CAPTCHAs can still detect AI agents(research.roundtable.ai) |
CAPTCHAs can still detect AI agents(research.roundtable.ai) |
Fingerprint.com, while not a CAPTCHA, gives you +3 suspicious score just for using privacy settings like adblock on your browser. This makes it harder to sign up for any sites that use fingerprint.com.
https://github.com/CloakHQ/CloakBrowser is a good anti-detect browser as well as CAPTCHA bypass which is honestly fun to use coming from privacy browsers because every site just works and captchas get solved.
Sure, once you collect enough bits, you can tell that its me. And if you know from other sources that I am human, that solves your immediate problem. But if you do that, you have still failed at the task of detecting certain kind of abusive behavior without harming my anonymity.
Like, if it takes you 3-5 seconds to get through a captcha as a human, as long as every single event has that effort added, the impact to something trying to use/reuse the end-page is way worse if you're a robot than if you're a human.
I can see a few usecases where it would still be valuable to continue the game of cat-and-mouse, but I feel like solving for consistency of human experience of your website, may actually be more punishing to anything trying to bypass it.
They protect free speech and allow Tor users. Ever tried completing a reCaptcha on Tor?
https://blog.cloudflare.com/introducing-pay-per-crawl/
https://developers.cloudflare.com/browser-run/quick-actions/...
They create a new problem and sell the solution.
While each of these sentences is true, captchas will always win against LLMs.
The anime girl captcha works fine and provides no such annoyance.
OK, the agents don't click in the same way as humans. You learn that, what about mouse hovering telemetry, time spent, etc. And one of the most extreme is to force biometrics - a lot of telemetry, breaks the interface a lot - but hey, you have assurance.
And none of these tradeoffs require understanding the deep processes of the human mind. Just, map is not the territory, how you do game the map harder and harder and how do the mapmakers respond to that?
Whatever mechanism the paper proposes, rest assured it can be trained on.