Show HN: Starcraft2 replay rendering engine and AI coach(starcraft2.ai) Starcraft2 is an old game, but it's always lacked a way to visualize game replays outside of the game itself. I built a replay rendering engine from scratch using the replay files and Claude Code. The replay files contain sampled position coordinates and commands that the player inputs. So I built an isometric view using the map and overlayed unit icons over the map, then interpolated the positions that units move in over time. I also extracted additional metrics from the game data as well - some are derived on top of other metrics. Finally, I pass all this context into a LLM for it to critique gameplay and offer strengths and improvements per player. It's not perfect, but a good starting point to iterate and improve Let me know what you think! |
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