GrapheneOS – When an app is slow(blog.wirelessmoves.com) |
GrapheneOS – When an app is slow(blog.wirelessmoves.com) |
> The reason behind it is the hardened memory allocator, which seems to create a significant overhead for Osmand. That might be because scrolling a map requires constant loading and discarding of data.
... is this really the right hunch, over e.g. the OpenStreetMaps app lacking in discipline with its heap allocations?