Using Aspect-Oriented Programming to Record DRL Agents' Data(blog.ptidej.net) |
Using Aspect-Oriented Programming to Record DRL Agents' Data(blog.ptidej.net) |
PEAK aims to help with that problem, but by no means does it aim to replace playtesters. The idea behind the project is to develop a game engine with integrated deep reinforcement learning (DRL) agents that a designer can dispatch to test their game at any point.