A trip through the Graphics Pipeline (2011)(fgiesen.wordpress.com) |
A trip through the Graphics Pipeline (2011)(fgiesen.wordpress.com) |
The 'descriptors are hard' article is a nice modern compagnion IMHO:
https://www.gfxstrand.net/faith/blog/2022/08/descriptors-are...
Also the D3D12 functional spec might be useful too: