LCD, Please(dukope.itch.io) |
LCD, Please(dukope.itch.io) |
Because the canvas is attempting to read pixels, which can be used for fingerprinting, Firefox is blocking this. But because it is being done in an iframe, there is no prompt until you open the iframe in a new tab at which point you can whitelist it, and it will work ok in the original iframe too. Unfortunately reloading it in the original may give you a totally different host to whitelist, repeating the problem. So, probably best to just play outside the iframe.
In order to do that I had to inspect the page and copy the url since I can't right click on the game iframe to choose open in new tab, probably because it is capturing that.
Oh, you can also allow canvas fingerprinting, but that seems like a bad idea - maybe in a separate firefox profile just for sites like this one..
https://support.mozilla.org/en-US/kb/firefox-protection-agai...
Good luck trying to figure out that is the issue if you don't keep it in mind at all times. (No matter how obvious it seems - hindsight will never not be 20/20.)
I'll note that apart from a handful of sites where it causes additional checks and occasional breakage (noted them in another comment below), I'm really happy with that setting. I leave it on by default and only have to break out a fingerprinted Firefox profile on rare occasion.
Adtech and mitigations are ruining the internet…
No it won't help. That is big problem with finger printing. It basically logs your computer hardward with the profile.
So no matter how many times you make new profiles. This can be mitigated via VM. However with bugs such as zenbleed, VM may not be enough.
Nothing is private has a good demo. https://github.com/gautamkrishnar/nothing-private That is reason why we need to not allow WEI or anything like that on massive scale.
Intentional or not, they really contribute (in my mind at least) to the overall perception that Firefox is truly dead. Nobody even tests for it anymore, or worse, accepts that it's fine to be broken on FF.
The only apps that are noticeably worse in Firefox for me are Google Docs and Google Meet.
I'm old enough to remember the days when every change I made I had to roll through multiple versions of IE all the way back to 6, and different things would be broken in different versions.
I'm running Firefox, with containers enabled, with ublock origins (and as such "somewhat privacy conscious over and above the defaults"), and this works fine for me.
There could be any number of things that cause an individual issue, which may or may not be related to Firefox itself :-/
If we can find some premade game-and-watch style cases with buttons and battery compartment.. this could be made into a product or a hobby kit, without too much expertise or upfront cash. Hmmm.
Additional content at
https://www.escapistmagazine.com/mars-after-midnight-gamepla...
On another note i've been playing the mobile release of Papers Please and its great.
Edit: this one: https://dukope.com/devlogs/papers-please/mobile/
I still haven't played it, but I played through Revenge of the Obra Dinn a few years ago and read a lot of his blog posts from the development of the game, and I think the guy's an absolute genius.
Software as art and personal expression, rather than software as a deadline and meetings with your manager.
Made by fans of the game, and later accepted as official canon by Lucas Pope himself.
papers please is one of my favorite games of all time, though, and i enjoyed other first person puzzlers like the witness and portal.
then I picked it up years later, earlier this year, and was absolutely hooked. I practically couldn't put it down until I finished. one of my top games of all time. a perfect example of how video games, as a medium, can tell stories in ways that other media never could—an excellent counterexample to cutscenes and dialogue trees being the accepted industry standard for storytelling.
The Case of a Golden Idol is a game in similar genre but in 2D, in case you can't get into this game. I'd say it's not better, but the last level in the main game is quite close to some of the harder puzzle in Obra Dinn.
I honestly do not know a single site that is broken with Firefox. What breaks sites is my strict DNS filtering setup, not the browser I use.
BTW, Resist Fingerprinting's main impact (for me) has been to increase triggering of "Click and Hold to prove you are not a bot" on sites relying on fingerprinting as an anti-bot measure (Drupal, Walmart, Kickstarter). On some of those, the developer doesn't even realise that measure can trigger, and it triggers in a background XHR (Kickstarter does this sometimes).
This is still better than some other sites like Lowes and Fedex where the entire site (Lowes) or backend API (Fedex package tracking) simply errors due to an Akamai block without any option to prove yourself. For those, you pretty much just have to use another Firefox profile with fingerprinting allowed (or another website).
.. oh, and none of the stuff above is due to Firefox blocking anything (like in the situation of this game where you have to click in the URL bar on the image icon) it's entirely due to the setting working too well, and making the user suspiciously generic :)
I don't play games if I'm tired, but maybe because I do not like games with no challenge whatsoever.
If you like a story, then this has been approved by Pope himself: https://youtu.be/YFHHGETsxkE
(I cringe when I look at some of the emails I had with them back when I was 11, though...)
Though, I wonder whether, had I played past a certain point where my evidence book would have had enough "critical mass" for things to fall into place more readily, it would have been more fun. Not sure it solves the pacing issue, though.
I should probably get back to it and find out.
Just enjoy the first part cinematically. Explore the ship and unlock the scenes. Absorb the atmosphere from the scenes, and enjoy the music. Try to figure out the disjointed narrative, and don't focus on your puzzle book. (One of the flaws is that the forced waiting sequence should IMO lock you out of accessing the puzzle book completely. I often forgot, and got annoyed because I could not enter the cause of death before the page got unlocked after the scene...) You will not be able to solve a lot in the first pass anyways. The game throws you some freebies, yes, but that's just to let you get used to handling the book.
For context, once I had unlocked all scenes, I had not even one quarter of the book solved, and despite what I recommend in the first paragraphs, it was not for lack of trying. This is when you notice that you have everything you need, and a sort of panic sets in. You realize that it will not get easier than this. This intrigued me a lot, and this was when the real puzzle game starts. Now you revisit all the scenes analyzing every nook and cranny of the dioramas like some nautical Sherlock Holmes. But it's never stupid "hunt the pixel" like one would assume from that description, no. I have never seen the attention for detail in any game before, and the dev really thought of everything.
If you ever find yourself thinking "Oh wow, I can deduce something here from the position of that piece of scenery, but there is no way this was intended", then the answer is always "Oh yes, it totally was". Then you enter the suspicion into the book, and suddenly the game validates you by copying your notes into print with that cheerful music jingle. After a while the screen turning black and the first notes starting will give you a dopamine rush already.
The game captures perfectly what for example escape rooms or detective stories are about. The only real downside of the game is that the replay value is 0 by its very concept. I envy you for still being able to play it blind.