David Ahl's Basic Computer Games Ported to C(github.com) |
David Ahl's Basic Computer Games Ported to C(github.com) |
Some of the games used features that were not supported on most microcomputer BASICs but you could type most of them into a TRS-80 or Apple ][ without changes and you could run all of them with minor modifications. Fun times!
I really don't understand what the point of it is, then. It's not anymore "I put a lot of effort into something because I have the knowledge, experience and time to do so, hope you enjoy", it's like "I paid AI tokens to to that. Everyone could've done, but I paid with my own pocket. And it's untested.". That's it?
> "Yes, I used Google Anti-Gravity to convert the programs from GW-BASIC to 'C', but what a better learning tool than to debug a program?"
Debugging a program is an excellent learning tool. It's just not better than another learning tool: coding the program yourself. :)
Doesn't seem like there's anything of interest here. It's just tossing existing code into a LLM.
http://literateprogramming.com/
These are at the top of the list.
This treasured Volume and the whole series https://archive.org/details/bestofcreativeco00ahld was where a lot or it came together. Fun book and a Merry Prankster vibe from the Furry Freak Bros cover art, fun times for 13 year olds!