not as easy to use as the old ones. They fall off my ears, they die suddenly with no warning (old ones were better in this regard).
I mean, Apple makes the AirPods, Apple makes my laptop, so why don't they ... you know ... make sound? They fail at performing the main functionality.
This only seems to happen for Bluetooth. Using a RF gaming headset or a wired connection causes no issue.
keyword: Annoyance 3
I figure it has something to do with the noise cancelling feature. I also figure it has something to do with me using my AirPods to run, thereby being exposed to moist conditions for prolongated times. I no longer trust headphones like I did.
There's something to be said for considering the diversity of your market.
They need double the battery life and they would be basically perfect for my use, I am hopeful ver 3's will do this along with maybe some crazy move away from bluetooth which I still believe is the root of all the issues that even Apple can't fully solve without just making some different wireless protocol.
I have the same issue with Do Not Disturb notification on Mac. There is no way to have it not show up if you have a set time for DND unless you completely disable all notifications.
When batteries deplete in the middle of a meeting, what are you supposed to do? Connect a spare pair via usb dongle?
Also, hate how sometimes only one side will charge.
I don't recall siri being this invasive with my Bose BT headphones. I wonder why airpods got this special (annoying to me, likely wonderful to others) treatment.
I think it's just because Apple is intentionally gatekeeping the feature to AirPods even though it can technically work with any headphones, so in this case your Bose headphones were spared the annoyance because of Apple's anti-competitive practices, whereas AirPods have it on by default. Fortunately it's easy to disable in Settings -> Phone -> Announce calls.
Sometimes when I switch from my Mac to my iPhone, Spatialized Stereo does not kick in until I toggle the setting on my iPhone from off to on.
I have 3 cars with Bluetooth and they all have their quirks, but they generally work. The Ford Fusion, which boasts the Sync system "by Microsoft" is the worst, though. It will always show the little Bluetooth icon soon after starting the car, but when you try to switch to your device, it says there is no Bluetooth device and I have to connect manually by selecting the phone (which Ford lovingly places behind about 8 knob turns and clicks). And of course, sometimes it simply refuses to acknowledge there is a phone at all, so we keep an analog audio-in cord handy.
And I have had a couple of different Bluetooth phones. My previous phone was a Samsung Galaxy 4 Mini that I replaced about 6 months ago with an A52. Bluetooth always worked fine with both phones, but again, there are quirks. In my Honda Civic, the old phone would automatically connect to the car's system and start playing whatever music I'd left off within about 20-30 seconds, whereas with the new (and much nicer) Samsung A52, it takes 2 or 3 minutes... or until I get impatient and select the phone manually.
I got three pairs of iClever BTH-02s and they all connect fine to our hand-me-down LG android phones, but they fail to connect to a brand new (but low end model) iPad. It says they connect, but the upper left corner does not show the headset icon and the sound goes through the external speakers.
It's awful.
A good product would have 1 gripe found by 1 in 7 customers...
Oh, and if you want to make a call with the phone itself, it switches to the AirPods twice, even when you don't want them and they're not in your ears.
Anyway, after burning through a lot of wired headphones, I've had the current AirPods Pro for over a year with no trouble, and the sound quality is the same to me (plus, noise cancellation is useful).
I recently wasted an hour or so thinking I must have left them behind at kids soccer training while they were just out of sight next to me.
Assuming its broken not sure if I trust the product enough to buy another.
https://support.apple.com/airpods-pro-service-program-sound-...
BTW, you mean AirPod Pro (not Plus).
I'm back to EarPods now. Don't listen to music on my phone anyway.
Bluetooth is such a crappy technology that blocks for better wireless implementations we could have.
Still use cord ones in other circumstances. When lying down, for example. I like to have the choice at least.
I also have a pair of fancy Sony noise canceling wireless headphones, and they're much more finicky about connecting and staying connected than my Airpods are. Fundamentally the problem seems to be that bluetooth kinda sucks.
And inevitably because I don't use the desktop app volume adjust just the system volume, it syncs my phone volume to 100% every time.
The mixer has a long cable to a well positioned spot in the apartment and the cable ends with a Bluetooth transmitter. A small (4cm x 4cm x 1cm) Bluetooth receiver has wired in-ear headphones connected to it and that's it.
This receiver has small a magnet glued to it, and the desk has another magnet glued to it. The USB-charging cable also has a magnetic adapter so that the micro-USB end is left in the receiver, and when I leave the desk I just have to pull the receiver way, which stops the loading process since the USB cable is also easily separated. When I get back to the desk I just snap the receiver to the magnet of the desk, and if I feel that I should charge it (no issues with using it 6 hours without charging it), I just snap the magnetic end of the cable to the receiver.
Every device which wants to send me audio can do it, and I can move freely around the apartment without any interruption.
When I go out I use another Bluetooth headset connected to the phone.
The annoyances listed in the article would drive me absolutely mad.
---
Basically 3 of these: https://www.amazon.de/1mii-Bluetooth-Transmitter-Dual-Verbin... (one for phone, long cable sender, magnetic receiver)
one of these: https://www.amazon.de/Moukey-Mischpult-Mikrofon-Keyboard-B%C...
one of these: https://www.amazon.de/JEEREE-Magnetisches-Schnellladung-Magn...
and all the cables needed to connect the devices to the mixer.
I have this setup for some years now, so my gadgets are not the ones listed here, but an older equivalent. APTX-LL removes any noticeable delay between video and audio.
Those first generation AirPods were a thing of beauty. Newer ones now are technically better--better sounding, longer lasting, ANC, etc. But I've experienced a lot of the same annoyances that OP is complaining about.
I still love them, but the experience is definitely a little fiddly these days.
What's wonderful about all that? Our fanboyism is re-defining the word "wonderful", Annoyence 4 and 3 made me think AirPods broke and they happen so frequently, I also have the Sony wh-1000xm4 and I cannot configure the mic without degrading my audio quality. I'm back to wired, I have a Beyerdynamic DT 1990 PRO, and none of these overhyped products match its quality, I can live with the cables :)
I'm back to wired
Same here. Absolutely don't understand the appeal of wireless headsets for people who are sitting at a desk.I've snapped up a bunch of used Bose QC25s from eBay, their last model that used a removable standard AAA battery.
Great sound, solid noise canceling, the wired mic is fine, they work even if the battery is drained, sound is better than Bluetooth. I keep a little AAA battery charger on my desk so it takes 10 seconds to swap out a depleted AAA for a new one; IMO far less hassle than remembering to charge headphones with non-replaceable internal batteries.
I expect the QC25s to last more or less indefinitely, aside from occasional replacement of the (insanely comfortable) earpads.
I personally don't understand why people endure the sucky audio quality of bluetooth handset profile. Couple this with a very ordinary battery life for airpods (I don't care if it charges in 10 minutes, when it's out and you need it you're stuck), I don't understand why this product is so popular.
Run the wire under the shirt. Need to switch from phone to laptop for a meeting? Unplug/replug. If I need to remove headphones to talk to someone, i just let them hang down. Never worry about charging them, loosing them, easily replaceable due to price (and with good sound quality as well).
Out of curiousity, does anyone have a good recommendation for a good pair of 3.5mm wired headphones with a microphone? I still have an old pair of Bose Sport headphones, but they are only wireless now.
Or if you want a boom mic, some of the “Pro” or “G” branded logitech headsets.
-One of them will have a dead battery, even though they've been in a perfectly clean case that charged it yesterday and will charge it tomorrow. -They will no longer be paired with my phone for some reason. -They will pair with my phone, but just not recognize that they should be the primary audio output and calls will just play on speaker phone.
But sure, they "just work".
No amount of cleaning or other finagling really helps.
And this has happened to me in the very first AirPods and the AirPods Pro.
I’m not sure how this bad design survives but fool me three times…
both are fully charged, but when i put them into ears, only the right one actually connects
i have to put the left one back into the case and take it out again to get it to connect
i assume this is a software issue
I’ve been using these Bose in ear noise canceling head phones for 5 years (actually, this specific piece for a bit more than 4 years…the one I bought was in the first batch and had a known defect where the outer covering would peel off, so Bose replaced it in my 10th or so month of using it…it’s a genuine recall and nobody had to sue them to offer the recall either!).
$300 headphones, working for the past 5 years, and Inhave no complaints whatsoever. There are a couple of random gym equipment I’ve occasionally had trouble connecting it to, but I suspect that it was the gym equipments fault.
Admittedly, the mic could be better, and Bose had a ridiculous issue of tracking the music you played on your phone, which thankfully they’ve ended.
But it’s a trustworthy device which actually “Just Works” and I see no reason it wouldn’t last another couple of years at least (there is no physical damage I can see, despite using it in the gym nearly everyday, and all day long to listen to music).
One hidden feature: I was walking around my city listening to something on AirPods Pro. A truck in the lane adjacent to the sidewalk braked hard, making painfully loud squeal. Except I didn't hear it. The AirPod on the street side entered noise canceling mode quickly enough to silence almost all of the sound, and stayed there for a few seconds afterward before reverting to ambient sounds. I'm not sure if that was a purposeful feature, or just a volume limiter for the ambient-noise mode kicking in. Regardless, it was one of the most delightful experiences I've ever had with a product. The thing just quietly, casually making my day a little bit better, then getting out of the way again.
Beyond that I'm not 100% sure how I feel about them yet. They definitely don't fit quite as well in my ears as the originals and anecdotally a couple coworkers mentioned returning theirs because they were falling out. And they definitely don't fit in their case in the same way as the original. The way the originals just magnetically fall into place perfectly is an amazing piece of product design. Really makes them feel like some otherworldly artifact. The Pros are definitely not the same in that regard.
Annoyance 0:
The default behavior is to pause when you remove a single earbud while listening to music/podcasts. But, especially when working out, this is not what you want, because you just wanted to scratch or wipe off your ear. At minimum, this should be an option I can set ("only pause if both buds are removed"), but afaik it's not.
I wonder how long until devices regularly do eye tracking to figure out which device we're currently paying attention to. I think that could both be useful and extremely scary...
My view of "AirPods" has changed over the years - had them since the OG launch with my iPhone7. A lot of the gripes make sense with the older models. Then I upgraded my iPhone to latest, and got the AirPods3.
With the v3 I finally feel it's a great product. I turn off the "automatic connection" BT settings for all but one device (iPhone) and it works as I expect. The spatial audio is great.
I tried a non-Apple AirPods equivalent for a while (cheap now, $30) and really missed the "find my" feature, plus the sizing was off.
My favorite new feature is the Find My where you can play MarcoPolo with your missing AirPod. THAT was much better than with my OG pods. Of course, the "your AirPods have been left behind" is often spurious so that needs improvement but better a false negative than a missed positive.
The funniest problem I had was on the subway and some bored kid next to me opened and closed the lid back and forth. For some reason this spammed my phone with connectivity messages to the point that I could not use my phone.
I've never experienced 2, 2a, or 2b.
3: This is a Zoom problem, I believe. I find that Zoom periodically enables the microphone even though I'm not in a meeting, and you can see this in the latest macOS by looking for the orange dot in the upper right corner of the screen. The workaround is to quit Zoom, or go into Zoom's settings and change the microphone device to your Mac's.
6: You may have hit a hardware problem with early models. Happened to me, and I also often experienced a screaming feedback tone when I put the earbuds in my ears. Apple will replace them for free.
4, 5, 7: Definitely.
I suspect there is a brief delay when switching modes, so the AirPods don't switch while actively playing anything. So immediately firing up some music before the AirPods switch back to headphone mode probably keeps them in headset mode.
They're not really designed to be, but because they sell in such huge quantities, there's kind of an "ecosystem" of replacement parts and YouTube repair videos etc. Replacement of the internal battery on the QC35 doesn't seem too terribly onerous. The earpads are shared with the QC25 too, which is nice.
I'm not nearly as eco-conscious as I should be, but it's nice to keep things out of the landfill.
- if your listening to your airpods and answer a phone call on your apple watch the speaker it chooses is not the airpods its your watch! so I'm thinking wow they're speaking really quiet only to realise its coming from my watch!
- switching audio devices while on a call takes far too long
- when I switch my audio output on my iphone sometimes the whole phone hangs. Seems to be fixed now but it was a problem for such a long time that I'm too scared to change audio devices on my phone
- when I connect to my mac sometimes they just wont reconnect and I have to reboot
- when I connect to my mac, then my phone or I disconnect them for a while when they come back the audio jumps up to max. I'm scared to use them with my mac because of this!
oh Apple I get it
you people need to diversify
I can’t use them. And so it goes…
Bluetooth is still a nightmare after being around for over 2 decades. Meanwhile, my wireless mouse with USB dongle just works.
Audio Jack.
Dumb-ass Mac people.
I got AirPods shortly after they were released and they were great. They were basic Bluetooth headphones with a decent, minimalistic UI that "just worked". They wouldn't try to be smart and just remain connected to the last device they were on, which worked well 90% of the time and the last 10% wasn't a problem because the connection process was very quick. Under the hood it was presumably just bog-standard Bluetooth which is good enough and can actually be reliable given my experience.
But then Apple couldn't leave "well enough" alone and decided to over-engineer and fuck everything up. They tried to do the whole multi-device thing where it's supposed to automatically & seamlessly switch between them, and the problems in this article arise from this - presumably they've now overlaid an extra management layer & protocol on top of the existing Bluetooth. Even disabling the automatic switching feature doesn't help, as the extra complexity seems to still be involved in the background and makes once quick operations take much more time.
Connecting to AirPods from the audio menu on another device now takes much longer and doesn't always work - sometimes it'll keep spinning and eventually time out for no reason. Connecting via the Bluetooth menu always works and is faster - I wonder why the audio menu doesn't just do whatever the Bluetooth menu does? Same story on iPhone - connecting via the audio menu is now error-prone and I sometimes have to try again using the Bluetooth settings.
Also a problem I have which I suspect is an isolated bug but is still annoying is that since these new changes, I simply cannot get within range of my Macbook without my music playing though AirPods on an iPhone stopping. I suspect the automatic switching garbage they introduced, which despite being disabled, still plays a part. The AirPods don't even actually switch so it's not like the setting didn't apply, they remain connected to the original device but merely pause, so in the end it's the worst of both worlds as it's not even giving me the extra functionality and just ruins something that used to work perfectly.
Not to mention, in typical Apple fashion, all these overlay protocols have zero observability and you can't even tell what's going on beyond a spinner that eventually times out. Same with AirDrop, HomeKit, etc but at least those are used infrequently enough that they aren't too big of a deal in practice, but AirPods are particularly problematic especially in a post-pandemic, fully-remote world.
Of course, given the recent changes to iPhones, wired headphones are no longer an option either unless you keep dongles around. They should've either switched the new iPhones to USB-C or added a Lightning port to Macbooks so that wired headphones could be used without a dongle you'll inevitably be missing when you need it.
Manually having to re-pair once in every blue moon, one earbud playing while the other isn't, no automatic device switching without having to go through the Settings app everytime, A/V desync, dodgy mic quality, earbuds not waking up correctly when removing them from the case, etc are all part of the non-AirPods Bluetooth experience.
I recently switched to a pair of Sony Bluetooth headphones as I don't like the too-neutral AirPods Pro EQ curve, and while they sound excellent, the UX really leaves a bit to be desired.
One thing he could've said under gazillions of NDAs: software came much behind the hardware.
What’s next? Apple is monopoly on ARM? Smartwatches? Monitors? Touchpads?
It sounds like a cheap internet attempt to bash a company using a lately popular but completely irrelevant word in relation to AirPods.
I use both AirPods and Bose QC35 II for years, everyday for hours, without any issues. I haven’t had my Bose quality of experience degrade, so I don’t know what you’re on about.
You enable pairing mode, select your headphones in list of Bluetooth devices, that’s it.
They even swap between Mac and iPhone without much issues.
You cannot expect Apple to not develop better features in their own products.
This is not anything close to monopoly and it’s wild to say that.
To be fair, AirPods have "a ton" of hardware capabilities built in that are also not technically available, but that's kind of exactly the point, right?
My AirPods experience has also declined the past couple of years so I think it's just over-engineering and ruining the perfectly functional Bluetooth and/or audio stack rather than an intentional attempt at ruining non-Apple headphones.
Dark mode is fine, please let the user choose to have dark mode when she wants to.
I also don't like the huge font. Looks almost what I'd expect an h2 to look like.
Sorry to point this out, but it IS a UI design site, and the person is griping about the minutia problems of an Apple device, so: fair game.
Courage, indeed.
And this is why I’m currently typing my comment on an iPhone 6S...
> From https://9to5mac.com/2021/12/30/apple-airpods-bluetooth-limit...
> One of the most notable comments in the interview came from Geaves when asked whether Bluetooth could be “holding back” the AirPods hardware and “stifling sound quality. In his response, Geaves danced around criticizing Bluetooth directly, but acknowledged that Apple would really like a wireless standard that allows for more bandwidth.
Courage, indeed.
And this is why I am not even typing this. I’m just imagining things, because it’s free and good for the environment.
For outside, I actually find wireless headphones to sound better for three main reasons:
- Better fit. Proper fit is essential for good sound and I rarely get a good fit on wired in-ears due to the constant pull on the cord.
- Microphonics (cable rubbing noise). Microphonics is very obvious and annoying. It is far more obvious than for example the difference between AAC and lossless. Audiophile reviewers hardly ever evaluate microphonics, because they test under ideal conditions behind their desk. Cable noise is not considered part of the driver's sound signature, but in real life it has a huge impact of what comes in your ear.
- Noise cancelling. Music sounds better without bus engine sounds.
The disadvantages of the bluetooth is by far outweighed by the wireless advantage. The mobility, flexibility and convenience of no tangles and accidental wire pulling and causing phone to drop - all worth it.
And wireless UX is only going to get better. Wired is dead.
I remember early consumer wi- fi was just garbage compared to wired and… we still used it happily.
Granted sometimes we go back… my cars Bluetooth is so maddening I use a cable instead.
- Cables would get cluttered in my clothes
- Cables would eventually all break at one point
- The cables were a mess in a any jacket / bag
- The microphone was making weird sounds when they hit my face and and people would complain
- etc.
I misplaced my AirPods for a bit a while ago and switched to wired headphones and couldn’t believe I had put up with it for years before I got AirPods.
I've ended up using the FiiO UTWS5 (over ear bluetooth hooks that connect via standard IEM connectors) + Moondrop Katos, the setup is sublime. Fantastic sound quality, very reliable and great battery life with no faf and can fit it in my pocket.
If you still want wired, the Apple dongle actually has a DAC/amp that is regarded surprisingly highly in the audiophile headphone community. Just remember to charge your phone.
I think most of the mainstream options for wireless stuff will make hi-fi enjoyers miserable, you just have to look at something a bit more interesting.
The only disadvantage is you don't get so much of the supporting features. Ambient mode isn't great, there's no ANC (I don't really care about these things), and it doesn't have the fancy pair-switching integrated stuff, so wouldn't be great if you switch between laptop and phone.
But for audio, we've reached a point where it is absolutely excellent.
There are issues with wireless headphones, but they also solve a lot of genuine problems with wired ones.
That being said, I use my Airpod Pros almost all the time, because I'm hooked on wireless and being able to stand up and walk around, etc.
I ended up with a pair and turns out wireless headphones were a giant QOL improvement. I can run around do chores while my computer/phone charges upstairs and listen to music at the same time. I'd never use earbuds though, I absolutely can't stand anything inside my ear canal.
I still want my phone/computer to have a headphone jack in it, and mine does.
With my Airpods Pro, my original pair are working great, no breakages, amazing for working out with, no cable to get tangled. I love them.
I think I’m going to buy 3 of those adapters and leave them where I use my headphones. What a waste.
Wireless changing helps the charge while listening though, so that’s a plus.
And realistically, it's not that significant to just buy an adapter and keep it permanently affixed to your headphones. Will be better if/when apple fully moves off of lightning to usb-c but I have found that when I want a high fidelity experience w/ music I'm more likely to be sitting and plugged in anyways.
And you know what's a major annoyance right? Untangling wired headphones.
I do have a nostalgic feelings for the iPhone 4s and headphones. I wish there were products out there that excited me in the same way my first iPhone did.
However, the life of the cable was a few months at best in my experience.
I agree with you to an overwhelming degree. I also had an iPhone 6S until about a year ago and I have to say the upgrade to the iNext Pro was pretty underwhelming in many, if not most ways when objectively evaluated.
I have also had AirPods for however long they have been out and even though I would agree with the rebuttal to your point that many other BT headphones are notably even more glitchy, I also paid about 5 times less for some of them that work almost just as well in most ways and aspects.
There seems to be an odd kind of self-delusion going on where somehow whatever is new, is assumed to not only also be better, but significantly better, when if one just takes a first principles approach to evaluating that proposition, at best you find marginal or incremental improvement of diminishing returns.
The 6S was released over 6 years ago, is it even doubly as good, let alone exponentially more capable? There is a huge hurdle in overcoming the reality that the answer is no.
There is all this lamenting about sustainability and environment this and climate change that, but for some reason, e.g., an old Apple device (picking on them because I believe they are the highest standard bar) cannot perform as well due to simple UI and UX changes?
There is seriously something wrong with the whole matrix and I have not been able to get any kind of satisfactory answer as to why, e.g., an old 1st (or 2nd) gen iPad Air all the sudden cannot perform †h same simple, core tasks it performed exceedingly well when it was new, that being loading safari and less than demanding website like HN.
What has changed in the 9 years since the 1st gen iPad Air came out that all the sudden browsing is now an extremely demanding task on the device? It seems like intentional and fraudulent designed obsolescence. Where are the environmentally concerned drawing attention to this like I am?
Just imagine if your car got updates every year, and then you find that 9 years later all the sudden the same engine has 100 less horsepower and can't get up a moderately sized hill anymore. That's not suspect to anyone else?
Again, I would love for someone to explain how I am wrong, that I cannot expect a product I buy to retain the same performance for the same actions/tasks when nothing else has changed. Does the CPU age and die off?
We should all be demanding that a device must retain its performance in all aspects of the original function. Everything else is fraud. Please for anyone compelled to, refrain from your "you don't know how it works" comments, that is not the case, nor helpful, and rather blind to reality.
I hope we never go back to those days. That constant struggle with the wires, having to take the phone with you, too short wire for desktop usage, the wire getting in the way when moving/jogging, etc...
You can get aux adapters for newer iphones for around $10 - great for when you can’t find your airpods
That's true, but only because they used your device's battery.
It takes more power for your phone to drive headphones than it does to transmit a bluetooth signal. This is not such a big issue any more since recent phones have crazy long battery life as do recent bluetooth headphones. In 2017 it was a bigger issue.
I have the same issue with wireless keyboards and mice. The idea that I have to charge or put batteries into my mouse is infuriating.
I keep one plugged into an inexpensive USB-C "dock" at my desk, and it's wonderful. That and wired headphones mean I always sound decent, don't break up when the microwave's in use, and never have to play the "can you hear me now" game.
Extensive user of various BT headphones on Android for few years now - went through everything from cheap Corwin E7 to Galaxy Buds to Bose QC to latest one Sony WH-1000XM4 - had minor issues with the Galaxy Buds - had to wiggle them in the case to get the charging going but other than that all of the other ones work really well - Sony being the king of the hill - even two devices work as expected and the sound quality is good.
The biggest pro of the airpods for me though is the non-pro version, for whatever reason I just cannot stand in-ear headphones. The gripes in the article are all valid though, personally I'd really like to be able to pair bluetooth headphones to as many devices as I like then have a button in the system tray (or anywhere where it'd be a couple of swipes/clicks maximum) that is the equivalent of "I want sound from this device now"
Admitting past decisions were bad is hard.
Sometimes going into the Bluetooth menu and selecting them is not even enough to convince them to play audio from my phone. I had to get out of bed and turn off the Bluetooth on my laptop.
My SO has airpods pro and I find to be the main thing they have over the GB+ is their talk through is vastly superior and the noise canceling is also very good.
The thing it doesnt have is a decent battery life.
I’d love to have a new, modern protocol that simply requires some kind of basic, physical connection to pair two devices. That way, I’d always know exactly which two devices are connected and a third couldn’t break it so easily.
I don't use them as a microphone very often (as I have an arm-mounted Blue Yeti), but when I've had to use them, they also worked without me getting complaints from the other side.
Maybe Airpods are wildly better somehow, but I can't see how much better they could be versus the totally acceptable experience I've had with the cheap ones.
They support multiple devices, but no automatic switching, it's just a button short-cut to switch between them, works quite nicely for switching from my iPhone to my iPad and back.
Many of these have been part of my experience with both my Airpods and Airpod Pros.
They even went through the wash, twice. But then I lost them.
My wife's soundcores work great.
My Bose over-ear are a much better experience.
The most annoying one is that if I pair my Airpods to my mac, they stop auto connecting to my android phone even when they are not in range of my mac. Probably by design
The Bluedios were better for podcasts than music due to their middling sound quality, but they paired properly most of the time and worked without issue.
Funny, i deal with this nearly every day with my AirPods Pro. Often the pods do this when switching from high bandwidth listening to low bandwidth for mic/headset usage.
I, personally, don't understand this. I'm a bit of a stickler for making sure my audio quality is good. I validate the products I'm using sound good using local device recording as well as HD echo test numbers before I use them during real life meetings. I'm on the phone at least a couple hours a day and it's baffling how many people assume that their AirPods sound good. The TL;DR of it is - they don't.
But with respect to the "UX" side of the house, I'm curious what you really need? I own a number of Jabra and Sony products that I can - pull out of their cases on any day at any point in time and they will work with no input from me. Do people fiddle with EQ and other settings often? The only thing I really do once I get the audio setup is make sure the firmware is up to date from time to time.
I could not use my AirPods with my old Windows laptop because everytime it got in range it would steal them away from any device, even sometimes when in sleep (the Surface Pro's crappy sleep mode may have had something to do with it).
The microphone quality is a tin can on all of them. Among my friends in Discord, anytime someone logs on with a shit mic the meme is "dude are you using airpods?!" They usually are. Or any earbeans. Because they're all bad.
The AV desync is an equal issue on both of them. BT headphones are basically useless for any realtime application (think: playing a digital piano).
This may just be me, but: I have no idea what the "automatic device switching" airpods feature is. I have a Mac. I have an iPhone. If I want to switch my Airpods from iPhone to the Mac, I have to go to the bluetooth menu in the toolbar, and click the Airpods on the Mac... just like the XM4s. To go back, I go into the bluetooth quick settings menu and click Airpods Pros. Its exactly the same. Like, ever since they announced this feature, I feel like either the world entered a collective psychosis on what this feature does, or I'm getting old and I'm missing something, but its exactly the same (and, not that bad; exactly how many steps I'd expect to switch an audio output device). The Airpods are certainly very nice during the initial pair process, but that's a one-time thing on both devices.
The scary part to me is: the APPs do have slightly better UX on Apple devices. And it isn't just the value-add features like "automatic" switching and spatial audio; I do experience slightly more AV desync on the XM4s on iPhone. The XM4s sometimes won't connect to my Mac. But these issues are entirely and totally Apple device specific; I also regularly use the XM4s with a Galaxy S21 Ultra and Windows 11 PC, and they're just where I'd expect BT headphones to land there. I really think this is an "Intel Mac situation", where Apple is intentionally ruining (or ignoring, and thus leaving to languish) the experience of integrating non-Apple devices so they can sell their accessories. Then, even educated customers start saying "the APPs just work better" even though what's really happening is, the iPhone is just working worse with non-APPs, and Apple is pushing their monopoly once again.
And I say all that coming to the conclusion: If friends ask me what earbeans to buy, if they have an iPhone, just buy APPs. They have better UX, in very small but nonetheless extant ways, even if I'm convinced it's because of Apple's monopoly control over consumer devices. Maybe more-so: they have a very neutral, unoffensive sound profile. Its boring. But the quality is competitive with any other bean out there, which is to say: great. It works for nearly any type of music, and no one will complain about it.
None of the other "tech company beans" can compete with the APPs. Some are cheaper. All of them suck. This meaning: Samsung, Microsoft, Google beans.
But if you're on Android; the APPs are still a top 3 choice. However, I'd add: if you want a neutral sound profile, the Bose QC beans (non-sport) have better noise cancellation and comparable audio quality. If you'd welcome or accept a more bass-heavy sound signature and larger (yet still comfortable) in-ear profile: the Sony XM4s are the best beans money can buy.
That's nothing to do with wireless though?
I'm a bit of a convert to (Anker .. 'SoundCore P2' I think) wireless earphones (AirPod style, not sports-style-round-back-of-neck), but for ages I used noise cancelling wired earphones, with a little Bluetooth receiver when I wanted them wireless that I thought was the best of both worlds. I now think no wire at all is nicer though. (But probably not if I had to pay Apple prices! These Anker ones were £30.)
Moving to multiple Apple devices, the AirPods are amazing, but still suffer the annoyances OP mentioned. I can pair AirPods to phone and then move them to Mac for zoom, watch for exercise, tv for listening to content in kitchen not appropriate for younger kids. Being available across all those devices was automatic.
That said, the annoyances are real.
The weirdest situation I have had recently was some how getting the left AirPod connected to one device and right connected to a different device with audio and mics simultaneously working. Luckily, mute worked on both devices and didn’t have to speak to both at the same time.
That members of the wider YC community do take it seriously, or worse actually believe and re-bark it in the first place, just shows that, in this instance, being fluent in 'tech' is not a panacea for gullibility.
I really think that Apple is going to just drop Bluetooth audio at some point and make their own protocol, with Bluetooth perhaps being the "green bubble" fallback option.
Maybe I have not had them long enough to actually start having them annoy me...
The sounds has been muffled to the point where, while I could still understand the person, it took me 50% more cognitive effort to make out what they were saying because of the low quality. It's almost always much better when I ask them to switch to the built-in MacBook Pro mic (which is decent).
It's an insidious problem. People like their setup because they can hear you well. But what they don't realize is that they are themselves barely understandable. They don't hear themselves and people aren't used to giving them feedback.
Is it just me?
It also uses significantly more well-developed technology which does not require the use of rare earth metals and eye-wateringly complex semiconductor manufacturing processes.
And those wired headphones will still be in use years or even decades after those AirPods have corroded to nasty plastic and metal lumps in a landfill somewhere.
Those wired headphones with noise cancelling and transparency modes probably do require eye-wateringly complex semiconductors.
Passive attenuation seems to be almost as good as active in my experience. And when you factor in that the headphones no longer need a battery, it's a net benefit in my book.
That said, I experience all of these issues too. Another one to add to the list that I really don't understand. If I'm listening to a podcast on my phone and remove an airpod for a moment (to speak to someone or whatever) the podcast pauses as expected. But then putting it back in my ear there seems to be only about a 25% chance the podcast starts playing again. Most of the time I have to open the Spotify app back up and manually resume.
I guess my question from there would be why does the device suddenly feel the need to release resources when the music/podcast pauses? I'm experiencing it on an iPhone 13 Pro which should have no shortage.
If it was a once in a blue moon thing I would brush it off as just unlucky timing, but it happens very regularly.
But there’s actually a setting — buried deep inside the Accessibility preferences — that enables this feature.
Why wouldn’t they make this the default? Who would want ANC to work only some of the time? And what does this setting have to do with accessibility/disability?
1: https://beelinereader.medium.com/the-best-accessibility-feat...
I realize that we think nothing bad happens from the emissions from AirPods, but this may change in the future. Some have pointed out that prior studies involved devices that were not stuck quite so far into our ears.
Since I listen to podcasts and books, I have no need to use two simultaneously.
I don't recall the names of the specific bluetooth profiles, but I wish Airpods and bluetooth headphones in general gave you more control over this. Sure, the older headset profile is noticeably lower quality but it's also virtually lag-free. I have a shitty old headset I use when gaming on my phone specifically because there's no noticeable latency.
I'm surprised as to why Apple couldn't come up with a better protocol that would manage to do both or switch number of channels & quality seamlessly.
[1] https://www.whathifi.com/features/is-bluetooth-holding-back-...
I'm usually on my Mac during the day, Zoom calls, Spotify, etc. Then I get a phone call. If I just answer, it doesn't auto-switch fast enough. And if I manually switch, it regularly doesn't switch at all on the first try. And even when it does switch, there's a 5 second delay while the other person is going "hello? are you there?"
https://www.macintoshhowto.com/hardware/extreme-emf-exposure...
My Gen 2 Airpods work great. I tried Airpod Pro's and Airpod Gen 3. Both have the crappy "pinch" controls instead of the awesome "tap" controls. Pinching requires more fingers free so for example walking home from the grocery store with heavy bags in both hands and trying to control my Airpods (next song, pause), is much easier with tap (single finger, knuckle, palm) than with pinch (2 free fingers). Also while cooking, can tap with knuckle if hands are dirty but can't pinch with dirty fingers.
Otherwise, they've worked for me 98% of the time. A few times they've failed to connect to one device or another and the only solution was to re-pair them (only ever used them on Apple devices). The other is they suck in crowded places like busy trains and stations in Japan, they'll cut out OFTEN! (Shibuya, Shinjuku, rush hour).
My current ones cut out in my living room. No idea why but it's really annoying, I'm 1-2 meters from my M1X Mac and they're cutting out quite often.
But overall I like them alot.
Love them a lot and agree. Check out Jabra!
I only upgraded when I lost them. And appreciate the smaller size on the 75 model.
I still very much recommend them to anyone on a budget.
But they have other issues like if you remove the right earbud from your ear the left one stops (due to their choice of tech for bud to bud connection), sound glitches randomly when paired to m1 macbook, in ear fit is ok but not great.
I'm not saying there is a better solution it's just that this product is a massive failure in my eyes.
It's a simpler mental model and it works way more reliably. No more weird handoff prompts and no unexpected switching. Yes, you have to select the device manually, but that takes just seconds from the control center or audio output menu.
I definitely agree with some of the other annoyances, although my AirPods have been generally very reliable (and much more so than my other set of wireless buds!). The weirdest one to me is that Apple is still using the crappy HFP profile for bidirectional audio, leading to annoyance #3; I'm surprised Apple hasn't just engineered their own bidirectional audio profile, because the sound quality drop is so noticeable that it's laughable.
I try my hardest not to adjust Apple defaults too much because on the whole, I really like their design decisions and their UX. So I don't want to start straying too far away from their core defaults. It's a slippery slope :)
Is there a way to fix this without ditching Bluetooth?
Or, wait for a few years for Bluetooth 5.2 LE Audio be available in consumer devices.
I’ve also experienced my fair share of quality issues - static coming through when noise cancelling operates, which Apple replaced my AirPods under warranty for.) Now I’m experiencing a very tough to describe effect where one AirPod seems to cut in and out of transparency mode repeatedly and in a subtle way.
All in all they are a great product and I agree with some of the other commenters that for all their flaws they are miles ahead of anything else I’ve tried.
Airpods are nice, but outside the Apple ecosystem they're horrendous (and somehow still better than most alternatives...). The proprietary chip / protocol in use makes me sad, but what makes me even sadder is that they're not actually even working on supporting them as a good product on Android.
Maybe it makes economical sense but it's really sad that we got to the point that a company can release hardware and go out of their way not to support a significant amount of potential customers. This feels like what anti-monopoly regs try to prevent, but it's not a monopoly either so ...
Also, the microphone quality is a lot worse than people say it is (I'm using the Pro version). They are barely usable for calls in a loud environment.
Gen3 has a sensor that has the same functionality, but it is more cumbersome to use. The sensor is small and angled in a position that makes it more awkward and difficult to access. It requires some precision and dexterity - a pinch rather than a tap. The sensor is on the stem of the airpod, so it feels less secure to press. There is also a small click when the sensor is pressed that gets annoying.
I live in a cold environment and frequently have to wear multiple layers of gloves, mittens, hoods, and hats when I go for long walks, so I lose that functionality.
(PS, I also prefer transport belts over robots in factorio, and explicitly constructed objects over dependency injection in programming)
Edit: I have a pair of JBL LIVE300TWS. They're good!
I guess the real thing to take away is, that cable is still the most reliable option (and also saves a lot on battery!)
I would say on average I encounter these issues 50% of the time. Most of my day is doing Zoom calls and either myself or the other party (using Airpods as well) will spend the first 30-60 seconds either switching out for another pair of headphones or trying to get theirs to connect.
I'm sure most of these issues actually have to do with Bluetooth, but the criticism still stands. Have we just convinced ourselves that they're great for some mysterious reason?
What Apple needs to polish is the multi-device support. If you're going out for a walk with your phone they will work (nearly) 100% of the time. If you have a Mac and a phone and are switching back and forth for Zoom calls, they will reliably annoy the crap out of you. Before WFH I assume Apple thought this was an edge case, not something we'd be doing for hours each day.
PS Google Meet deserves some blame here, too. I often end up with "Airpods for output, Mac speaker for input" and this is entirely due to Meet's burying these weird defaults in a Settings menu.
Yeah, sorry Apple support... I've only got the ios 15.x from a couple weeks ago. No doubt upgrading to the very latest will definitely solve all extant problems, everything will magically 'just work' and there will be absolutely no new problems introduced. /s
When I describe this to some Apple store folks (2x last fall), they seemed 'shocked' (couldn't tell if it was fake or not). "Wow, never heard of that - no one's ever told me that before, that doesn't seem right. We have some training classes next week you can sign up for".
They still work as good as new except for battery life, but this expected for device that had 500-1000 recharge cycles. I guess battery lost like 30-50% of original capacity.
PS: I only used Sony app a few times to update firmware and change settings though.
The 2021 MacBook Pro has a headphone jack. I can understand taking the jack out of a phone because it makes it more water resistant and frees up space, but in a laptop there's a much larger footprint to work with. And users are more concerned with plugging in peripherals vs waterproofing in a laptop.
edit: Oh, and to themselves. Knotted up cords leading to wires failing caused more than one set of mine to only work in one ear.
if i'm on the laptop, by the time i take five paces away the sound quality on bluetooth is so bad it's basically unusable anyway
Of course, I'm also baffled about how everyone I know and hear about seems to be unable to keep their macbook power cable from self-destructing, and I just keep accumulating them because they never die. My favorite one is still a MagSafe 1 from, I think, 2012.
[edit: in retrospect, perhaps the fact that I have a "favorite" power cable is some kind of red flag. Re-evaluating my life...]
There's your problem. Dongles = cheap hardware to patch missing pieces of your expensive hardware. It's hard to find good ones even if you want to. One of the big reasons so many of us hated the TouchBar era of Macbooks was the reliance on dongles, which inevitably flake out at the worst times possible and cause weird bugs when you're trying to concentrate.
The best Ethernet dongle ever was the AAUI ones you used to have to use on old Macs.
I have an older pair of JBL E55, which are about 50% cheaper than yours, and on a modern phone they sound slightly better on wire than on wireless, presumably because their internal DAC is mediocre.
I said above that wired headphones have infinite battery life. I suppose I could say the same about a desktop computer versus a laptop, but I don't think that would be fair.
> the cheap USB C adapter
I have to ask, what kind of internet speeds do you have where even a cheap wired adapter can't beat it? That's pretty incredible.
The problem is that I’d have to unplug that adapter to use my headphones with a device other than my phone, including other Apple devices like my Macbook. I would subsequently loose the adapter, guaranteed.
If the world could agree to use USB-C for everything, that might work, but Apple—who started this mess—is a prime holdout there.
...are you sure? And, is that still true even once you consider the extra encoding the phone’s CPU has to do?
I was under the impression that conventional 3.55mm jacks output exceedingly little power...
These days it really don't matter. Phone have ample battery capacity.
Ironically, with the loss of the 2.5mm jack power has a greater chance to be an issue, since your headphones and power have to occupy the same jack.
I think this just depends on Bluetooth version. My current FreeBuds 4 switch between devices seamlessly, no manual switching needed.
With my old headphones I head to switch manually, but it wasn't that much of a bother with a switching widget on the main screen (instead going deep into the settings).
Apparently it's in Bluetooth 4.0 which is more than 10 years old. But various devices support this to various degrees.
Wifi is great, consumer grade routers are not though.
One, that wifi bandwidth is being shared by everyone around you. Ideally, you'll only have about 4 peers for your given hotspot, but most companies are a bit more... frugal... than that. Two, that WiFi is going through those same routers. Just sayin'.
Edit: the difference between my work laptop (wireless) and my gaming machine (wired) in my office is a mere 5ms to the same external server. That’s in the “meh” territory for me.
Currently I have five APs inside and outside my house, and they’re averaging about 5-6 clients per AP. The really network intensive stuff is connected via Ethernet to avoid crowding out the airwaves. In my case that means the Apple TV and my gaming rig, both of which are conveniently non mobile and close to wall plates.
The issue for my work laptop is that the cheaper USB C hubs only pull 100mbps. So I can get 100mbps wired, 450mbps wireless, or the full 950 by replacing my hub. On the balance the wireless is more convenient, especially with a sit/stand desk like mine making more wires more annoying. If I replace the hub I’ll reconsider, but 450 is plenty for my needs.
My answer is that ANC helps reducing playback volume to battle with noise so it still worth.
Note that it also causes a problem that bugs me daily, which is that I can't use my headset when my power is low and I need to plug my phone in. They make those little "splitter" dongles that allegedly allow you to do both, but in my experience, they only work about 50% of the time, and while you're on your call, your phone secretly stops charging and goes dead, or sometimes the moment you plug it in, it puts up an alert that says "unsupported device" and neither the power nor the headset work at all. I've tried three or four different brands on three different iPhones and they're all so flaky I've stopped even trying. I wish Apple would just make one and stand behind the quality and make me pay $10 for it. I'd be grumpy about it, but at least it would work.
Also iirc CSR has a vendor codec (Auristream) in SCO transport that supposedly provides higher quality. Not sure how much better it is, or what software supports it.
So certainly better duplex quality is achievable. But there may be some licensing, hardware, or software support constraints that have prevented them from becoming more common.
"Connect to this iphone" in bluetooth settings..
Options are "automatically" and "when last connected to thi..."
These don't even make sense as options, imo.
What I think they're meaning is "automatically connect..." and the options are "automatically" and "when last connected". But.. if the software is broken, and it 'magically' connects when I don't want it to, then that will be the last time it connected anyway.
"NEVER" needs to be an option.
Of course if that’s not working, that’s a problem, but conceptually I think the options make sense.
The strength of a chain is that of its weakest link.
The wires loop back behind my ears so they don't get pulled out easily, the wires have yet to short out, and they are replaceable in case I ever want or need to replace them. I almost always use them with my phone, so the USB-C-to-3.5mm dongle that came with my phone is typically attached to the end.
I don't mean to shill for this or any other brand in particular, but I'm pretty sure there are several affordable, decent quality earbuds/IEMs out there with replaceable cables.
And I can buy a lot of $17 wired earbuds for the price of one set of AirPods. At my rate of failure, literally a lifetime supply.
Getting them caught on door handles, mostly.
With as important as live calls have been for work, it was worth it to get a wired adapter to avoid the occasional latency spikes and to limit the packet round trip time. It is legitimately noticeable to me when I'm on wifi and not wired (I keep both active for simplicity's sake).
Anker offers a nice one that was only about $40, and provides both gigabit ethernet (1000baseT (or an incredible fake thereof)) and some USB-A connections as well.
EDIT: Oh wait, the reason HSP uses low bandwidth codecs is because the standard makes a trade-off in favor of latency and non-blocking comms. Clearly, there are good reasons.
450 is good enough for my use case, so it’s easier to just not worry about it and avoid running another wire up the sit stand desk. If I upgrade my hub to something that’ll pull the claimed 1G, I might change. Or maybe not. I dunno. Literally nothing I do on the internet can get close to saturating it.
Edit: wifi adds a mere 5ms of latency in my office. I consider this beneath my notice for basically everything but gaming. And even there it probably is meaningless given my relatively low skill level.
It might be the laptop. That machine has always been more finicky than other laptops I’ve had, and it’s way less stable than my Mac mini.
Oof, that sucks.
5ms per round trip adds up, especially when you add in every other source of latency in your chain. I've also found that, thanks to general RF noise from everything being wireless these days, latency spikes occur much more often over wi-fi than wired.
YMMV, of course. Always worth measuring your own experience.
It’s worth mentioning that my setup has very, very low latency. Lag between me and the speed test server in city is 5ms wired, 10ms wireless. My router is way overpowered for what I ask of it, so throughput and latency tends to be very good.
To be fair, my wifi setup is a bit … extra. I’m running 5 APs, two switches, a controller, and a dedicated router, with a dedicated AP for my office that’s a combo wired/wireless outlet. I’ve turned it down so that it’s basically only serving my office, and it has a dedicated cat6 backhaul to the network cabinet, no sharing airspace with other APs. If I hadn’t gone to all this trouble, I’d probably upgrade my hub and go wired.
I find wifi almost entirely dies around the time I get wonky latency... but having said that everyone's wifi situation is different depending on network, building / home structure and etc.
You can thread the wired headphone/IEM cord under your shirt, or even over your ear and down your back [0] to prevent tangles and wire pulling that causes a phone to drop.
It's less convenient than wireless earphones, but it solves the problem, and comes with advantages (better noise isolation and sound quality with certain models, plus you don't need to worry about the batteries degrading and having to buy a new pair after possibly 2-3 years, so you save money). I'm considering switching back to wired after my current AirPods pair dies for these advantages.
>Wired is dead
Not at all. You can get high-quality, professional earphones (in-ear monitors or IEMs) that fit in a pouch in your pocket, which are great for people in loud environments (better than noise cancelling due to their noise isolation); who appreciate music (sound quality is noticeably better for any genre); or who do professional audio work.
— They never deafen me with connected/disconnected sounds (which can never be configured quiet enough) or music briefly playing at insane volume after switching or connecting.
— I know I get the source quality.
— I would never lose one randomly (always a chance with “true wireless” models).
— I don’t get weird phased low-frequency rumble from active noise compensation gone wonky.
— Most of all, their passive noise suppression with Shure’s black sleeves, depending on exact noise profile either beats or is on par with top-of-the-line active isolation (both according to rtings’ test benches and my subjective experience), and does not end when battery runs out inevitably at the most inconvenient time.
Addendum: 1) I connect them via a tiny Ikko Zerda DAC, which I started using way back when I still had a phone with a headphone jack (this is subjective, but with lossless sources I hear more detail—as in literally small instrument parts I didn’t hear before in complex arrangements—compared to built-in DAC). 2) I generally pass the wire under the top layer of clothing, and personally taking an earbud out and letting it dangle is about as difficult as switching on the transparent mode on AirPods (and without audio degradation inherent to such modes).
For as long as we both live, manufacturers will make wired headphones, and people will buy them. Latency and quality might not be important to the casual user, but for some wired headphones and speakers will be, and will always be, essential.
And it Just Works. Although my Mac has a tendency to switch back to my speakers (also bluetooth) after ~15 minutes without my input, that's really annoying. Might have to do with the speakers turning themselves off?
So, what you're saying is, it doesn't just work!
I promise I’m not trying to be sassy! This is exactly the type of issue I always run into with wireless audio, and basically never experience with wired headphones. I hate these types of little, persistent annoyances.
I don't like wires either, to be clear, but I think they're a small price to pay for their reliability.
Obviously the airpods are great for a great number of people, and I bought them too. I think it's safe to say Apple made good tradeoffs for their business. I ended up switching back to heaphones with a wired option and then switching phones to get a headphone jack because the dongle annoyed me enough. I am very much in a minority - don't get me wrong, apple will not miss my business. But that they lost it should be a conscious decision as "this won't work for everyone, but it will work for most people really well by default" - not, "when people are ready for it they will see the light". The former forces you to acknowledge and quantify who it won't work for when finding product market fit, and the later assumes you don't need to do that.
There are two situations where earbuds are far more convenient:
Getting ready in the morning - I can put the earbuds in once I'm out of the shower and dried off and listen to a podcast. They don't get in the way of getting dressed, moving around etc.. This is just not workable with wired headphones and my partner has already started work so I can't use a speaker, and even if I could I'm moving between different rooms and floors of the house.
Driving - getting headphones out of your pocket, untangling them and putting them in is basically impossible to do (safely) while driving. But earbuds are never tangled I can just open the case and put them in all while my eyes never leave the road. Means I can make phonecalls or listen to stuff easily and safely. This is a particular case of them just being quicker and easier to put in than wired earbuds - no having to thread it down your jumper just because you want to watch a 5 minute YouTube video.
The point is predictability. Wires have it, bluetooth doesn't. Yes, they predictably snag on things sometimes. In my experience, this annoyance happens far less frequently than any of the many annoyances that bluetooth brings.
An open protocol would be excellent though.
I always wonder if the removal of the headphone jack was a ploy to get iPhone users to use Bluetooth so the find my network worked better..
I couldn’t find a Shure original cable to replace mine with right away, so I got a compatible one and been rolling with it ever since. It’s slightly thinner, more flexible and without the thicker malleable parts near earbud connections. I was cautious about those differences at first, but in the end grown to prefer it more than the original, these thin wires wrap around my ears just fine.
As a side note, one of the things I treasure about the design of these IEMs is the replaceability of the cable. The IEMs themselves can probably survive for ages, which gives a nice feeling among the increasingly disposable electronics—I just hope the model would still exist on the market when something eventually happens to my unit.
Also, SE215 cost much, much less than US$800. More like $100.
"Wired compatibility" was ubiquitous before. It didn't have room to "improve". Removing the jack is what broke "wired compatibility".
Needing a dongle for sth is not an "improved" form of using it, when you could have just used it without a dongle.
Due to forces beyond the individual's control, it's highly unlikely that audio jacks will once more become ubiquitous, so the second-best outcome is for wired headphone users to start carrying an adapter.
For myself, I'm sticking with an older phone and IEMs with replaceable cables. Super happy with it because I'm OK with the tradeoff of dealing with the wire instead of dealing with batteries and replacements every 2-3 years. So sure, Apple has made some profit off of wireless buds. But they could make even more profit by adding a headphone jack and allowing folks who want wireless buds to use them. (no, dongles and lightning headphones do not solve this issue -- I want to be able to use the same connector for all my devices, and I want to be able to use it while charging) At least add it to the SE, for Pete's sake.
How would this generate more profit for Apple?
What are you talking about? Is someone stopping you from using wired earbuds?
Something like this: https://en-us.sennheiser.com/headphones-bluetooth-momentum-f...
and then put it directly into their mouth right (airpods are the perfect choking size)? Yeah, i can totally see the need to have them attached together in that situation. heh what is it about toddlers that makes them constantly try to kill themselves.
Now he's older and when he gets hold of them he tries to put them in his ear rather than his mouth. I've been cutting down on wearing them when I'm around him anyway, since he's copying everything now.
These hooks are a much better solution: https://www.amazon.com/gp/product/B089B5T9L7?psc=1 Despite their flimsiness, they have not failed on me once while running, etc.
Both of these "solutions" have the obnoxious problem of needing to be removed to charge the airpod. The Powerbeats Pro has built in hooks that are nice and sturdy, but the case is obnoxiously massive compared to the airpods case.
My problem is that I must have freakishly small ear canals, because neither of these earbuds actually fit into my ears - despite trying nearly every aftermarket replacement eartip.
The Shokz openrun pro doesn't need to go into my ear and kinda works, but the sound quality sucks for music and the head loop protrudes from the back of my head and isn't adjustable.
Over ear headphones don't work with hats or bike helmets, so those are only good sometimes.
My next step is to pay $150(!!) for a custom piece of silicon to attach to the airpods (which will still have to come on and off for charging): https://www.adv-sound.com/products/eartune-fidelity-custom-f...
I guess I could pay $500 for these: https://www.adv-sound.com/products/m5-tws-custom
Or maybe I could get surgery to enlarge my ear canal (haha)
If anyone reading this has any better advice, I'm all ears (hahaha) Sigh -
My only gripe with them is that the quality is way lower than even fairly cheap normal ear buds, so I mostly use them for podcasts and books.
Should be mentioned though, for the price the music quality is worse than what you'd get with other devices. It reminds me of a higher quality phone speaker. Definitely not bad compared to some headphones I've used, but it's not amazing. Hasn't been an issue for me though, I happily use them when working. Voice audio sounds perfectly fine. IMO you get them for the other benefits, not because they're the best sounding thing on the market.
> Aftershokz Aeropex, silly name aside, is a decent product that gets you a Bluetooth device you can wear all day without losing
Make sure if you get bone induction headphones that you test them out in louder environments before running or getting them dirty. For me, I had to turn them up so high when outside with normal street noise that they gave me a pretty terrible headache.
You have to be really careful doing that. It's very easy to screw up your ears with bone conduction headphones if you try to drown out background noise by increasing the volume.
I have fumbled with the 3s while trying to remove them while walking. I think it’s the stem and how light they are.
They even have the H1 chip and all of the quick pairing/built-in Apple magic that Airpods do.
Still, the OP's complaints are valid. But when they work, which is most of the time, they're great. Surprisingly (but not insanely) great.
It's a really great exercise, and pretty good training for rowing crew (though it's not quite like the real thing).
It's surprising how little of a hassle headphone cables can be - I understand that the market is going elsewhere but I've stuck with wired and couldn't be more content. This does have the side effect that I've been soft locked out of Apple phones though, so I switched over to Android devices.
Plus the annoying telephonics that the wires cause was enough for me to finally buy wireless earbuds. Yes, I can try to route the wire under my shirt. Yes, I can try to wrap the wires around my ears to cut down on the telephonics. But all that is more hassle than dealing with Bluetooth.
I used to jerk my wired earbuds out of the jack all the time.
I haven’t tried running with my AirPods yet, as I feared they would eventually fall out.
Did they ever fall out? Only a small portion of the time. Half the time I noticed it and caught them.
Was the idea of them falling out stressful? Hell yeah. Nothing like a $50+ bud to stress the hell out of you when you're trying to get a run in and it just will. not. sit. in. your. ear. correctly. Add sweat to the equation and things get messy quick. And the fact that in some places, like public transit, you have a good chance of losing the bud forever if it falls out.
I am much happier with the IEMs I've been using for a half a year or so now. They hook over my ears optionally, so they're never really in danger of falling out and I never have to mess with them. And they're wired to me anyway even if they do fall.
I used to run with Bluetooth over-ear headphones, which was great in winter, and, uh, less great in summer (the foam would get completely soaked and foul-smelling).
The ear supports on the Pixel Buds are pretty secure, though, I expect it to be OK, especially at my pace.
While I’m up and moving around, or relaxing on my bed watching something on my iPad with a cat that has an inclination to chew on cables? AirPods/Bluetooth.
On another hand, I've a pair of Bose wireless headphones for close to 6 years now. Battery is still good enough for 2+ hours of workout.
edit: lol, an instant downvote - didn't realize I was on Reddit. It was at best a suggestion for when you have to get by with cabled headphones. I'm not on some holy war.
And actually most of the time when I'm outside the house I prefer to be able to hear my environment, for safety reasons.
I think what will hurt them in the long run is their pattern of user-hostility will start to affect their image. For instance:
* Right to repair gaining steam (Apple now introducing some basic form of parts availability)
* Apple eroding their image as a Privacy company (Apple had to delay their "child safety" tools after public outcry)
* iMessage lock-in (Apple users "bullying" Android users due to Apple's hostile UI choices).
Those are just the recent examples that come to mind.
It'll all add up until Apple has a PR problem that actually does start affecting their bottom line, and then they'll have to make concessions that'll make people happy again.
I perpetually loose my headphones anyway. If I had an adapter too, I'd find myself unable to listen to anything twice as often.
Shouldn't such an adapter have a female USB-C connector and pass that through to the male one, with the headphone jack being branched off? Do those not exist, or are they prohibitively expensive? Did the Apple "dongle" mentioned in sibling comments do it that way? (Sure oughta, IMO.)
I can understand the complaint about charging. Although the fanboy answer is of course wireless charging.
The next thing to go will be the physical SIM card tray - takes up a similar amount of space which is better utilized for battery capacity or other features, and also makes for easier waterproofing if removed.
(Btw there are 3.5mm to lightning adapters that let you charge while listening, just not made by Apple)
However, my 6 was proper dying, so once they bought out the SE or whatever with a sensible form factor and fingerprint scanner I was convinced it was better than trying to switch
GP's requirements were either a fingerprint sensor or headphone jack before switching.
The strangest part is that the annoyances aren’t getting any better over time. At first I assumed that they were growing pains of an early product launch. Yet now we’re years into the AirPods experience and they continue to be just as quirky as when I first got them.
Apple seems so hot or cold on fixing their own bugs. Certain bugs get rapidly patched in the next iOS or Mac software release. Other bugs languish for what feels like forever. Do Apple execs just not use AirPods? Are they using a different configuration or hardware combination that doesn’t have these bugs? Have they just trained themselves to overlook the bugs because the workarounds have become a reflex? I can’t imagine working at any tech company where one of the flagship products had such a high rate of annoyances without having a lot of engineers diverted to replicating, diagnosing, and fixing it ASAP.
A great example is the gaming PC vs gaming console war. PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games. They don't notice the workarounds they are continuously employing, because it's become a reflex.
People are just too eager to jump on behalf on Apple - "but why you would rather not do this instead" (Why? Because I was looking for something else and I mentioned it for heaven's sake!) and these hacks and workarounds stack up while "Apple products and services just work" stays where it was in such Apple users' imaginations.
This is frustratingly weird and quite niche to Apple's user-fans.
For instance Apple's online services - the whole iCloud charade is a living and growing mess.
The SMS sync between phone and mac and in fact difference of basic UX options ("you can't select multiple messages on Catalina Messages app - not sure if it is added in later versions -- if you delete an SMS on phone it will still be synced to your mac Messages). And there apps are opaque in the guise of "simplicity" you just end up getting frustrated. I can go on for hours. Now as an Apple fan - but why would you not want those SMS to sync to mac as well? Yes, even if you delete them! What's the use of multiple message selection on mac Messages app - that's bad use case! Yes, yes, even though it is supported on iPhone - you don't get it!
The problem is the essential duopoly - Android and iOS - rock and a hard place.
Not just a reflex, a cargo-cult reflex.
Look at the litany of optimization/debugging nonsense that is parroted across the internet. Registry fiddling, disabling Windows services, setting core affinities, divination by chicken bones, all sorts of nonsense - the impact of which is, of course, not ever empirically measured.
Then there was another game where I had to install a different DLL to get it to run.
Then there was IL2 Sturmovik that was just plain broken for a long time on more recent versions of Windows. I of course didn't discover this until after the refund window...
Like, manual transmission people think of the constant need to manage it yourself as just how driving is supposed to be.
It's a big problem in Linux, where things can totally break and nobody bats an eye.
"Though initial iterations of the software for the original Xbox and Xbox 360 were based on heavily modified versions of Windows, the newer consoles feature operating systems that are highly compatible with Microsoft's desktop operating systems, allowing for shared applications and ease-of-development between personal computers and the Xbox line." Wikipedia
> and modular hardware
This is true. There are, e.g., fake GPUs that will make your experience quite bad. I always buy pre-build PCs from my favorite tech store, and I have personally avoided the problem. But Steam forums show that some people is not so fortunate. Also there is people trying to run modern games in very old PCs, consoles solve that problem by not running new games in previous generation consoles.
Which war was that? A bunch of teenagers and man-children arguing online between PC vs console superiority is in no way a 'war' and is anything but a great example for "workarounds become a reflex". Online squabbles between rabid fanboys and brand loyalists should be left alone and not be used in logical debates.
>PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games.
I highly doubt your broad generalization is accurate. Do you have any sources for your claims? Every PC owner and gamer I know both online and IRL openly admits this hobby is not a smooth sailing endeavor. Again, I would love to see your sources for your claims, otherwise I feel HN is degrading into reddit where people make broad fact-less generalizations with no arguments and others upvote regardless because it gives them self-approval and dopamine hits.
>They don't notice the workarounds they are continuously employing, because it's become a reflex.
My personal example would be MacOS, when I, an outsider who never regularly used MacOS, point out various UX quirks that trip me up and cause issues for me rather than make my life easier as I was promised, I saw that everyone I know who is a long time user of MacOS got so used to the quirks that they formed some workarounds that turned into reflexes and just became part of the experience and not viewed as issue anymore but as tolerated and expected behavior. Basically for them MacOS is simpler because they already know the quirks and workarounds inside and out, not because it's objectively simpler than the alternatives. Same goes for long time users of Linux and Windows if you're coming from the other side.
So in the end it's not about one being objectively better than the other, it's about people always will have more issues with the things they don't know very well and be subjectively biased towards the things they already know and like. It's the nature of humanity.
I got my AirPods back when the original ones were released and the experience probably was as good as physically possible (short of including multiple radios so they can maintain connections to multiple devices in parallel and simply mix the audio client-side).
They then (2 years ago?) released this new feature where AirPods could automatically switch between all your devices which is just too slow and is more of an annoyance in practice, but even disabling the behavior made the existing experience much worse: https://news.ycombinator.com/item?id=30085538
I just bought v3, and while the sound is noticeably better, the connections are all over the place. At least once a day, the connection simply dies. Multiple times a day it decides to connect to another device that I'm not using. If you answer a call and then put an airpod in your ear, it's got about a 50% chance of connecting, after a multi-second delay. Sometimes it says its connected, but it's not, so the iphone isn't emitting sound from its speakers and nothing is coming out of the airpods, leaving me sounding like an idiot repeating "can you hear me now?" until I manually kill the connection and use the built in speakers. Absolutely infuriating.
To summarize, things are generally better but way less consistent.
And I will put up with a lot of quirkyness or waiting for connection to have that.
i suspect that it's probably a combination of three things:
1) reliability is hard when on a power budget. if power was free, they'd just always be looking to renegotiate, but since power is limited, they probably are very miserly about this process which leads to getting stuck in states that require power cycling to force retries.
2) interoperability is hard with open standards, especially old standards that are complicated.
3) open standards come with limitations that sometimes cannot be worked around. (this is where i'm surprised apple hasn't just cheated as they usually do when open standards result in ux they find unacceptable, this leads me to believe the problem itself, of distributed consensus between multiple wireless low power devices with potentially noisy links, is actually very hard)
when you think about it, the technology behind wireless earbuds is nothing short of astounding. they're little battery operated wireless two node compute clusters that can literally fit in your ears, stream audio and maintain nearly perfect synchronization when rendering that audio in the most absolute basic use case.
I don't think I will ever buy bluetooth earbuds or headphones again, also because those devices are terrible for the environment.
The remaining quirks all feel related to Bluetooth tech and, specifically, the low-power available to AirPods (compared to, say, my giant Bose headphones).
I can only speculate but I think AirPods are currently limited by the bluetooth tech itself. What I expect we'll see is apple will ship a version with a proprietary radio system. They probably won't be compatible with non-Apple devices but they'll be 10x better than today's AirPods (more reliable, simultaneous audio from multiple devices, even better battery life, etc.).
There's no guarantee Apple will pull this off. But I'd bet it's far more likely there's a team of engineers dedicated to this strategy as we speak than that Apple just "gave up" on one of their best-selling product lines as soon as the MVP proved there was a huge market.
I am currently shopping around for new truly wireless headphones for iphone and not a single comparison has apple airpods/pro as winners in 2 most important categories (for me but I believe for many others too): sound quality and battery life. Same for their smartwatches but thats another topic.
Apple, or any company, sees that even product with such flaws still sells very well, so there is little pressure to fix things asap. That some engineers somewhere are working on next gen (or even 2 next gens in parallel) is expected, but these generational updates are very iterative and never revolutionary (that's what new product lines are for, for much higher price).
One anecdote from today - had a year end review call with my boss while being on sick leave due to covid. He desperately tried to pair his new iphone 13 pro max with his new airpods (not sure if pro or regular) and gave up after some time. It just didn't work and we had good old phone-in-hand call.
All in all, they're fine, but they most certainly do not just work for me, and they're not a $600 product IMO.
After having both replaced I have had zero issues since. I assumed it was some hardware quirks with earlier models.
Like most of what apple releases lately. People claim apple maps is better now, but its still missing a lot of data around the LA area especially with local business that Google maps has no issue crawling, and generally shoddy navigational asks (like unprotected lefts). Siri has also gotten no better since its release 10 years ago now (wow), if anything it defers to coarsly googling my terms more and throwing me the first couple irrelevant results as a response. If I wanted to do that I would open a browser and touch to talk into the search field.
Siri does continue to be lame though. Driving is the one place I would want to use it for anything beyond timers and reminders, but I don’t dare because I can’t check to see if it’s doing anything dumb. Last time I tried to text someone while driving using Siri, it got picked up by my Apple Watch, which worked great, but also my phone, which picked the same message up and promptly sent it to a totally different contact.
Didn’t Microsoft get done for antitrust for similar dark patterns in the late 90s?
If by "unprotected" you mean a left from a stop sign onto a street that does not stop, then I agree. They can be almost impossible. Waze was especially notorious for them a few years ago.
Prior to the 8 and XR, iPhones had Bluetooth versions 4.0 or 4.2, which meant things were slower to connect, and also meant lower microphone data quality. Apple hasn't done any customer education around this. A lot of people with older MacBooks have poor microphone quality when using AirPods - but it's primarily their computer that is the bottleneck.
The Airpods are set to connect automatically to my macbook when I wear them AND THEY DON'T. EVER. And then calls on my iPhone will stupidly decide to connect and route audio to airpods that I'm not even wearing while they are just sitting on my desk when the phone was literally moments before using the handset speaker for a video. Know what bluetooth device does not have these problems? You guessed it, the one not made by Apple. Like...come on.
I really want to like airpods, but they're just not good.
- Airpods sometimes do not charge when in the case. Usually need to pull it out and put back in again.
- Knowing what airpod(s) and case are charging. The UI on the phone, the open the case sliding window, the widgets, and the case light itself are not very useful.
- Spatial audio working on some apps but you're not usually aware if it's on until you tilt an ear one way to confirm.
- Out of ear detection sometimes doesn't work well and will drain the respective airpod.
- No preference list of what devices should have precedence over others. Especially when working on 2+ devices.
- Hand-off calls is a weird UX. Why would I answer a phone on my iPhone by default when it's clear I have airpods connected and being used?
- The transparency / noise cancelling dance. Not sure if there's a preference, but it feels random which one is on by default. Always do a double check at the gym or when running as outside noise sounds loud.
Still the best headphones and experience in my opinion and have enabled me to achieve a hell of a lot more because of them. Easily worth the price for how much I use them.
Why does it take several tries to pair sometimes? When paired, why does it sometimes auto-connect and sometimes not? Why does it just never pair at all? What's with that pair code that it says to enter, but auto fills (sometimes)? And only sometimes do you have to use that code (which is a security thing only implemented on things with screens I'm guessing). I'm sure there's more, but I've already dedicated my days frustration to this.
All that being said, I was very happy to "upgrade" to a Pixel 5a for the 3.5mm headphone jack. It's been a supreme experience to live in the past and future.
Nasty. Yes ;)
I'm sorry but it solves these problems and I think most of us have more prominent issues. Bluetooth - and even overpriced Apple products - are usually working well with one connection only. And the headset profile needs to sacrifice quality for voice input. This is to large degrees a question about priority of the user. If you need good or even excellent quality - opt for a good headset and a jack.
Yes. Some issues can be solved with higher priorities by Apple. Or Apple doesn't care because it is good enough. Maybe Apple need an argument for another bad proprietary protocol to make things worse. I would be happy if I can switch my mouse from Logitech (Bluetooth) between two laptops with coupling them entirely again.
Your ears may vary, but "dot" style earbuds are WAY more comfortable (and likely to stay put in my ears) than the "stem" style buds. The spatial audio thing turned out to be a pointless novelty that wore off quickly, and isn't even supported on half of my Apple devices.
I also get tired of the weird glitches, where my AirPods will spontaneously decide to drop my connection, and connect to a different device. With other earbuds, it's a mild annoyance having to manually tell one device to drop its connection so another device can connect. But the truth is that I don't have to do this THAT often, and the unwanted switchovers are far more frequent and annoying. Plus, there are a ton of bluetooth earbuds and headphones that accept two or more simultaneous connections, which eliminates the issue and is better than what AirPods try to do, honestly.
I was listening to a podcast using AirPods and my iPhone. Someone reacted to a message I’d sent, which paused the podcast. When I tried to resume a second later, my AirPods had magically connected to my computer instead of my phone. WTF!
Still listening to the podcast and setting up a FaceTime call for my kid on an iPad. Before starting the call, I turned off Bluetooth, so my iPad wouldn’t connect to my AirPods. Regardless, it connected to them anyway.
Did no one at Apple test this ‘feature’?
I run into this too, anyone know what's up with that? Is there some "listen with only one headphone in" feature that I'm accidentally enabling?
The design of Bluetooth buds is such that one of the buds is elected to be the receiver of data from the phone, it then propagates its signal to the second bud.
What you’re experiencing is a disconnection of one earbud to the other.
FWIW: apples AirPods Pro’s rehandshake (from the “slave” side towards the “master” side) every 10s- so you can have a lot of luck just waiting for it to reconnect; that is assuming that the slave device _wants_ to reconnect; it might believe it’s not in your ear.
Unless you are selling medical devices your electronics should never be thrown away because after-sales cannot swap a battery. Then again Google just dropped the Pixel 3 after just 3 years so this is clearly an issue with the consumer electronics business model.
Consumer electronics will remain a vastly wasteful business unless governments force tighter environmental regulations.
My attempt to have the case (which only showed life while connected to power) resulted in Apple throwing away my working AirPods and trying to upsell me a whole new case + 2 AirPods (at above market price, with no charging cable, and a shorter warranty).
If you do still have AirPods out of warranty- a support adviser admitted to me that they don't actually service them, and they don't replace one component alone- if you send them in for repair they just toss the whole thing and sell you a new set. So if only one piece is broken just report it as lost and they'll charge you to replace it.
And it's Apple, so of course you can't turn it off.
- See the "Turn off automatic switching" section of https://support.apple.com/en-us/HT212204, to take manual control of when they switch devices
- In System Preferences -> Notifications & Focus you can switch any apps notifications from "Alerts" to "Banners" which will make them go away automatically when ignored.
I'm not satisfied with this solution since I enjoy the automatic switching between devices, but I'm driven crazy by the notifications that pop up on my mac literally as I'm listening to music with those headphones on my iPhone. C'mon Apple - this is all within your ecosystem!
The fact that my headphones can't be simultaneously connected to both my phone and my computer is ridiculous. The connectivity is awful. The latency of connection and disconnection is embarrassing. On top of that Apple has the worst UI to handle all of of the weird things that can happen.
HaLow? [0] It's been around since 2016, but never saw any great adoption. Which is a huge pity as it can actually achieve some crazy good speeds for such a low power draw. (300+ Mbit/s).
There's also LoRa [1], which _has_ a fair bit of things implemented using it, but unfortunately it's super slow, and has some serious issues around acks that make it unusable for something like wireless buds.
https://support.apple.com/airpods-pro-service-program-sound-...
I have several - cheap, expensive, ear buds, over ear. They all suffer from issues between devices, one device out of range weird noises, can't decide which device to connect to. Some of the issues I blame on my phone (Pixel3a).
I spend so much time walking around my house turning BT off on all but one device so I can go outside and listen to something.
Much easier to plug my wired headphones into the device I am using. It is simple, reliable, and I don't have to charge my wired headphones.
For me BT headphones go mostly unused except for yardwork/woodshop time, where the wire poses extra annoyances.
And the audio quality is compromised, although aptX Lossless may finally start changing that.
Because this sounds just like any pair of BT headphones I've used in the last 2 years. Since I finally gave in and started using BT headphones
All in all I love them, I love being able to clean with headphones on and not snag on anything. I love being able to bike with them and not be tied to my phone.
But the BT issues are horrendous. After a year of just accepting that BT sucked someone finally said "install the app" so I did and the firmware update that resulted in solved most of the common issues actually.
So what's left now is weird stuff and quirks of Android. Like Android has a default setting to reconnect to connected speakers as soon as it sees them. Just like in OPs post this is supposed to be convenient but 99% of the time it's just annoying to me. Because I haven't even put my bike away coming home and already the speaker is blaring my audiobook in the kitchen, where I can't hear it.
The other issues are the slow connection when you get a call but that's a bit over demanding imho. Since it wasn't connected and you connect as you get the call so it's a bit short notice.
And then there are the rare unexplained issues like once a month I just disconnect and reboot everything because apps are playing, but no sound is coming out on BT.
I understand that wireless is a nice convenience for a lot of people. But BT makes wireless such a nightmare I just don't think it's worth it. Incredible that nobody has come up with a competing standard.
Annoyance 2 - since you hear the "connect" tone when the AirPods connect to a device, my guess is the author's AirPods have connected to a device they are not looking at. This is what was happening to me before I realized the auto connection was configurable.
Annoyance 3 - this happens for my other Bluetooth headphones that have a microphone when using Mac OS as well. It's a Mac OS issue. I've noticed with a recent update that it happens less frequently. The fix is to set the audio output to the computer speakers, then back to the AirPods.
Annoyance 5 - yeah, switching takes time. Based on my experience with Bluetooth devices, I'm not sure how much this is AirPods specific. I ended up buying a pair of the Sony WH-1000XM4 headphones because they can connect to two Bluetooth devices. This solved the switching delay, with the caveat that the mic on the WH-1000XM4 is not great so I also bought a cheap USB mic for meetings.
Just turn off the auto-connect feature and start using that icon, all the mentioned 'annoyances' will go away :)
The AirPlay icon.
https://developer.apple.com/design/human-interface-guideline...
By many of my friends and my wife, all of who work in non tech fields but otherwise are 100% apple device people, all seem pretty much not impressed by them.
For Christmas I got my wife a pair of Nothing headphones. They are 1/3 the price and I figured it was worth a try since she basically just stopped using her AirPod Pros.
Now she raves about these cheap Nothing headphones. Tells her friends they are better. Less obtrusive, clear so they stand out less, good audio quality, and they don't try to magically switch devices, they just wait for you to decide what you want them connected to.
They support AAC on Apple, but have not great Bluetooth Audio support for Android.
Is that really acceptable for premium headphones? My Bose QC25s continue to work fine after almost eight years of daily use. I realise that there's more which can go wrong with the AirPods, but two (?) years isn't much at all. The author should've taken the issue further rather than just giving Apple more money.
Others are due to bad configuration defaults from Apple. Forcing AirPods to connect to the last device and turning off “pause music on removal” fixes two of the author’s problems.
This isn’t a defense of Apple or AirPods. They obviously don’t “just work.” But there are things that can improve the experience.
Having had my share of annoying buzzing sounds I wrote these up a while ago, since I got them replaced 3 times I don't have any of these any more though:
- https://annoying.technology/posts/abea6876cf4f2e13/
- https://annoying.technology/posts/d3e6a4bce1e140b2/
I'm still using them every day and despite the annoyances the small form factor and the sound quality are just good enough to put up with it.
https://support.apple.com/airpods-pro-service-program-sound-...
- The AirPods Pro and AirPods Max generally work well. I've experienced most of the annoyances the OP lists occasionally, but not regularly, although the "autoselect the device want you want" outsmarts itself semi-regularly. (Not quite enough to make me disable it, but it's close.) I have never attempted to control the volume of the AirPods Pro using Siri because it sounds like a bag of hurt.
- My Bose SoundLink II will immediately say it's connected to the last device that it paired with when I turn it on, but sound won't come out of it. Depending on what seems to be random chance, either it'll start playing in ~15 seconds, or it will repeat its "Connected to [Device]" voice cue and then immediately be available for play, or once in a while it will put itself back in "I'm not connected!" mode and I will have to go into Bluetooth settings to manually connect.
- My Vanatoo desktop speakers have Bluetooth, and once they're connected to the phone they don't want to let go. I'll have successfully sent sound to the SoundLink, or the AirPods, or just the phone's own speaker, and then suddenly the sound will mysteriously vanish because the Vanatoos have woken up and grabbed the signal. (This sometimes happens before the Vanatoos have powered up their own internal amplifiers.)
- The Bluetooth pairing in my mother's car consistently has the weirdest behavior: I connect, it starts playing a podcast or music, and the audio just cuts out every four seconds or so at a regular cadence. It seems like it might be playing just a little too fast and there's a buffering issue. If I disconnect the Bluetooth and reconnect it, then everything's fine. But the first connection after the car starts will always be broken.
I mean, I know that's all anecdotal. But at least for me, the AirPods are the least broken Bluetooth audio devices I use. I get that "it works less frustratingly for many people most of the time" is not nearly as catchy as "it just works," but until Bluetooth gets properly sorted out in 2083 or whenever, I guess I'll live with it.
Requirements aren't crazy. It just needs to support uncompressed 96/24, full duplex.
My main problem with Airpods is the physical design, which simply refuses to stay in my ears at all, rendering them totally useless, even if I'm just sitting relatively stationary at a desk.
My Samsung Galaxy Buds have been doing pretty well, though I just started having a problem where the left earbud is extremely quiet.
At this point I’m starting to believe that even Linux has a better Bluetooth stack than windows and OS X.
iOS is okayish but I have random issues with my AirPods. Generally they just stop being recognized and I have to reset them and to setup then again. Boring.
I've tried many other brands (I had lost two pairs of AirPods from all the travel I was doing) and everything else was an awful experience for anything but simply listening to something. I have to manually disconnect from my phone then re-connect to my computer (AirPods solve this), people could never hear me through the microphones, and generally I was better off not using the "controls" the other brands offered.
I really wanted to like cheaper alternatives, but they're just not good. AirPods, however, are fantastic.
Oh, also here's another complaint: when your Airpods are connected to your iPhone, they HAVE to be the microphone. Which is annoying because for one thing, their microphone is way worse than the one built into your phone, and the other thing is in winter I usually have my AirPods concealed under my toque so my ears don't freeze off, but that means literally no sound will make it to the microphone, and I'm just SOL if I want to use my microphone (and when it's freezing out, I'm less likely to want to try typing a message with the keyboard, so it would be nice to just send a voice message to someone, but I can't). Of course no one at Apple will ever experience this cause they're all in California!
Nothing like going out for a run and figuring out 50 feet down the road that your audio is only playing through one bud.
While it's charging everything, you might see blinking/orange LEDs until they turn green.
Of course interactions for when the case is charging the airpods and when the case is plugged in, but that's not too difficult I think.
I also noticed the membrane sounds like it’s getting blown out when they attempt to deal with loud noises in the environment.
Airpods seem to be more reliable for that than most bluetooth experiences I've had, but it's still not as good as I'd hoped given it's supposed to "just work"
That's not my problem. That's Apple's problem. There are solutions around this, and they made a choice to use the technology they did. End result is their product. These annoyances aren't because they have wireless headphones. It's because of the choices they made.
We just need a marketing guru to sell people on the 3.5mm wired headphones
2. Run the cable of appropriate length inside your shirt or jacket with enough slack to move without restriction but without a bunch of extra slack.
But for desk use, I don't see the appeal of wireless, given all of the tradeoffs.
- no standard way to have a microphone
- balanced vs unbalanced cables are electrically different (and can damage the headphone)
- high and low impedance headphones are also electrically different (affecting sound quality and volume)
- phone can't implement safe hearing limit laws or any of the hearing health features because it doesn't know how loud the headphones are
Plus there's cable microphonics and the ports on both sides can wear out.
All we gotta do is solve the “I got my cable caught on the door knob as I walked by” issue and 3.5mm will be perfect.
Sorry to break it to you but Bluetooth also operates on the 2.4GHz ISM band. Those 2.4GHz dongles you're talking about is basically a custom wireless protocol that doesn't follow Bluetooth or any other open standard or OSI stack but is most likely based on some internal protocol of what the three major chip makers in the 2.4GHz space offer (Texas Instruments, Silicon Labs, Nordic Semi) .
I think the world needs less proprietary standards, not more, where the dongle is paired to the device in factory and if you loose the dongle then most likely the headphone or peripheral is instant e-waste.
So I'll stick with Bluetooth for the time being thank you very much.
It will connect to my cell phone and computer at the same time. I'll be on a zoom call (computer) and something will make it decide to disconnect and reconnect from my phone - so I'll get a 10 second interruption notifying me of this glitch.
Also, if someone calls me, I haven't figured out how to force it to switch to my cell phone.
I've instead found it useful to disable the voice prompts. The connects/disconnects become a short beep that doesn't drown out anything else.
Back when I used to lug around over-the-ear headphones, I mostly used a $50 pair of bluetooth headphones by Taotronics (a no-name, fly-by-night company that doesn't even seem to exist in Amazon's catalog now). And they work flawlessly with two simultaneously connected devices.
Thanks for the recommendation... I almost lost one of my airpods in 18" of snow last week when snowblowing, and I decided it's not a good idea to wear my airpods when snowblowing anymore.
I don't understand why Apple went with that as a default; that part of my ears seems to have evolved so as not to catch debris, and EarPods-style earphones just comes off as they should. And it is not that likely I have a million in one ear leaf genetic subtypes.
When AirPods are connected, go into the bluetooth preferences, select "Options" next to the connected AirPods. Change the value for "Connect to This Mac"
I'm sure if I completely unpair the AirPods from my Mac that will stop happening, but then I would need to re-pair them in order to use them at all with my computer. It is crazy that a preference this simple (last connected to this Mac) does not work as described.
Maybe this is me not looking into stuff enough. Is there a way without using your device to quickly switch back to the last used device?
You're listening on your iPhone but using your computer. Device switching then says "okay since they're using their computer if any sound comes from the computer they should hear it" and then iMessage made a sound.
Had the thing you did been playing a YouTube video or Spotify then it would be weird if your AirPods didn't switch. I think it makes sense for notification sounds to not trigger switching by default but IDK what they currently do isn't totally unreasonable.
Also, the distance from the devices should have been a giveaway: 3 feet from the phone and 25 feet from the computer.
I imagine that hands and head create an improvised Faraday cage. Though 2.4GHz Bluetooth signal should nevertheless pass thought the body tissue, likely there is just a signa-to-noise ratio rapid drop which forces Airpods to re-establish the connection.
Semiconductors and consumer electronics are more environmentally sensitive than they were, and can be better than they are. With the lithium and trace metals, AirPods are more damaging pound for pound than bulk waste, and you're right to insist that Apple do a better supporting recycle and recapture. We should also focus on how those materials are mined in the first place.
However, even a repairable AirPod would generate lithium waste as the batteries wear out. If we're going to have consumer electronics, there's going to be a bit of waste. Let's just keep in mind that real problems are coal and SUVs and beef and so on. A business like AirPods (or all of electronics) that generates fractional ounces (or pounds considering everything) of waste per person-year while enabling environmentally-positive changes like remote work is perhaps not the first target for reprobation.
[0]: https://dpw.lacounty.gov/epd/swims/OnlineServices/reports.as... [1]: https://www.laalmanac.com/environment/ev04.php
Or put another way: people throw away phones after 3-4 years regardless of if you can replace the battery or not.
You can pretty cheaply replace the battery in any phone at a repair shop. But people don't want that, they want the new phone with new look and new features.
How many 2010 smartphones have security updates that you can safely use? It's a chicken and egg problem.
For every person that chases the shinny new thing there are plenty of people who don't care about that and just want to have minimal functions, phone, sms, video chat, some decent photos/video, and occasional online banking.
However due a broken business model from Tech giants and firmware lock-in from Mobile SoC manufacturers this is unattainable at the moment.
Vendors should be forced to maintain an LTS work stream to give the alternative to those costumers who do want to act sustainably. Unfortunately that will never happen unless they are forced by regulatory changes.
2015 smartphones are a different story. Things have stabilized, and a good 2015 smartphone should be perfectly usable today, a bit sluggish, but usable. And interestingly, that's when they stopped having user replaceable batteries. More generally, the market shifted from real obsolescence to planned obsolescence.
Then make them bulkier. What's worse, filling the planet with garbage, or a few industrial designers having slightly less impressive portfolios?
Not to mention Apple Music keeps turning itself back on when I turn it off.
All impossible to diagnose why and the only advice is reset and delete everything and start over.
"Just works" is absolutely a statement that should be considered on a time curve! Some products work incredibly in the most trivial use case you test during unboxing, but fall apart when deeply integrated. Others are a PITA to set up, but stop requiring any unproductive attention afterwards.
This was incredibly clear for anyone WITHOUT AirPods during 2019-2020. Everyone picked them up with their iPhone 11 upgrade and immediately started talking about how they "just work". Three months later, you'd see people fiddling with extra devices to keep them charged, or complaining about sending them through the laundry or into subway grates. Then the pandemic hit and they became an entire category of Zoom fatigue due to multiple bluetooth connections.
Through some obscure digging, I found that changing my region language on the ipad from English > UK English and back somehow fixed it…
That isn't always the case, but it tends to be.
Issues I've experienced:
- Loud random static noise (usually for about .25 seconds). It's like someone screaming in your ear. I've experienced this now with TWO pairs.
- Noise canceling/transparency mode just stopping working when you touch them.
- "Hey Siri" just stopped responding (not usually a big deal, but that's usually how I make calls)
- One pair just stopped working entirely. Wouldn't charge or anything.
- Each ear would get out of sync until you took them out of your ears.
AirPods Pro are by far the worst Apple product that I purchased. I regret buying them. I suspect the regular AirPods don't have most of these issues since I think the issues were mostly related to feature specific to the Pros.
I can't imagine how angry I would be if I hadn't purchased AppleCare with them, so many defects.
Another issue I had (replaced under AppleCare) was the stem squeeze just completely failing in one of them. So many bugs and failures in one product.
They seemed magical for the first few days/weeks. Now I use a $10 wired pair for work calls and cheap but solid Pixel Buds A for wireless. For noise 'cancelling' around machines I also got some hearing protecion- 3M WorkTunes. Total cost of all 3 is half of the AirPods.
Or they'll provide haptic in-ear custom vibrations in AirPod Pros 5, and their slogan will be "Your ears never felt better".
The trouble was that it was hidden somewhere in our messy living room, and the alerts weren’t frequent enough to find it quickly, so I was standing around in my underwear for ages, waiting for each subsequent alert and getting a bit closer each time, because it was too loud to go back to sleep.
Of course, while he was explaining this to me, the chip slipped from my fingers and fell down an air vent of another friend’s living room. The comedic timing was perfect, and it really might have been the funniest thing to happen to me in 2012.
> You'd be no better off with a Sony Headphone that screams in your ear that a device connected, the device is turned on and the battery is almost empty.
I have the WF-1000XM4s. On the iOS headphones app, visiting System and turning off "Notification & Voice Guide" gets rid of the power on and battery level announcements leaving only the connection/disconnection alerts (although I keep all of them on as I find them useful, and wouldn't characterise them as screams).
The 'device connected' sound is pretty loud as well.
People have been complaining about BEING CAUSED PAIN BY AIRPODS for YEARS and they are not doing anything about it!
This being the top rated comment here further proves it's a major issue for airpod users. What the fuck, apple?
I am absolutely terrified of that painful sound and will regularly check battery to ensure it won't hit me.
I can only assume they know but can't fix it.
In fact, why isn't there "adjust volume to surroundings" like there is for brightness? They should KNOW how loud is appropriate based on mic input.
Maybe it's for people who drop their earbuds? So it can be heard from a distance? That would certainly explain it...
A hack would be to put some foam or so inside to dampen the sound and then max out the volume. Then they physically cannot make loud sounds.
I think the volume of complaints and popularity of AirPods this speaks to wider variations in human hearing perception than one would expect. The main body of users have no problem, but enough people experience those sounds as painful to generate a volume complaints.
Maybe I'm more prone to losing things than the average person. But after losing two of these things over the last couple years I'm not buying them again.
I'm not sure why their low-latency/high quality system hasn't been more broadly adopted. Probably requires too much power.
I guess I like the fact that when I'm in the car I don't have to do anything for it to pair and work but... It seems like there has to be a better way.
I purchased no-name Bluetooth wireless earphones for ~$55 USD before the AirPods Pro, and they were shockingly good for the price (super small, lightweight, long battery; similar observations that your wife reported about the Nothing headphones). I got the AirPods Pro after that, expecting a massive upgrade, but really the only significant difference was the noise cancellation (which is why I still use them primarily). The easier switching between Apple devices is nice too, but for my use case, I mostly use the AirPods on my phone anyways.
So for the price differential between generic headphones, I would expect a massive upgrade, but now it feels like a nice upgrade but pretty expensive for what it does (especially since I'll have to consider replacing them once the battery degrades).
- I can't seem to use them for extended periods of time without running into this issue where one earbud stops playing audio entirely and I have to fully reset them to fix it.
- The audio completely cuts out every 5-10 minutes for a brief (like under a second) moment, leading to these annoying gaps in whatever I'm listening to.
- After pairing, the audio will sometimes be extremely low quality, output in mono or not output sound at all; usually unpairing and pairing fixes this.
- Firmware updates have done nothing to resolve these issues.
I tried reaching out to Nothing support to try to return them but have been unable to get a response. These headphones are unusable and probably the worst tech product I've ever purchased.
If only it were that simple. Unfortunately this config option is not a property of the AirPods themselves, but to each individual device you own, so you can’t just set it once. You have to go to each device you have on your iCloud account and set “connect only when last connected to this device”.
But it’s even worse than that, because the option is only available to be changed when you have the AirPods connected, meaning you have to go to each device you own, connect your AirPods to them, then go to the menu, find the option for connection mode, and set it to “when last connected”.
And if you forgot a device, it will happily steal your AirPods connection “automatically” the next time it boots up or decided it wants to connect them. And you have to search around and figure out what the hell your AirPods are even connected to.
Did I mention Apple will occasionally release an OS update which changes this setting back to “automatically” again? Now you get to do this whole dance over again, but slowly, as your individual iDevices get rolled-out updates.
(I have 5 devices near my work desk that are potential AirPod connection thieves, this is a huge annoyance to me if you can’t tell.)
Every time I walk home with music playing it will pause because they're suddenly in range of my Macbook.
I don't even necessarily think these are problems. I almost always want whatever I'm playing to stop when I disconnect my headphones, and there are times I don't want the headphones to connect to the last device (ie: I've been listening to something on my laptop, left the laptop behind somewhere, and want to start listening from my phone).
Perhaps this is what people want, but in my cases it’s two tech annoyances (auto play video and fumbling with the Bluetooth menu).
In Windows land? Decades can go by without anyone knowing what's going on, unless someone motivated enough to reverse engineer the binaries involved shows up and finds the issue. That isn't very common. Though when it happens it can be hilarious [1].
[1] https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times...
I hate Linux for when things fall-apart. But I also know most of the things are being made by devs because of their passion. My hardware doesn't fail because Linux is blindly arrogant, but because of the hardware vendors who don't support the platform or me (as I paid them money)
Manual transmissions are an extra level of engagement that's fun to drive and useful in many casses. My 86bhp car lacks torque and power, specially combined with its heavy metal body. When I need to overtake and I lack the power for it I can downshift and pass. Add in the rev matching, and it makes it sweeter and perfect.
In a country like India, you pay a good price for a reliable automatic. So that's money saved.
It's the same difference as a home cooked meal and a takeout.
Apple doesn't get slack from me because they know the hardware, the software and still manage to mess it up with loyal fans defending their bad decisions
In almost every way that is meaningful to me USB C has been a downgrade. I can’t think of anything that improved my experience beyond saving a minute when I plug the laptop into only the monitor and not the power cable too.
My anecdata is that as an exclusively wired headphone user, my shit ALWAYS works. Meanwhile my bluetooth zoom/discord counterparties are consistently making remote work a drag because:
- I can't hear the beginning or end of their sentence (some kind of bluetooth gating/noise cancellation that doesn't work)
- Connection drops
- 10-25 seconds of start-of-call fumbling (like in TFA)
- No backup if their P.O.S. bluetooth airpod whatever is really dying or even just having a fight with their device that the user gives up in disgust. I have a backup wired $5 headset ready to go anytime (and use it like once every two years).
I can't use that through a toque, whereas with the 1st gen I can double tap the side of my head through the toque and it pauses
And like, I know the pinch mechanism does have some smarts to it: it isn't even really a button, and the thing you think you are pinching is haptic feedback; but that frankly just makes it worse as the only reason why the pinch feature is better than the tap feature is because the tap feature had an unfortunate requirement that you had to have it in your ear to use it (and to the extent to which it would accidentally work when not in your ear was, fwiw, annoying)...
...but then, for some inexplicable reason, they decided that the pinch feature also shouldn't work if the AirPod isn't in your ear, only, due to the dynamic haptic feature, squeezing it suddenly isn't a button anymore and I find myself just squeezing it harder, twisting it around trying to find the button, until the part of my brain that knows how it works turns on and goes "there isn't really a button there" and I go into problem-solving mode to figure out I need to put it in my ear again for it to work.
The tapping interface was (/is, as I still have them) incredibly intuitive on that front: the part of my brain that wanted to interact with it fundamentally got that "you have to put this in your ear in order to tap it", and I don't ever use them wrong. But with the new pinch interface, I've had a pair ever since they came out (and now have a pair of the AirPod 3, which I don't like anywhere near as the old ones) and I continue to routinely attempt to pinch them when they aren't in my head.
What is crazy to me is that I've complained about this to various people and the response that I tend to get--both from people "in the know" as well as end users giving me this exact complaint back--is that a sizable number of customers apparently really really really hate tapping their head: they find the action annoying and the sound it makes in their skull / ear canal unfortunate. The pinch interface is simply sufficiently boring that everyone seems to be willing to do it without squinching. :/
With Pipewire, this seems to have come true in it's entirety. Connecting multipoint Bluetooth headsets to multiple Linux devices works astonishingly well, and I don't think I've ever had a connection drop or encountered a real "bug" with it. The only annoyance is that if you have one device playing audio and another starts playing, it will cut out for a fraction of a second while the headset negotiates it's connection. Besides that it's almost scarily flawless.
There's a whole tangent of complaints I could make about the unified "modern" settings application Windows introduced I think in Windows 10 (maybe 8.1).
One guy is convinced that uninstalling Chrome is the solution.
The go-to first response is “run Etrecheck,” after which they’ll chastise you for having installed anything they don’t recognize. And god help you if you’ve installed CleanMyMac. The only solution is to reinstall macOS and never do that again!
(They all seem to ignore that CleanMyMac X is now notarized and sold in the App Store...)
Stackoverflow > Apple’s community support. Every time.
I've experience this first-hand, and it's annoying AF.
I wrote a post on Apple's forum about the years-old iOS celluar-draining bug[1], and one of these high-reputation "experts" (read: Apple apologist/shill) kept insisting that the OS corrupting its own settings and not handling the corruption gracefully was somehow all my fault - when I pointed out this was a clear OS bug (even linking to the Wikipedia definition for 'software bug'), his long-winded pushback reply boiled down to him essentially saying that "bugs aren't bugs". Beyond useless as a help forum with these clowns being allowed to earn those "reputation" points.
Fuck the apple forums, they are usefulness. I'd like to add another type: return to apple for repairs alongside the 'reinstall os'.
There's gotta be a better answer than reinstalling the os! That's a nuclear option that should be a last resort. But it's recommended all the time.
Now it’s just a phenomenal waste of time.
Linux is even worse, where even basic stuff such as suspend to disk or 3D acceleration regularly takes days or weeks worth of sifting through StackExchange posts, mailing lists, obscure blogs and 2010-era Debian Wiki posts.
And don't get me started on the clusterfuck that is Android. Got a new iPhone? No problem, transferring all the data is painless. Migrating in the Android world? Good luck getting even half of your stuff working.
Compared to all that, Apple is a fucking breeze to work with, because the competition is just mind bogglingly bad.
If you have an Intel or AMD GPU everything either just works, or works with the latest drivers (might require an added repo if the card came out after the last stable release).
Samsung-to-samsung: I can give anecdata only but moving to a new samsung phone was completely effortless. The only things that broke, broke because there was a newer android OS version on the target (not much of that). This would of course break (and maybe worse) on iPhone -> newer iPhone.
True. I’m fully into apple ecosystem with iMac, Apple tv, macbook and phones. So, naturally I use airdrop a lot, to the point that sometimes I depend on it to work. But, every few days it just stops working. Even after turning off Bluetooth, wifi on phone and mac it just doesn’t shows the device. Sometimes I just give up and sometimes when I don’t feel like giving up I go up to even restarting devices. This is something that I don’t expect from Apple.
Unfortunately no other home automation platform (Google, Amazon) lets you keep everything on your local network, and using Home Assistant would make using Siri for it harder, so I’m stuck with an annoyingly buggy platform.
Exactly the reason I keep dealing with HomeKit annoyances.
My last three MacBooks, including the new 16” M1, have inexplicably had issues syncing to iCloud for several days (sometimes weeks) until magically everything seems to just work as expected and I forget all about it.
It’s all part of the magic of owning Apple devices. They’re annoyances, but minor and usually easy enough to fix.
I would love a road navigation tool that gives more options to modify the cost of various route features other than pure distance/traffic. To me, Google is too willing to give a complicated route to save a tiny amount of time. It makes the driving more mentally draining. I would raise the cost of all turns, stop signs, and intersections where I don't have priority.
Surely the AirPods know they're still inserted and should be able to override any external switching cue. Also, the AirPods are still much closer to my phone than the Beats, so the signal should be stronger. Lastly, it's not like I just turned on the Beats, and they sent some sort of startup/activation signal. I literally just get home from a walk and my phone migrates to a different audio output. Maddening.
God I miss having a real connector on my phone :(
Handy in sense of being small enough for a pocket, I can keep it with me during sport and don't feel the need for a Smartwatch. WiFi, Bluetooth, Jack, Accelerometer and GPS. The new iPhones use the same case again, their just bigger, with breakable glas on the back and more expensive. I will not buy a new one - their degraded in all terms.
Selling me on going back to wired is like telling me to use an Ethernet jack on my laptop for optimal performance.
Of course wifi is more than fast enough
[1] - https://www.theverge.com/2021/10/1/22703276/amazon-banned-br...
Stupid. They would have done just fine relying on organic reviews, but now they have the death penalty. It's like watching Richard Nixon get Watergated out of office, because he thought he needed an edge to beat George freaking McGovern.
https://www.statista.com/statistics/263437/global-smartphone...
https://www.bankmycell.com/blog/how-many-phones-are-in-the-w...
Either your research is showing that people on average keep their phones longer than 4 years, which seems to line up well with the argument that they don't throw out their phones every 3-4 years for the best new features for no reason;
Or your research is showing that they do churn through at a 4 year rate, which seems to roughly line up with the average battery lifespan and security lifespan across the market. 3 years is right about the time period where I need to replace my phone battery. It would not surprise me at all to see stats that suggest that a lot of people keep their phones until the batteries are unusable or until they're no longer getting updates, and then swap to a new phone -- and across multiple manufacturers, I would not be surprised at all to see that work out to be a ~4 year churn rate, if not a little higher.
I'm not sure what this proves.
Anecdotally, I know more than a few people who prefer Apple devices specifically because of their longevity and support lifespan, so I don't think that the "we have to throw this out because a new phone got announced" characterization is universally true or even necessarily the most common consumer attitude.
I also know people who have bought new phones because the battery was getting weak. I have argued with them to take their phones to a repair shop and to pay $60 to replace the battery, but they felt weird doing that for whatever reason. I suspect some of that might come from the fear of having their phone broken during the repair process before a new one comes in, but that's pure speculation on my part.
And yeah, I also know a few people who have bought new phones just because they care about getting a slightly fancier camera. But I don't necessarily think they're the majority, and an average churn-rate of 4 years across the market would seem to reinforce that point more than anything else.
Either way it's horrible, all of these noises seem to be at a fixed or separate volume level than the media volume (which actually is common for apple). Siri used to have a separate volume than media (still might?), and then you also have ringtone volume, and sound in settings barely even hints that all these separate volumes exist.
I’ve looked at the Sony XM1000’s and from what I understand there is some issue with Windows where if you enable the mic, it goes into some different Bluetooth mode that degrades the audio quality coming out of the headphones. Many wireless headphones are advertised to only work with smartphones.
I just want something that does it all, connects to all my devices, and works.
You can definitely get "good"[1] sound quality + noise cancelling, but for me at least most decent non noise cancelling headphones sound noticeably better than my Sony XM4s, even at much lower price points. I'm fine with this though, because I use my XM4s when I need to focus without being distracted by background noise and they do an amazing job at that.
(There's also the issue of bluetooth signal not being as good as wired, and the DAC/Amplification needing to be built into the headphones but I don't think that's having as much of an impact on the overall sound signature - it hasn't been my experience when using bluetooth adapters on some other headphones, and using the XM4s wired).
[1] Obviously peoples subjective idea of "good" vs "great" vary wildly, I'm just sharing my subjective opinion on things.
I have the Jabra Elite 85h's and have the same exact problem on OS X from time to time. (I really like them otherwise, though!) I'm not entirely sure what it is.
To finish off and it's not a bug, but the microphone they advertise is so laughably bad that roughly 80% of the people couldnt hear me properly on the other end of the line. But reading the reviews I find myself one of the few in this situation.
Must work at 2.4Ghz--even in the face of 200 WiFi access points and 3 times that number of devices.
Must stay in sync to within a millisecond ... even though there is a large bag of RF absorbing water in between them.
Should work on a battery smaller than a thumbnail.
Should process audio but not generate enough heat that you notice it in your ear.
I can go on. The engineering requirements are quite severe.
... for something that we can do with a 10 cent wire, ironically.
At low range and less than 1/100 the speed of wifi.
> Must stay in sync to within a millisecond
If you have a working data connection at all, that level of sync is trivial. It only takes a few bits to align things, and they use pretty big buffers.
> even though there is a large bag of RF absorbing water in between them
That's hard.
> Should work on a battery smaller than a thumbnail.
That part is quite hard. But also it doesn't apply to over-ear headphones.
> Should process audio but not generate enough heat that you notice it in your ear.
I'm skeptical of that part being hard. How many milliwatts do those codecs take? Also once you add the battery constraints then the heat levels solve themselves.
Previously there hasn't really been much official support and implementations are messy and differ across platforms.
Source: have worked with various BLE stacks. Getting this stuff working well is difficult. I have much respect for companies that actually get it to work reliably.
Funnily enough, I try to avoid Bluetooth as much as possible and everything is wired on my setups.
Thank you: I was wondering where those inane 'Liked' SMS messages were coming from. The poor iPhone user is unaware of how rude that comes across.
Consumer demand is not a very good guiding principle for environmental protection.
I found a pattern emerge. It repeated itself every 10 beeps or so, with irregular intervals between those beeps. Armed with that information, I could effectively predict the next beep within 3-5 seconds (intervals ranged between 3-10 minutes, if I recall.) So I started walking around the room, standing in different locations as I stared at my stopwatch. The farther apart the places I stood, the better chance I'd have of triangulating the source with each beep.
I got within 3-5 feet of it in the ~300 square foot room before the coworkers came clean about what they had done. I wasn't even mad, I was having a blast!
Honestly, it's plainly obvious that gaming on consoles is much more seamless than on PCs. If you don't think so, you're not recognizing all the little quirks you're dealing with on a PC. When was the last time a driver update broke a game on a console? Ever had to install support software to make a game work well with a particular controller? Issues with overlays and system feature integration? Unexpected performance loss due to a weird configuration? Mysterious DRM malfunction issues? Windows Update gone wrong? Those things (mostly) just don't happen on consoles because it's a much more controlled ecosystem.
I agree (I don't get why people downvotes). My argument is that a quality PC does not have that problems. The fact that you can get a very cheap PC creates many of this situations. But I get into "No true Scotsman" territory with that logic. And that is why I agree with your arguments.
There's just no way around the fact that when your ecosystem gives people much more choice and flexibility, it's going to be jankier than one which doesn't. It's just math. As you add dimensions to the problem space you reduce the fraction of the problem space you can test to ensure the user experience is good, and you rely on users to figure out how to reach a good point in that space, since you can't do it for them. If your dimensions are at least separable you might have a better chance (linear scaling instead of exponential), but modern systems are too complex to keep one issue from influencing others. It's a massive engineering problem.
Just the simple fact that you have to manually install graphics drivers is a basic issue that you don't have to deal with on console. Just visit any of the PCgaming subreddits and you'll find plenty of examples to do with troubleshooting graphics issues, with people suggesting using Graphics Driver Uninstaller to try and completely remove conflicting driver versions etc.etc.
I remember when there were annoying stutters after the initial BF1 launch and one of the workarounds was to use task manager to change the CPU priority for the task. Here's an example thread for ModernWarfare https://www.reddit.com/r/modernwarfare/comments/j26zli/stutt...
Literally none of those issues affect console gaming. It's sit down and start gaming without any hassles within 15 sec of turning the machine on.
I've been a PC gamer for 30 years and it's a pain in the ass compared to console. With the new generation of consoles targeting 60fps, my final annoyance with console gaming has disappeared.
Part of nvidia's drivers often contain workarounds and hacks specific to games. Sometimes they have gone wrong and bricked a game until the developer or nvidia can fix it. Buying a "quality" PC doesn't alleviate you from having to use nvidia drivers.
That's the sort of thing that for the most part just doesn't happen with the consoles, because they're limited and tuned for the intended experience.
I've never had to deal with this on any console I've owned.
Or not. Shrug. Sound configuration is one of worst aspects of Windows.
I agree that I have found that problems. I just get the same problems with my TV (Samsung) when I have several audio devices. Maybe one can argue that is a TV problem, not a console problem. But non-portable consoles need a TV to work. So, the problem exists but it's moved somewhere else.
After your comment I realize that portable consoles are that ideal all-in-one, at least older ones without HDMI or Bluetooth.
And that's a workaround to make it easier to perform another workaround, the "why can't I hear my game" problem. So we're in workaround Inception now, nested workarounds.
Happy 10th birthday T-530, 1 decade and still trucking!
Microsoft created its Universal Windows Platform (UWP) to enable software to run across multiple Windows devices from desktops to tablets to consoles. It has not really been a resounding success, though it has some inconvenient limitations as well as business restrictions such as being tied to the Windows Store.
Even the Windows Store has moved away from UWP by supporting Win32 apps.
Bugs and annoyances which not everyone is having. Stripping out functionality to crush bugs is like removing your stomach to get rid of a stomach ache.
There are cases and classes of hardware where Bluetooth is not ideal and 2.4GHz proprietary standards are used (low latency audio, gaming mice, concert/conference audio. etc.) but those devices already exist on said proprietary standard instead of Bluetooth since they're usually not meant to be paired with changing hosts/clients all the time like most bluetooth devices, so what's your point? Do you want proprietary dongles to ship with every pair of earphones?
2.4GHz proprietary standards are no magic silver bullet either. Sure, compared to Bluetooth they can have the advantage of latency and bandwidth depending on how you implement said custom protocol in firmware, but it's ultimately the same damn overcrowded ISM band shared with the billions of devices everyone has everywhere (Bluetooth phones, smartwatches, headphones, cars, IoT devices, security systems, and, the 400 pound gorilla in the room, motha-friggin-Wi-Fi) . So due to pollution on the 2.4GHz spectrum you'll end up with potentially similar issues like Bluetooth devices except now you have a proprietary standard to deal with.
But also, in general, they say perfection is reached when there is nothing left to remove. Extra features often mean something is wrong with the design. Even with programming languages, it is vastly better for the default response to requested new features is “no.”
Right, but "2.4 GHz wireless audio" is what to search to find information and non-BT products.
It is interesting to see your comments about Bluetooth. I appreciate the standard. It's useful. But as a user I like things that just work, and Bluetooth audio has been subpar in my experience.
Sample size of one, but my experience with non-BT wireless headsets is superior to Bluetooth headsets in pretty much every way: no pairing issues and no BT profile switching madness with varying audio quality when I want to use a mic. I get low latency, high quality (even lossless) audio. On my particular headset, replacement dongles can be purchased and you pair it with the headset once (I've not had to do this myself yet though).
I would love to only use Bluetooth everywhere, but it is not without its shortcomings.
Bluetooth almost needs to be lifted from the OS and become part of the higher firmware so it works everywhere.
Quirks of Bose AE2 that I'm dealing with:
1) Switching to the low fidelity Bluetooth headset mode when the mic is activated. Why does this still exist? I'd be happier if they just didn't add a mic if they can't support better quality audio. 2) The headset nominally supports connecting to two devices, except there's no mixing. One channel is primary and will override the other. Annoying when you're on a meeting on a laptop and a notification arrives on your phone and the audio cuts out to play the notification tone. 3) To add, sometimes Apple devices just play silence? Meaning, the secondary device will get muted and it will take a minute for you to figure out why it's not playing. There's no user control over this primary/secondary aspect. 4) Oh, yes, I use three devices daily which results in a lot of manual switching. 5) The devices or the headphones don't always automatically connect for some reason. It's not clear either if it's from me manually switching them or what.. 6) Endless issues with Spotify "Failing to play song" when the audio output switches. 7) Not bluetooth, but this headset gives the "Low power, charge me!" chime when the battery is low, even when plugged in and charging.
I switch from a Pixel 4a to an iPhone 11, and both my Bose QC 35 headphones and Sony wireless earbuds are having lots of issue that I never head on the pixel.
So, my takeaway is that iOS is behind here, though I don't know enough about the underlying tech to say anything for sure. Just my anecdotal experience...
Are you on Windows? I have the same issue with iTunes on Win11
My airpods, generally, also have to put up with more. I don't use my Bose with my phone or on the go which is, generally, where the AirPods experience 90% of their quirks.
That makes for a poor sample size though so would absolutely love suggestions for more reliable alternatives.
Edit: apparently I don't know how to spell Bose
My experience is the opposite. When I'm not on the go, the likelihood that my AirPods pick up the right device is slim -- like trying to connect to an iPad on a complete different floor vs. the phone I'm trying to make a call on.
When I'm on the go, the only device they can find is my phone, and all works great.
My Bose always connect to the wrong device in my home and have zero method to correct. So I'm quite satisfied with the AirPods which seem to get the right device 99% of the time (no exaggeration - probably use 4x per day and connect to unintended device maybe once per month). I'm sure it helps that my phone is always on silent mode.
Well yes, for things that tend to stay in the same place no need use Bluetooth at all. Not denying any of that, but which of those are issue that have to do with Bluetooth?
>But also, in general, they say perfection is reached when there is nothing left to remove. Extra features often mean something is wrong with the design.”
Perfect is the enemy of good here. Bluetooth wasn't meant to be the perfect way of connecting devices, that's impossible, it was developed back in the late 90's for connecting millions of mobile devices to each other over a standardized, cheap (in terms of silicon die area) and most importantly, low power connection (batteries were small back then), and it does all that pretty decently. Sort of a jack of all trades master of none.
If you're looking for perfect solutions then you should be looking elsewhere and that's why proprietary solutions exist and there's nothing wrong wioth that.
This is probably also the explanation for annoyance #3 in the article.
[1] https://apple.stackexchange.com/questions/282705/airpods-ext...
Modular phones were tried and were a complete market failure. Because they sacrifice thinness, robustness and water proofing.
Older standards are removed because they are not used anymore, so the bandwidth is freed for newer ones.
And "people don't really want it" remains just as true. Just like people didn't want small screens, until even Apple famously yielded.
Funnily enough, I can name numerous people who use iPhone 13 Pros/Pro Maxes, just bought this past year and are certainly making less than median wage.
Part of it is fashion, 'not appearing poor', and they may only know iOS due to a history of using it. So no, the very rich aren't the only ones buying iPhones. The stigma that they are phones for the wealthy should go, just as the idea that Android phones are for the poor.
Many people I know who make well more than three or four times what I do use a variety of Android devices.