Shinjuku Station in 3D(satoshi7190.github.io) |
Shinjuku Station in 3D(satoshi7190.github.io) |
Also, that map seems incomplete by at least a 3rd. The connection between it and Shinjuku-3-chome station is missing (the hallways just arbitrarily stop on that map) and the tunnels from there to the south entrance of Shinjuku station are missing as well as 3 more train platforms. I suppose you could argue that's a different station which is fine, but the fact that tunnels don't end where they appear to on this map is misleading.
Turns out is was the opposite since the whole game takes place in a single hallway. It was still a lot of fun though!
I've been in Tokyo and Ikebukuro at busy times, but nothing has been like Shinjuku to me. Maybe it's the escalators and a certain ordered-but-relentless ant-army mentality getting to the platforms.
While the Gaussian splat is impressive, I kinda still dig the wireframe…
https://en.wikipedia.org/wiki/List_of_busiest_railway_statio...
But you could do it in Quake.
Instead, familiarize yourself with the general layout. There's no need to memorize the entire map, only the portion you will be using. Inside the station there are plenty of signs overhead and even on the floor to help navigate.
Also, I am curious of the justification. Why would anyone place signs that "... are incredibly confusing and often will all point to each other from every direction."