VLC for Unity now supported on Linux(code.videolan.org) |
VLC for Unity now supported on Linux(code.videolan.org) |
> Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…)
How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats...
> Any install, any reinstall, any installation on a second device, each and every one slap the dev with a fee. It gets dumber, because that cracked copy of your game on the high seas still incurs a fee when the pirate installs it. You might think we're at peak stupidity. You might think anyone who makes anything with Unity is a "fucking idiot" (the CEO certainly does), but we're not done yet. It's retroactive. (…)
It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.
Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.
At least those build options should be default.
I suspect it's a graphics driver issue, or something else
I only managed to figure that out thanks to this[1] reddit comment, which also includes a solution:
Noticed this a while back with 3.0.23. Managed to troubleshoot via debug logs.
Basically the plugin cache goes stale and has to rebuild itself every first launch. No clue why.
To fix: go to C:\Program Files\VideoLAN\VLC (or wherever you installed) with a terminal in administrator mode.
run the command: ./vlc-cache-gen.exe "C:\Program Files\VideoLAN\VLC\plugins"
That will rebuild the plugins.dat file which should fix it.
No windows defender exclusion required.[1]: https://old.reddit.com/r/VLC/comments/1skofwx/vlc_3023_windo...
For cutscene playback?
Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago
Wonder if that changed ?
Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company.
It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.
There is also LibRedirect[2] (or PrivacyRedirect, although I for one have no experience with that), a browser extension that automatically redirects reddit.com URLs to your Redlib instance of choice (it also does the same for other platforms, configurable).
[0] https://github.com/redlib-org/redlib
[1] https://github.com/redlib-org/redlib-instances/blob/main/ins...