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Sculpting a Digital Athlete
(tsitsipas.com)
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by
lovegrenoble
41 days ago
| 1 comment
Sculpting a Digital Athlete | Dark Hacker News
lovegrenoble
41 days ago
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The 3D production pipeline relied on Cinema 4D, Redshift, Blender, and Marvelous Designer for asset creation, animation, and cloth simulation.