Ask HN: Why doesn't a 4k rendered game look as real as a DVD resolution movie? The real time rendered parts. Obviously movie CGI frequently looks real. Are there any examples of lower resolution games that look real? |
Ask HN: Why doesn't a 4k rendered game look as real as a DVD resolution movie? The real time rendered parts. Obviously movie CGI frequently looks real. Are there any examples of lower resolution games that look real? |
Additionally, movies are usually recorded in 24-30fps, while games are rendered at 60-120-240 FPS. People who are not used to 60FPS can find the smoothness jarring (I certainly don't like watching 60fps scenes in movies, but regularly play games rendered at 60hz)
I guess my question is more about why the tradeoff to higher resolutions is taken when resolution is clearly not a limiting factor for displaying something that looks real.
Aside from stylistic choices on look.
I think increasing fps does make something look more real. I wasn't really talking about "film look" related to 24 fps
There's a scale and on one end is the real world and the other is pong or something. I would put 640x480 camera captured images closer to real life than any game I've seen.
At a minimum, more processing sells more hardware
Example: blades of grass. A rendered scene with blades of grass would need to render thousands or even millions of random blades of grass. Who can justify programming each and every one of those. A real scene contains all those blades of grass in the physics of focusing light.