Ask HN: Which framework/book to get started into GameDev? I am a seasoned engineer, worked up and down the stack (from mainframes to servers and frontends). I always liked playing games as well. I am looking for a new "hobby", or something I can continuously build and improve, without it being another web application. I can do Go, Rust, Python, JavaScript. A bit of C. But no C#, C++. I know of Unity, but I haven't find a clear: That's the path for a newcomer to "publish" their first game. I don't care much about monetizing it, I just want to have fun and build stuff. Is Unity the best way to go? |