The Tech Stack Behind a WASM and WebGL2 Battle Royale(blog.winterpixel.com) |
The Tech Stack Behind a WASM and WebGL2 Battle Royale(blog.winterpixel.com) |
I'm really excited about the future of WebGL (and eventually WebGPU games). I really like Godot for it's light weight, open source, focused nature. It's a good engine.
We'll be publishing more blog posts about our experience using Godot, writing netcode in Godot, and deploying to the web platform for games.
Great to hear a very positive report on the Kubernetes based "Agones" game-server operator. Builtin metrics that get dropped i to the other snap in observability tools... everything looks so slick, so visible. Plug & play!