The road to Unreal Engine 6(unrealengine.com) |
The road to Unreal Engine 6(unrealengine.com) |
Very interesting to see them deprecating Blueprints. The proliferation of Blueprints is actually why I chose Unity DOTS over Unreal. I wanted to code (especially with LLMs), and from who I talked to, the industry seemed to use Blueprints more than code for gameplay scripting, which didn't appeal to me at all.