Show HN: Spiderdash(spiderdash.standupweb.net) I made this game ten years ago without framework. It took my free time for months to develop. I find myself having fun playing it today. Maybe some will enjoy |
Show HN: Spiderdash(spiderdash.standupweb.net) I made this game ten years ago without framework. It took my free time for months to develop. I find myself having fun playing it today. Maybe some will enjoy |
I don't know if you're looking for feedback but I found the spider doing something other than what I wanted when I tapped more often than I expected. I think me practicing more might fix that.
The control instructions might bear repeating to help with that.
Really fun game! Really cool how well touch worked in browser on my phone.
Those leaves. I'm going outside to kick some nature, that'll teach it!
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This feels like such a clever and sneaky improvement over the classic jezzball mechanic¹. It captures that "I can just make it"-aspect perfectly, and has an incredible level of polish.
It all feels perfect, standup75.
¹ https://mattdm.org/icebreaker/ - a nice clone available in Debian repos and elsewhere
I went up to the level 8 with the introduction of leaves which their randomness and harshness made me stop.
But the time to try again takes a little too long, would be nice if the level would load again very quick.
One of my favourite games of all time!