Cursor Camp(neal.fun) |
Cursor Camp(neal.fun) |
the two that are hard to find are 1. by the river on the far left and 2. at the main spawn point
Check out the Space Elevator or Size of Life too.
This reminded me of that.
https://youtu.be/z5GMk8dgaD0?t=1498
Rodney Alan Greenblat:
https://en.wikipedia.org/wiki/Rodney_Alan_Greenblat
Rodney is the same artist who did the delightful hybrid 2d/3d graphics designs for Parappa the Rapper:
Anyone else find the left side of the map causes the framerate to drop down to 15ish for some reason? Very odd, completely smooth otherwise. Firefox Android browser.
I two-finger tap, but the menu immediately disappears.
This idea could even be taken further - it would be really cool to have terrain that is more difficult to traverse. I'm also intrigued by the lack of walls. I think something like a hedge maze would be really fun!
It's really interesting how it still feels grounded even though you can fly all around. Having the cursor disappear underneath bridges and behind buildings really helps the illusion.
Point-and-click adventure games and the golden age of Macromedia Flash might be before your time? This really reminds me of novelty sites built in Flash which was all point and click and vector animation. A lot of those sites are lost to time, or perhaps hidden in some deep crevice of the web archive.
> I particularly like the points where the mouse control is taken away from you
One thing Flash couldn't do. But it had plenty of RCE exploits, so maybe it could.
Genius.
* Cannonball!: Tb ba gur qvivat obneq va gur cbby. Fbhgurnfg sebz gur fgnegvat cbfvgvba.
* Treasure Hunter: Teno n zrgny qrgrpgbe gura frnepu arne gur yrsg fvqr bs gur ibyyrlonyy svryq. Abegujrfg sebz gur fgnegvat cbfvgvba.
* Goal!: Fpber n tbny jvgu gur fbppre onyy. Fbhgurnfg sebz gur fgnegvat cbvag.
* S'more Please: Teno n znefuznyybj sebz gur ohpxrg naq chg gurz va gur ovt sver. Gnxrf nobhg gra frpbaqf. Abegurnfg sebz gur fgnegvat cbvag.
* Cat Person: Crg gur png va gur ubhfr. Abegujrfg arne gur fgnegvat cbvag.
* Take a Seat: Fvg ba gjb punvef.
* Slide!: Tb ba gur ovt fyvqr. Rnfg sebz gur fgnegvat cbvag.
* Beachcomber: Svaq nyy gur frnfuryyf.
* Green Thumb: Jngre gur irtrgnoyrf. Fbhgujrfg arne gur fgnegvat cbvag.
Edit: I looked at the source though and I don't see anything else clickable in the cave... No hidden secret badge either, maybe it is just for ambiance.
The badge names aren’t secret, they’re available in the book in the house even before you unlock them.
Well done, Neal!
> There is an urban myth that the release of Dragon Quest III caused a law to be passed in Japan banning the sale of Dragon Quest games or video games in general except on certain days such as weekends or national holidays. When III was released in Japan, over 300 schoolchildren were arrested for truancy while waiting in stores for the game to be released. The rumor claims there was a measurable dip in productivity when a Dragon Quest game was released and although muggings of Dragon Quest titles became so widespread that there were hearings in the Japanese Diet, no law was ever passed.
However, playing this reminded me of exploring hidden parts of a map imbued with love, the joys of finding other souls just lounging around or moving excitedly, and the cute little games and things strewn about every corner.
Love the joystick for mobile users.
Press Ctrl+Shift+J to open the console and if you are on Mac command+option+J Then write the code: (function() { let power = 20; // Upward thrust force let clickMultipler = 15; // How many clicks does it launch per move
console.log("--- ASCENDING PROPELLER MODE ---"); console.log("Hover your mouse over the ball to launch it into space.");
document.addEventListener('mousemove', (e) => { // We calculate a point directly below the cursor.
// Clicking "below" the ball pushes it upwards. const fakeY = e.clientY + power;
for(let i = 0; i < clickMultipler; i++) { const ev = new MouseEvent('mousedown', { clientX: e.clientX, clientY: fakeY, bubbles: true, cancelable: true, view:window });
// We look for the object in its current position so that the impact //counts const target = document.elementFromPoint(e.clientX, e.clientY); if (target) { target.dispatchEvent(ev); } } }, true); })();
I want Gecko to succeed as Chromium being a bully in the web space has been unfortunate, though I’m even more rooting for Ladybird.
I've contributed to a bunch of OSS, but for some reason never firefox.
https://neal.fun/cursor-camp/sounds/harold-1.mp3
https://neal.fun/cursor-camp/sounds/harold-2.mp3
There’s talk of the tent near the beach, the gong, and gathering at the big fire once you hear the call. There’s also talk of the cave, the star map, trusting the bats, and reading the right side of the book carefully. Though it seems to me the audio may be outdated and that the star map was initially in the book and was since moved to the telescope.
The right side of the book mentions the time 8:47.
If we look at the star map, only two of them are pointing inwards. If we consider that a “convergence point”, it should be around the area of the big fire and tent.
That’s as far as I’ve got with this.
here's the star map fwiw https://neal.fun/cursor-camp/optimized/maps/telescope.webp, there's a convergence point already labeled.
And for reference here's the map of the camp: https://neal.fun/cursor-camp/optimized/maps/treehouse.webp
Why do you say the point corresponds with the fire, to me it seems closer to the dance studio
I was thinking the "convergence point" was the center of camp with the sign since that's where all the paths meet up and the book mentions something about that. The radio also says "I just put a sign on it".
>it seems to me the audio may be outdated and that the star map was initially in the book and was since moved to the telescope
He also mentions he wrote it in 1967 but the book says 1987
edit: First of all, the entry on july 3rd 1987 refers to the first group (also reffered to as the first session), from the point when they arrived. Given that its also said that this is the second session and that the convergence has always been scheduled, it can be assumed that it will occur at the same time.
Timings:
When you turn the radio to the right, the audio states that (waterfront) activities begin at 8:00. Additionally, the left recording states that if a gong is heard, the cursors gather at the fire. The right page on the book states that the group clustered at the fire ring within the first hour, which implies that the gong bell was rung between 8:00 and 8:47 when they went to the cave.
Convergence points:
Second of all, There are 2 possible covergence points. The cave, and the point where the sign has been placed. All of the built paths in the camp converge at the sign, this was intentional. Additionally, comparing the star map to the physical math implies that either the sign or the music area are the convergence point. Given that tge convergence point was verified before breaking ground and we literally spawn at the sign. It's likely that the sign is the convergence point.
However it is also said that all the natural paths run towards the cave, and not away from it which is noted as strange. On top of this, the july 1987 entry states that although the observer had never mentioned the cave, the cursors ended up visiting it anyways. The audio recording states that the caaves are free to visit, but it is reccomended to stay on the marked path and to stay close to camp, since the natural paths lead to the cave and the speaker attempts to divert campers attention from the cave in session 1, it is possible that the cave is a point of conversion, if not a place of significance.
Anomalies: 1. The speaker emphasises that it is always a beautiful day at the camp.
2. If at any point a gong is heard , gather at the fire. matched with the cursors gathering at the fire within the first hour on july 3rd.
3.stay close to the camp, joint with the eye abduction. (image of eye also seen at treehouse and trophie room)
4. Image of sandtimer in cave and also sand timer in sauna could be related
3. Image of butterflies in cave, matched with the lack of butterflies in the area marked with butterflies (just though this could be relavant)
4. "the cafeteria will serve what it always serves", feel free to correct me, but the cafeteria is the one place on the camp where the food does not affect you, so if the menu in the cafeteria changes, that could be important.
conclustion from anomalies:
Since the first activity is at the waterfront, and the gong was rang within the first hour. It is possible that the gong was rang due to bad weather, as that would effect the activity. so it's likely that many of the mentioned features may change on july 3rd.
This is as far as i've gotten, it's highkey just a theory anyways.
default
sauna
tent
cave
treehouse
house-main
house-cafeteria
house-bedroom
house-trophey
boat
telescope
It would be really cool if there were some secrets, but alas it appears not (unless it's obfuscated in the source as well)