Text adventure ported to social media(threads.net) |
Text adventure ported to social media(threads.net) |
As far as I could tell, they didn't actually have the ™ for computer games at the time. But I can understand how they didn't want to become a genetic brand like Kleenex or Hoover.
(https://shkspr.mobi/blog/2015/01/writing-a-choose-your-own-a...)
You may be thinking of copyright, which at one time did not explicitly include computer programs as protected works, depending on jurisdiction.
I've made a series of sci-fi gen-ai text adventure games, https://cosmictrip.space/gameannouncement where GPT is the game and DALL-E can visualize for you, inspired by other similar projects. (the game is a bit buggy if you refresh, and signups limited to gmail as I had to combat some LLM-abuse spam (also why there is no free-form text box right now, as there SHOULD BE))
https://github.com/captn3m0/ideas#twitter-adventure-maker
The primary difficulty is in flattening the state, which twine supports (apple=true, key=false in this story) but if it’s not too many variables might work out.
[0] https://techcrunch.com/2023/09/08/with-postmarks-social-book...
Will add these to the idea doc and try them out.
And itch: https://itch.io/games/tag-twine
See the Twinery for more, including the spec: https://twinery.org/
https://adventuresnack.substack.com/ https://github.com/mvellandi/winky https://www.inklestudios.com/ink/