Show HN: FluidCAD – Parametric CAD with JavaScript(fluidcad.io) Hello HN users, This is a CAD by code project I have been working on on my free time for more than year now. I built it with 3 goals in mind: - It should be familiar to CAD designers who have used other programs. Same workflow, same terminology. - Reduce the mental effort required to create models as much as possible. This is achieved by:
- It should be reasonably fast: The scene objects are cached and only the updated objects are re-computed.I think I have achieved these goals to a good extent. The program is still in early stages and there are many features I want to add, rewrite but I think it is already usable for simple models. Update to add more details: This is based on Opencascade.js WASM binding. So you get all the good things that come with any brep kernel. Fillets, chamfers, step import and export... The scene is webview but the editing is in your local file. You use your own editor and the environment you are familiar with. One important feature that I think make this stand out among other code based cad software is the ability to transform features not just shapes. More here: https://fluidcad.io/docs/guides/patterns You can see it in action in the lantern example: https://fluidcad.io/docs/tutorials/lantern |