The Death of Physical Media(seerofthe.net) |
The Death of Physical Media(seerofthe.net) |
Especially now with AI it should be possible to create more open source alternatives to bigger games
I'm kind of surprised there isn't as much of like a core of shared free games more (because if they have some kind of "permissive" license or no license, it's like once they're created they can be shared with absolutely everyone - like families could and should havd giant collections of all kinds of games that are theirs "forever")
Steam has this handy curator: https://store.steampowered.com/curator/38475471-Libre-Open-S...
Itch has this filter: https://itch.io/games/tag-open-source
As a bonus here are some random non abandoned lists I found with quick search:
https://en.wikipedia.org/wiki/List_of_open-source_video_game...
There are lots of open source games or game engines where the artwork is trivial to acquire and lots of people enjoy them. But these engines also have to be maintained to be available 'forever'. The business model of game development seems not really suited to open source, lots of games are ripped off within days and posted on app stores with a slightly different name. And that's with proprietary code, with OSS it will take even less time. If you can't sell it you can't live from it and if you can't live from it you don't have the time and incentive to make a great game.