The Apple Watch(apple.com) |
The Apple Watch(apple.com) |
Or do both positive and negative comments suggest to you that a product will be a success? If that is the case, are you actually factoring in whether comments or positive/negative, or are you merely basing your predictions off of the volume of comments?
Apple watch certainly has qualities though. It's exciting to see how the market will develop now that all parties have opened their cards.
[1]: http://www.reddit.com/r/apple/comments/2fxe2t/its_hideous/?s...
I guess my problem is that they kept it like a watch instead of a new device and it likely constrained their innovation.
I had seen some band designs, even the MOTO 360 did "if it has to look like a watch" better. Don't get me started on Apple's bling look that started with that Gold iPhone. Its as bad as gold emblems on low end cars, all we need now is gothic/roman lettering
You can only wonder if Steve Jobs would have allowed this to be released as well.
Cue poor Microsoft sobbing in a corner
Setting that expectation aside, I would be fine with something simpler if it:
- it was classy looking: thin and round, steel and real/sapphire glass - ideally something that looks like one of those simple swiss clocks from the 1960s
- had an e-ink screen
- had a gps, which I can turn on and off
- had bluetooth notifications in case my phone is near
- had bluetooth audio support; and
- had spotify support. And here I mean that I want to be able to play music which has been synced to my watch over bluetooth, a cable or while docked.
- had heart-rate monitor would also be a plus of course.
- has enough battery for at least about a week, unless I am using the gps (for 2-3 hours), in which case it is fine if I have to charge it afterwards.
Want to use it as a regular watch (with the occasional message/calendar notification and perhaps even daily weather updates), and as a music player and as a gps for when I am running/biking.
Pebble almost have it, but their watches are way too ugly (my view only of course), too large for my wrists (so says my partner at least) and they don't have the extras that would make me really want one. I guess Spotify would have to be a partner as well, but I have Spotify on my radio so I guess it is only a small step to something like this as well.
Should be possible with todays technology though I am not really into HW. In terms of processor-power it really only needs to keep track of time, draw the watch face every second, draw the notifications/menu/..., handle user input (could be buttons not capacitive) and play music (which probably is the most resource intensive thing, but an easy match for any modern SOC). So for processing, battery shouldn't be a problem. An e-ink screen is thin and does not require much power either. Bluetooth 4 LE chipsets are very power friendly I think, so I would imagine that should be fine as well. They are also fast enough (1 mbp/s) for syncing notifications and even for the occasional sound track sync (I don't mind waiting 5-10 minutes for an album). The gps doesn't really have to give me directions, only log my position and would be used only when I am running/biking, and as I said, should be possible to switch it completely off.
The battery could be in the (detachable) wristband - I think I have seen quite thin and flexible polymer batteries around on the internet (though I am not sure if they are thin/flexible enough). Could also have different looks on the wristbands so you get one leathery-looking (for normal usage) and one plastic looking (for sports) like apple did (liked that part though it is hardly innovative).
The interface looks interesting. The ridiculous draw pictures to each other bit, though -- what a gimmick.
http://appleinsider.com/articles/14/06/20/police-say-ios-7-a...
It's vaporware.
IMHO Apple Watch did a great job. I couldn't find any smart watch that have navigation ( although with a paired smartphone ) and a possible ecosystem of apps that can use it. The whole IFA ... nobody could offer this.
Althought, Of course it might be better, but Apple did a good job agains other tech companies in this field. Period.
disclaimer: I'm not that big apple fan boy.
I think it'll initially be seen as a superficial luxury, much like a smartphone. Then without much effort and without anyone noticing it'll become a device that's at first convenient to have and then inconvenient not to have.
I'm definitely getting an Apple watch and it'll take some amazing competition to steer me in another direction. I guess this means I'll have to get a Mac some time too.
I've always wished there was some sort of one bit communication for "want to get a drink?" or "want to go for a bike ride?" or "want to watch the redskins game?"
How cool would it be to vibrate someone's wrist with a martini glass saying implying that I haven't seen you in a while and want to go get a drink. No need for email, calling, texting anything. Just so simple, ping someone and say that I want to see them.
I think it's a bigger deal than you realize.
At best, "cool" is all it is. It certainly isn't useful. If you haven't seen me in a while and I get a poorly drawn martini glass picture, I'm not going to think, "Cool. Drinks with AlwaysBeCoding." I'm going to think, "what the hell is this picture of an ice cream cone with a marble in it?"
In comparison, texting "Drinks tonight?" is faster to type, faster to understand, and has some vague hope of conveying the intended message. And both show up on the watch.
Pictures might be acceptable to your significant other. If one of my friends sent me one, I and the rest of the group would spend the next 10 minutes brainstorming unflattering nicknames to forever annoint him with.
I've done the drawn picture thing. It isn't new, and many messaging clients have supported it for literally years (ICQ supported it in the 90s). And when it was added everyone sent pictures around, and quickly (very quickly) it was completely forgotten.
It's a gimmick through and through.
I could see this as being popular with teens though, especially with the haptic feedback aspect.
It's time to bring it back.
Maybe they will start using Watches instead of doing this:
https://www.google.es/search?q=bridge+padlocks&newwindow=1&h...
Seriously, I can see it being used, but it's still very gimmicky.
FIFY. At $349 a pop, I doubt you want to cruise in college with this on the wrist.
How do you know? I couldn't find that on Apple's iWatch page. (Not doubting it, everyone is saying it, but I'm just wondering where it is or if it's just an assumption.)
With Apple, they appear to present things differently. Perhaps it is because you can't hear Jony Ive smiling when he talks? He sounds like a robot, so it must be a logical thing to do?
But the fact is, she has a Nexus 5, I have an iphone. Considering so many of the watch's features are dependent on the iphone, it makes a lot of sense to say that you're unlikely going to see anyone have an apple watch if they don't also have an apple phone. It's not a truly standalone product, it's very much an accessory working in sync with your phone. That means that the apple watch is a niche (smartwatches) within a niche (iphone owners, are relatively few) and so I doubt this will really take off. Like facetime. I've used it every now and then, but compared to skype, facebook calling, viber or indeed just text on whatsapp, it's a tiny tiny tiny part of my usage.
That's why I think this thing is gimmicky. Until every watch has it and it's just a third-party app that allows you to send messages between any platform, apple or android watches or anything else.
Suddenly, hundreds of millions of people have it.
(If they don't do this, how is it going to deal with sending a message to someone who doesn't have an Apple Watch? Just show "(!) Message not delivered"?)
I sold my Palm 3 the other month. Not sure why anyone wanted that thing, but it was a sad day nonetheless.
That's better than the few hours some people are getting with the Moto 360, but it's not great. Let's hope it's at least one day consistently.
I'm interested to see the reviews. I wonder if they've reached too far.
There are some really nice features here, I would probably buy one if I didn't prefer android so much. But is it so nice that it will drive iPhone sales?
Quickly respond to texts without having to pull out and unlock my phone
See who's calling me
Using the map to track where I am in a route
It seems like they nailed the low-hanging fruit and designed a pretty nice looking watch. Apple watch and the moto 360 both deserve credit for making smartwatches that don't look like total nerd gadgets
Perhaps we can hope they use the time to take the obvious feedback flowing in and make it right by launch
You mean like the iPhone, which was announced at Macworld in January, 2007 and went on sale only 7 months later?
Your entire comment is premised on a falsehood.
$350 is already more than most people spend on any watch, and that's only the entry-level price -- I imagine some of the more premium versions of the watch are going to be $500+, though that's just speculation. That's quite expensive for a watch for the vast majority of people I think.
Question: Is the phone a mere accessory to the iPhone, or can it stand alone or with any phone (inc' Android and Windows Phone)?
When I look at it, I'm wondering: what's the UI like for a computer that isn't much bigger than my finger? (And if it's any good, why isn't it front & center?)
Is that so hard?
But the answer to your question is, I was gifted 4 of them once people saw that I wear a watch. Watches work like that.
Nice touch (literally).
"Hey Kit! Prepare to meet me round the back of the house!" "MICHAEL. MICHAEL."
Someone call me when they get holograms to mass market, then I'll be interested.
I can't see a benefit of using a smartwatch.
If the trends reversed and they shrunk phones (like they did in the 90s) and put a strap on them, then they could easily replace the watch. But then battery life would be abysmal.
Besides, how do people with expensive watches (Rolexes and whatnot) manage?
As it happens, this kind of wealth signaling is a legitimate personal safety risk in many countries today, esp lower- to middle-income ones. In those countries, very few people can afford to wear expensive watches; and when they do, they just don't wear them around everyday in every public setting --more like for special occasions, private parties, meetings, etc. Note the risk is not just 'merely' mugging: it can also be kidnapping (you or your loved ones), 'doxxing' you and your family and emptying your bank accounts and so forth, or even extreme forms of assault --beatings, rape or death. So it's kind of a big deal.
iPhones, on the other hand, can be carried and used discreetly at all times, in non-conspicuous cases and using hands-free earphones --that is, until now, if you happen to be wearing a beaming iWatch right on your wrist, thus defeating the whole point.
At least with the watches, if you wear long sleeved shirts, nobody will see it. Only while wearing tshirts it would be visible.
As far as mugging potential goes, I think nowadays you could attempt to mug any person on the street and chances are pretty high that they carry a smartphone which has at least a value of 350 dollars. Android or iOS. So, I don't really think that theft would be a bigger problem than it already is with smartphones.
Only because this isn't currently a common type of communication. You'd instantly understand it if it were more standard.
> If one of my friends sent me one, I and the rest of the group would spend the next 10 minutes brainstorming unflattering nicknames to forever annoint him with.
Whether you're into smartwatches or not, this doesn't seem like a very friendly personality. You're really going to get this up in arms because a friend sent you a picture-based message?
Isn't useful to you? Personally, I find this immensely useful. I don't know of any other device to communicate with the significant other in such an intimate way. This is precisely what I wanted. You might understand it better when you're in a relationship but spend a lot of time away from each other. Of course pictures and taps mean much more than texting. Of course it's fun to invent your own sign language. If you don't have a use case for this watch, it doesn't mean it's not “useful”.
Let's hope that if you get a "smartwatch", people will start buying you plenty of them!
Headphones are different because (until Beats) they were mostly about function and not form. You can get very good sounding headphones for under $100, which is why people whine about Beats being so expensive. Beats's innovation wasn't making good headphones, it was making headphones into a fashion (so they could charge a lot).
MP3 Players are different because (until Apple iPod) they were mostly about function and not form.
Phones are different because (until Apple iPhone) they were mostly about function and not form.
Tablets are different because (until Apple iPad) they were mostly about function and not form.
Smart watches are different because (until Apple Watch) they were mostly about function and not form.
It's not hyperbolic to say that the company redefines categories.
At $350, I don't see how Apple Watch is going to crack the volume markets. Think 15yo girls.
Not to mention, even though it's an Apple design, it still looks like a nerd-toy.
It is thick. They had to resort to gimmicks - communicating heart rates, drawing fish, three dots to ask for lunch(!) - to make it sound useful. The price is off by at least $100. They specifically danced around mentioning battery life - with these many features it might not actually be all that better than the competition - an area where Apple habitually shines.
The UI also looked complicated to me - two ways to control it - touch and the unimaginatively named crown thing. Which is again very un-Apple. (When the watch is on your wrist I kept thinking how easily am I going to find the crown. For a normal watch that thing is very rarely used and that too when it is not on the wrist.)
Not that I think SmartWatches are here to stay as a mainstream product but the little hope we had that Apple will knock it out the park with some must have feature - that hasn't panned out with the iWatch for sure.
The iPod brought portable digital music collections to the masses.
The iPhone revolutionalized personal computing.
The Watch has exchangeable wrist straps.
I agree the price for the low end version is off but the high end versions I expect to be in the 1k-2k range.
Those things are all OK compared to what's happening with the overall market but what bugged me is how very un-Apple like this was.
Actually, was there anything on the ipod product line?
The promotion is genius. Not sure about the watch, but if the chatter is any sign, it's already a success.
As others have mentioned, I believe Google has put massive thought into smart-watch interaction and how it integrates within your life as a utility. I'm not saying Apple hasn't. But I am saying Apple's watch sales are going to be crazy nuts. People have room for one watch as a fashion statement. If it's not going to be an Armani who do you think they'll go with?
I think this would be super-convenient in the short-term but seems very worrisome in the long-term. My watch/phone/drivers-license is NOT me, and the more we rely on a single-point for authentication, the greater the potential for abuse and theft. More solutions need to be created.
I bet sales will be low. Body monitoring sensors are better off hidden I rekon, then you can wear any watch, or no watch, and your phone does all the interfacing with the hidden sensors. All this should be open technology too, compatible with any phone rather than tied down to one system. It's your body after all, our data's fate shouldn't be a corporation's monopoly money.
Not to mention when you're stranded 50 miles due to a flat tire, you'll need that phone to call for a pickup.
Others have mentioned listening to music,..etc. (I don't)
Look - you're going to carry a phone everywhere you go on land.
I really believe that Apple will earn a ton of money, like in the first years of iPod or iPhone era.
And the watches market size, bigger than cell phones, computers and portable music. It's a pity to do not have this company listed here, on stock market of Brazil.
A killer product from apple innovates on battery life, form factor, materials, and especially software. At least some or all of those come into play to make for a superior product.
This is debatably better than the Moto 360.
Oh, and it's VAPORWARE, not being released until next year after Christmas.
I agree with others. This is a sign that Apple is no longer a leader in innovation. The glow of Jobs is fading from the company, despite how much I hate his beatification.
Could you please define innovation to us?
I also don't like beatification, but I know when something is good. The numbers of Apple talk by themselves.
Because I hate how that thing looks - it looks sort of like a cartoon, like something from WALL-E.
Personally I don't know that there's any watch that would really get me to start wearing watches at all again -- I never liked them that much to begin with. But this knocks down an awful lot of the criticisms I've had of existing smartwatches. The smaller Apple Watch is 38mm, certainly not small but by no means an irrationally huge behemoth. (Even the larger is only 42mm, I believe.) When you consider the three lines, two sizes, and multiple bands, there's dozens of combinations available. You may personally not like the fashion sense, but other than the Moto 360 this is the first smartwatch that's had a fashion sense to criticize. (And guys, the Moto 360 is 46mm, so let's not pretend it's svelte, either.)
But what's really interesting to me is that Apple has clearly put a lot more thought into how interactions on a device like this should work than anybody else. Yes, I'm sure every single component has an antecedent you can point to, just like the iPhone's interaction model. Except that nobody put it all together like that before the iPhone. And nobody put it all together like this before the Apple Watch.
I'm not so glib as to say that catcalls when Apple introduces a new product are a sure sign of success (I remember the iPod Hifi, thanks). But again, it's hard not to see a few recurring patterns in the responses: oh, look, it doesn't do everything that it could (or that competitors already do!) and it's too expensive. If it sells well, it'll only because of the Apple faithful buying everything.
And, of course, if it sells well, than within a year all smartwatches will adapt its interaction model. Other manufacturers will come out with variants that Apple isn't making, and we can move onto the evergreen phase of dismissing Apple as a company that just copies everybody else.
I strongly disagree.
I think that Apple actually took the easy way out here - they seemed to have approached the problem as "how can we make iOS usable on a smaller screen" and came up with interfaces like the crown and the (albeit pretty) circle-based homescreen UI to access apps to tackle those issues. Which is interesting, because they started off their presentation explicitly saying they didn't want to just scale down iOS.
Google, on the other hand, approached the problem of "how can we make wearables useful as a platform" rather than "how can we scale down Android" and created the intuitive cards interface (which, as a Moto 360 user, is remarkably convenient) and Google Now-based contextual awareness of info you need when you need it. Android Wear doesn't even have an app selector easily accessible, because they don't want you to use the watch that way - it's hard to hunt for apps on a tiny screen, so instead they push contextual information at you as you need it in an easy-to-use way.
I have high hopes for both platforms in the years to come, but I don't find Apple's watch design to be smarter or better thought-out as it is right now (and I'm typing this on a Macbook Air, so I have an appreciation for Apple).
The ironic thing here is that Android Wear seems to be the simpler solution. Android Wear is an extension of your phone - a way to process information on your wrist.
Apple Watch seems to be another way to interact. They mentioned glanceable information as somewhat of a footnone during the presentation (although their implementation seems pretty good). They mostly seemed to focus on additional communication tools, an image viewer, setting up navigation on your watch, having "apps" on your watch. With Apple Watch there is a lot more going on than just contextual information.
Because of that Apple Watch seems to have more features. Those features may make it more useful, but they also might not. Those features do seem to make Apple Watch a more complicated solution. It's hard to see which of these properties make one better over the other, but it's interesting to see the approaches are really quite different.
It's been the same way for every major product- iMac was chastised for lacking a floppy drive, the iPod, iPhone and iPad were all poo-poohed.
In every case someone has said "X is better!" And in every case so far that X has turned out to maybe have some particular features, or better stats for some particular stat, but not to be engineered to the level of the Apple product.
Particularly with the android example- the only way they were able to compete was to change from a blackberry copy to an counterfeit iOS interface. Which they did very quickly. I haven't seen anything innovative from Google since 2001 (unless you count gmail as innovative, which I would so, that's the exception.) Android is still a terrible, clunky piece of junk, even with so many years to copy Apple.
We'll see when the Apple watch is on the market - but really, Samsung and Googles watches so far have appeared to be basically copies of guesses of what apple was going to make (given that the Apple watch has been rumored so long) rather than genuinely well considered and innovative devices.
Kinda the way HP put out a "slate" computer at Comdex the year the iPad was announced, Balmer something to go up on stage and brag about and "beat Apple to market with".
I do really wish, if Google wants to compete with Apple, they did something innovative (Microsoft did with their Metro UI) or if not innovative, something really good.
But it seems that in the way that Apple doesn't quite "get" web services, Google doesn't quite get operating systems.
----
Edit: Use android regularly, unfortunately. Google maps in JS was pretty innovative, but I think that's part of the Gmail invention- e.g.: web 2.0. I give google credit for inventing Web 2.0. Or at least pushing it forward quite a bit.
They took the "Microsoft" route.
They refused to make hard decisions about what was right for users and use of this unique platform and it's all pointed in a bad direction for that lack of focus, attention to detail and execution.
Smart Watches -- particularly those that require a smart phone -- have about 2 seconds before you hit the "stylus moment". [1] But the watch demo was oddly fixated on long interactions (the most difficult way to text emoji to date) and stupid interactions (browsing pictures on a 1" screen?).
The cases where watch-interaction makes more (or primary) sense [2] were given very little screen time, or mere lip service. And, oddly enough, those cases seem to have been given more thought and have more obvious, natural, direct, and thus better interactions [3].
Enabling those complex interactions, that are going to be inefficient and annoying, is going to lead to an avalanche of apps that similarly invite users to do things fundamentally ill-suited to a watch. Poorly conceived apps, lazily-ported apps -- The ecosystem as a whole is going to suffer for having that around. [4]
And then there's the interaction methods. iOS was a boon for computer use because it's so obvious, direct and natural. Many/most people never really got the hang of click vs double-click vs right-click. Many struggled with the core indirection of pushing the pointer around the screen with their mouse and the whole "scroll down to push the page up" mess (that only makes sense if you grew up on keyboard-only interaction and the also-awkwardly-named "page up"/down keys).
Apple sweated the details, stripped away the distractions and non-essentials, and they nailed it.
But what does the watch bring? Quick-tap vs long-tap vs force-tap? Are they kidding? Undiscoverable hidden interaction zones in corner(s?) or off-screen-swipes to execute features with no articulated conceptual logic as to "what goes where" or how the (in)existence of those features is even conveyed? Those demo controls showed more arcane gestures than a Harry Potter movie.
And the crown? It zooms the screen, except when it doesn't. It scrolls lists, except when it doesn't. It manipulates input controls, except when it doesn't -- and only if you apply the appropriate tap to successfully shift focus to the desired input. This is a mode-switching UX nightmare.
Stated plainly -- that watch, that demo? -- they blew it.
They've got a few months where they could course-correct. They've got a review step where they could filter out "bad" apps to protect the ecosystem from what they accidentally enabled (and encouraged by focusing the demo on it).
But I am not optimistic that a group who could green-light that demo is capable of discerning the difference. I think Apple's fundamental "taste" is in question. [5]
[1] Jobs famously stated "if you see a stylus, they blew it." The key here is that "blew it" doesn't mean "they made a bad tablet". It means "they never understood mobile or touch." They never understood that the use cases and ergonomics require a fundamental re-thinking of interaction. They never understood that you can't just port over things that worked somewhere else and only make sense given prior experience with something else.
[2] e.g. when the phone itself is less accessible (while exercising, while in-bed, while hands are collecting purchased items), thus giving you longer than 2 seconds before the "I might as well have pulled out my phone" moment. e.g. when direct use of the phone would defeat the feature (to use the watch as remote viewfinder/shutter release for the phone's camera).
[3] notification triage; workout/stopwatch/timer start/stop; simple location-based interactions like payments, unlocking a hotel room door, etc. It all looked far more sane/natural/straightforward.
[4] We all just saw what happened with Microsoft's odd mode-shifting app circus on their Surface tablets. If you enable the "conceptually new, thus more difficult, but right" interaction method and "conceptually familiar, thus easier, and wrong" interaction method, how many devs are really going to put in the work to get it right? Recent experience suggests enough devs will take shortcuts that your users will become frustrated and your ecosystem stained.
[5] I don't think Apple's taste is definitely gone. But the notion that Apple might be "coasting on momentum" is no longer something I can laugh off. Not on a core design level.
And an alternative explanation to "they're coasting" on momentum, is that the Watch is pushing iphone/ipad interactions where they don't belong because Apple's captured by their own momentum. And that's far, far worse.
What's interesting to me is the extent to which the Apple Watch is designed to be interacted with, which contrasts strongly with Google's vision of wearables (both Android Wear and Glass) as assistants that are there when you need them, but which otherwise disappear so you can stay immersed in life.
In contrast, many of the criticisms of this watch centre on the incoherent design, awkward interaction with a physical scroll-wheel AND touch interface (which Apple are not even allowing people to try out in the demos), and the grab-bag of features added to it, apparently without thought about how they all interact. It looks like it does too much, and none of it well.
They can possibly rescue this mess in the time they have before launch by polishing the software, but I'm hesitant about the concept of this scroll wheel (what they call a digital crown), which they have now committed to for the long term, and sounds like it is going to be very awkward when combined with physical touches and on the wrist, and pointless if you also require users to touch the screen. It would have been far nicer just to keep this simpler and use swipes and taps, and not try to hobble it with a traditional 'watch' shape.
It really does feel as if no-one was in charge of the design here, and lots of different teams worked on different features, which were mashed together at the last minute, without someone to force them all to integrate properly. I do believe Apple is entering a new era now - becoming a larger more stable company, and is now led by an operations person (Cook), not someone obsessed with design and willing to take massive risks in pursuit of perfection (Jobs). That is starting to have an effect on the products they make.
That said, this is a beautiful piece of design. I think they've outdone themselves with this one, it's a truly wonderful device. Unfortunately, I have a horrible feeling that it will only be a matter of time before we see the usual Samsung vs. Apple patent violation claims being thrown around again (despite any possible prior art etc.).
Personally, I still think the tech isn't quite compact enough yet, but we're only one or two generations away from a slim-line, waterproof, and functionally integrated piece of kit that will actually complement the existing tech. The integration with dive computers / cycling computers / sports cameras / personal drones :-) etc. could be incredible!
Hopefully Apple's entry onto the smart-watch scene doesn't end up mired in too many patent battles... I'd like to see these devices progress as fast as possible!
Bravo Apple design team!
The Apple watch looks very common and cheap; the only good thing about its look is that it is highly personalizable.
So, maybe a failure as a product, because it stimulated competition that, if it hadn't come about would have left Apple with a %100 share of iPod docks.
But given how many iPod docks have sold, I'm sure that market would have been viable, even if only Apple were making them.
http://www.ilounge.com/index.php/reviews/entry/bose-sounddoc...
What?? The Bose SoundDock was product of the year in 2004 -- 2 years before the iPod HiFi came out. Apple was behind the times and completely missed the mark with the HiFi.
How are we measuring "more thought" now? Mega-Turings?
I think this statement is very unfair to Android Wear. A non-biased look shows some pretty innovative aspects at work and a usable design. Its also really unfair to claim that you know all about the Apple Watch when no one has one yet people have been using AW for months.
The idea that Apple is putting out a vision where you can communicate with people nearby in non-verbal ways is really powerful.
You have a company that has managed to deliver an awesome mobile experience on for consumer and enterprise shipping a device that can do everything from payments to health monitoring to door access. That's a ridiculously powerful thing.
What android can or can't do technically doesn't matter. Google, samsung, etc can't make the relationships that Apple can right now.
You should also remember that he was hardly in the majority with those comments. Further he was technically correct, and the iPod succeeded because of a synergy with other parts of Apple's empire (notably iTunes).
But what's really interesting to me is that Apple has clearly put a lot more thought into how interactions on a device like this should work than anybody else.
How so? Google put, it seems, enormous thought and effort into Android Wear. It is a whole interaction and ecosystem built specifically for smart watches. Because Tim Cook gives some trite speech about not using a smartphone OS on a watch (this was, it is worth noting, not long after celebrating how xcode now supports dynamic layouts...you know, the thing that Android did a half a decade ago, and was widely deridden as "running smartphone apps on a tablet")?
You've tried to cover every possible Apple defense, so you seem pretty committed, but you have to understand that a lot of people are derisive because we've been hearing the Apple faithful railing about these same attributes of competitor devices for months. Announcing before availability, large and bulky, needs to be tethered to a device, square, and so on...I have to imagine all of those once liabilities will suddenly turn into strengths.
I love my Apple products, but there is absolutely no doubt that there is a distortion field, and it really is hard to stomach.
That is absolute crap. iTunes had no foothold to speak of in the marketplace. The notion of Apple having an "empire" at the time of the iPod’s release (or even at the time of the iPod’s mainstream success) was laughable.
Yes, Android had dynamic layout before iOS. And? Qt had it before everyone. As a general rule, everything everyone ever gets enthusiastic about can be safely dismissed as having first appeared in a Nokia product that all 27 Finns who bought it are still fanatical about. Also, it was probably implemented in Lisp.
Its... it's a consumer electronics brand. I'll truly never understand how this stuff gets people so riled up. I mean, I used to get all hot and bothered when I followed smartphones (2006 represent!), but nowadays we're at a point where every gadget is just a riff on another gadget, and that's fine. Now no matter what brand I'm using, things just work they way I want them too, and that makes me happy.
I think that's a very weak argument, as iTunes wasn't available for the PC market for years. The Mac market at that point was nascent and lots of people were buying iPods w/o the ability to use iTunes.
The way Xcode (and iOS8) support dynamic layouts is nothing like Android.
Xcode 6 allows you to have multiple designs/constaints within the same UI file, for different screen sizes.
Dynamic layout a'la Android is "one size fits all", which is no way similar to what's Apple doing.
___
Since I'm getting heavily downvoted, I'd like at least a chance to clarify.
I'm perfectly aware that it is technically possible to create universal tablet/phone Android app, with separate layouts for each. However, that's not what's usually being done.
I believe reasons for this for two-fold:
1. Google's initial message after introducing tablets didn't push hard enough for separate UI (or didn't at all) 2. Developers mentality
@2: I think it's just a different way that the two ecosystem operates. When Apple tells developers to jump, devs ask how high. When Google tells developers to jump, they go "yeah, well, that's just, like, your opinion, man".
Have you ever tried android wear? I read/watched some reviews (even with the 360) and seems to me far to be a completed thing.
Don't get me wrong, I have an android phone (and the only one) however, I really don't get it. Seems to me that the only intent of google is avoid an Apple monopoly without trying to bring something on the table.
Android itself is barely okay, however if you add custom OEM modifications + carrier modifications (really carriers allowed to write software???) to me the matter become just about "flag".
There needs to be an identifiable niche that these smartwatches could work with, and they ought to be marketed to that niche to really sell the idea of wearing a screen on your wrist. Similar to how Microsoft is positing that the Surface is intended to be an artist's easel, it's perfectly plausible for Google to market Android Wear to musicians, athletes, and early adopters -- but I haven't seen that effort from them yet. I get glimpses of this marketing approach from Apple's newfound moxie, but it still feels like everyone who makes a smartwatch is trying to sell it to everyone, which seems short-sighted given most people do not wear physical timepieces anymore.
There is potential -- but not now. Early smartphones were hollow and unfinished (yes, even the iPhone). Form and function will get better as time goes on, and there might be a legitimate use-case for devices such as these.
I think this is unfair, it isn't Apple people railing against this, it is everybody. And they will be again, in a couple of days. A lot more was expected of Apple in this arena, and it looks like they have not delivered the watch everybody was after.
As you have pointed out, the iPod succeeded because of synergy with iTunes (though many of the replies to your comment raise excellent counterpoints, and I think it's revisionism to call what Apple had back then as an empire - like many others back then, we were 90% dismissively sure Apple was going to file for bankruptcy soon). I partly agree with you, but I disagree it was due to iTunes as software, because, quite frankly, iTunes has and still sucks. The iPod succeeded because Apple made sure to have business deals in place with the big dogs of music and to offer individual tracks for (at the time) very cheap prices. You may recall, but CDs were kind of a rip off at that point, and the music industry wanted to charge quite a bit more per track.
The iPhone itself succeeded because Apple coordinated with carrier(s) while requiring certain conditions - no pre-installed apps, and design autonomy. Recently, it's been trying to coordinate with the cable networks to get Apple TV some traction (though I believe they failed). With Apple Pay, it coordinated with all the major credit card carriers. To me, it is that kind of planning that shows Apple's commitment to polish. I could be wrong, but Google seems to be more on the "here's our plan, we'll open it up, and hopefully people (and other corporations) flock to it. But if not...well, we have our bread-and-butter search to subsist on." It's worked with some things, and it hasn't for others. Google Wallet and Google NFC payments may have come out first, but they seem to be dead in the water. But hey, my swiss army knife has more attachments than yours, right?
> but you have to understand that a lot of people are derisive because we've been hearing the Apple faithful railing about these same attributes of competitor devices for months.
My experience is pretty different. I don't really hear the "Apple faithful" very often, short of online journalists. In terms of actual end-users, the Android house seems way more vocal, and usually in two buckets: "we had it way before!" or some kind of flock of sheep comment. Take a visit to r/technology on reddit, and do a search on Apple, then do a search on Android. The negativity is no where near 1:1.
For all that noise, I must cite my favorite tech blog: http://anandtech.com/show/8414/a-month-with-the-iphone-5s/. I believe this is far fairer than most of the vitriol you'll find out there.
As for the watch? I think it looks bulky, just like all the other smartwatches. I'm skeptical about its battery life, which they seemed to have not mentioned. But I gotta admit, the feature set looks pretty polished to me.
Android on the other hand has had all of these and has been working on various kinds of devices for quite long ( guess fragmentation has a brighter side too ). It does make sense to put it on a watch ( obviously with some design changes ).
A watch is primarily a piece of jewelry. How well it tells the time or does other things is much less important than how fashionable it is. Branding is one of Apple's strong suits, and you can't take that away by adding features as if consumer purchasing decisions are based on some kind of checklist-like RFPs like corporate drones are used to.
(I won't comment on the lack of info on battery life and water resistance).
*Edit: changed from water resistant to waterproof.
Righty watches aren't a big deal for us to use because you only use the crown to set them, and you only set them twice a year. On the Apple Watch, you're going to use it all the time.
It's not even that I couldn't use my right hand, it's that I don't want a bulky $350 gadget permanently strapped to my left hand, which I frequently use for doing things. Great recipe for (best case) being irritating, or (worst case) getting smashed into stuff.
Maybe it can be rotated 180° to go on a right arm? It'd mean the button and crown positions are backward, but it'd be better than nothing. I see no mention of that option anywhere, so for now I assume you can't.
Either way, doesn't support the 4S, costs more than I'm willing to spend, and will hopefully get thinner in future releases. I'll jump on the smartwatch train eventually, but not with this one.
It'd be a giant oversight for Apple though, and I'd be surprised if nobody on their design team is left handed.
Shame about the battery life, though. Please fix that Motorola, I want to give you my money so bad, but cannot do it until you fix the battery life.
I fail to see what this offers that the other products in this space doesn't have. At least hardware-wise.
I'm going so far as to say that smartwatches and VR represent the desperate flailing of a tech industry that's run out of ideas that will connect with people. We had a good boom post iPhone, but this kind of thing just doesn't look like there's any point to it.
Those who don't like the product:
- it is feature incomplete
- the hype doesn't match the actual product
- it doesn't actually look that great
- there are other, better products already on the market
- it is overpriced
- one or two interesting feature doesn't equate to "innovation"
And those who like the product (or love Apple) tend to have counter-points for each argument.
I'm curious if anyone has compiled a list of day zero critiques over the years for Apple successes (Mac, iPod, iPhone) or failures (Mac toaster, hifi, etc.)? It would be fun (and maybe a bit informative) for the community to review.
Edit: fixed spacing and wording.
It can be entertaining to read (got me interested in the Garmin Forerunner that was mentioned) but it's just people at a bar chatting about the topic of the day.
As someone that's followed HN and gadget-news blog comments far too closely since the late 90's, I promise you won't find a single thread too unlike this one. The only exceptions, oddly, might be the iPod nano and the iPod touch, which caught the competition completely flat-footed.
The iPhone announcement brought out everyone that owned a Nokia N95 to tell us how backward we were for being mildly impressed. The iPad brought out yawns. Every iPod model was an overpriced Archos or iRiver.
That's a skill I'd like to have...
* The product pages for the individual Watch lines, especially http://www.apple.com/watch/apple-watch-sport/ , are the first time I can recall Apple using sex or (literal) sexiness in its advertising. (We'll pass over the "Rip. Mix. Burn." https://www.youtube.com/watch?v=4ECN4ZE9-Mo cringefest ...)
* I await Gruber's reaction with considerable interest...
http://adcontrarian.blogspot.com/2011/08/advertising-and-fut...
I have been a Pebble watch owner for over a year, after having given up wearing watches around the time I owned my first cellphone. I have come to feel the same NEED of having my Pebble on as I, and everybody else, has with their phone in their pocket. All of the quirks of the Pebble and everything that I have come to realize is missing with the Pebble, is addressed elegantly with the Apple Watch. 'Canned' and voice responses to messages... Huge. A non-obvious alternative to the classic vibration (which is obvious to people nearby when using the Pebble) in the 'tap' technology... also clever and smart.
Here is what is missing for me:
1. Sweat sensor.
2. Insulin sensor.
3. Smarter/more accelerometers to intelligently automatically detect what I'm doing. For example, if I start lifting 50 lbs in a dumbell bench press it should know that! My iPhone should auto update a fitness tracking app. If I start biking my normal "track" here in Toronto, it should automatically know that! So underwhelmed here.
4. No mention of emergency assistance "stuff", (like detection of heart attacks, or spiking insulin levels).
5. Some really stupid / weird features, although I do kinda like the shared heartbeat one. Would be fun on exercises / first date makeouts :)
Good things:
1.) The Tap-talk feature is an absolute genius for me. This, exactly this, is the perfect non-intrusive yet hyper connected way to intimately stay in touch with someone. Just tap on their wrist, so simple. Make a little scribble to show emotion, so beautiful.
2.) The digital crown seems very interesting. I know the concerns on this thread, but if you see the demo again, the nob is bigger and is fluid enough to rotate by rolling just one finger on it. We hate crowns on our watches not because we have to rotate them, but because they are hard to rotate. This one might be different.
3.) The built. It starts at $349, while Android Wear is at $250-300 range. But then this is sapphire glass with at least steel body. And their is mention of actually how a watch is accurate with time, something 3 other companies didn't do.
4.) Multiple sizes is a good thing. Small people, petite ladies don't like to wear big sizes. I like how adaptive this watch is with the sizes, materials, straps.
Now on to the awkward parts:
1.) They gave developers at least 4-5 months time to implement the tap-talk on Android Wear. By the time this watch actually comes to stores, it would be beaten down concept.
2.) They gave Android Wear manufacturers all the time to step up their game.
3.) The killer app, even in on-stage demos, seems to be the maps app. The Apple maps, unfortunately. That makes it profoundly useless wrist weight for anybody living outside of handful countries it actually works in. That gives Android Wear a terrible advantage.
4.) No GPS on watch. So basically I have to carry my phone in pocket during runs. There is already GPS apps which do that. So that makes this watch essentially a display.
5.) No word on battery.
6.) Apple launched a watch today. A week earlier Moto launched a better looking watch. This is a sentence I never thought I'd say.
Would I have bought it today if Apple launched it? Yes.
Will I now that Apple has given me months to think it over? No.
But now that I've seen the keynote, I've got some issues with the watch:
First of all, I feel it's too expensive, because those smartwatches are basically obsolete after a year. (at least to me)
It would have been good if Apple would allow those watches to be sent in and upgraded, especially for the version that uses a gold casing, which I suspect will be extremely expensive. (probably > $1000)
The design of the watch is not bad, but not good either. I would have no problem wearing it, but I don't like that rectangle look. (the Moto 360 looks better to me)
But on the other hand I like the navigation wheel a lot. I'm pretty sure that this alone will allow for more complex apps than what we see on Android Wear at the moment.
The new types of messages that Apple presented isn't interesting to me, but I can see the younger audience using it a lot.
I felt the same way when introduced rMBP but the prices are going down. Hopefully, they will go down in the next couple years. Personally $200 would be perfect but $350 is too much especially when I can get a new iphone for less (with a subsidy from my carrier).
If not you can send it to cash4gold.com ;)
I'm sure there are interesting use cases, but my summary view is this seems like a current-generation iPod with a wristband.
No prediction of how successful it will be, but I kind of think this will be more niche than mainstream.
* Samsung Gear - $199 [1]
* LG G Watch - $179 [2]
* Pebble Steel - $249 [3]
[1] https://play.google.com/store/devices/details?id=samsung_gea...
[2] https://play.google.com/store/devices/details?id=lg_g_watch_...
They've had the $199/$299/$399 price structure for the newest iPhones for more than 6 years.
Price generally doesn't go down with Apple devices, but they'll gladly sell you an older gen device for a discount.
$199 might fly. $350 is too damn high.
That's really interesting way to phrase it. if tables were turned would you say the same thing or would it be Google responding to apple or worst, Google copying apple?
There were a lot of speculators who should be humbled by putting the "iWatch" on a pedestal before it was even released. I personally don't like the way it looks, though Apple considered something interesting, that not everyone's wrist is huge, and made 2 versions (Android Wear OEMs can of course counter this by flooding the market with 'choice')
Or if I am OK with bringing my iPhone I can just use it.
Dumb, dumb move on Apple's part.
-Today, with the presentation of the Apple Watch.
Except I don't see any features that I need to plop over $350 for. In terms of health-related metrics the Basis watch is more feature-complete, and over half the price http://www.mybasis.com/
In terms of personal assistant features, Google Now takes the lead along with any smart-watch that takes advantage of it and Android-wear.
When the iPhone released, I believe the market was primed for a next-generation smartphone. I don't think this is true for wearables now. The Apple Watch will have a much touger climb than the iPhone ever did.
Think of it as sort of a persistent "me key" in a smart-connected world. But that world is still in its infancy, so the watch doesn't seem very valuable yet.
I think it's similar to the iPad in that there is not really a built-in value proposition. The iPad's value is 100% in its apps...but when it launched, there were not a ton of iPad apps.
In contrast, the iPhone was bringing a clear value prop from day one: phone calls, email, and iPod. But even then the real value prop took a long time to develop. Remember the keynote, when Jobs said "a phone... an iPod... an Internet communicator"? The first two got huge applause, the last one not so much. That term clearly confused a lot of people.
But if you look at how people use their smartphones now, it is by far the biggest portion of the value of an iPhone. Both phone and iPod functionality is being eaten by Internet services (VoIP and Spotify/Pandora).
The primary use-case for a wristwatch - being able to glance at your wrist to tell the time - is actually very underrated in it's usefulness. We forget that watches started out as a pocket device until the military started strapping them onto the wrist for practical purposes.
When the cellphone came around we abandoned 100+ years of natural design evolution in favor of the more powerful new technology, but when that tech starts to fit comfortably in the same place that was so natural for the last century it will be a sea-change in the way we look at wireless tech...
This is a really, really lame product.
http://beta.slashdot.org/story/01/10/23/1816257/apple-releas...
The more I think about it it more I think this watch isn't aimed at me...
Originally, I posed myself the question _if_ I would wear a smartwatch if there is no such thing as a killer app. The answer is yes, but _when_ is a better question. And the partial answer isn't about it being a smartwatch or dumbwatch, but about being an uglywatch or not.
I think this watch fails the uglywatch criteria. Which is an odd thought to combine with Apple.
The Apple Watch has its place: it's an alternative to a Suunto or Garmin training watch, or an everyday watch for people who wouldn't spend more than $500 on a timepiece. It's a fashion item but it's not jewelry. Like the original iPhone, its scarcity may create an initial aura of exclusivity but things will die down once you see a 14 year-old on the bus wearing one.
Of course, that doesn't mean you can't find someone dumb enough to unload it on for more than you paid it, but a collector isn't going to give you that value for it.
The Rolex Daytona is the exception to this rule though, but Submariners are mass-produced and common for luxury watches.
Source: I collect watches.
This is what a watch is supposed to do, keep time.
I feel smart watches are somewhat a novelty at the moment. There is simply too much functionality involved in smart watches, although they say its been dumbed own. When I look at my wrist, I want a quick glance of the time and a small moment to appreciate what is sitting on my wrist.
The idea around of smart watches brings so many possibilities.But I don't feel they are solving actual problems.
Design - Motorola is a company that is so underrated in the industry, the [0] Moto 360 was something I expected apple to release.Its actually a nice looking smart watch which seems to complement your lifestyle. Trust LG to follow suit. Square dials are just unpleasant to look at, but that's just my personal taste.
Battery life is another no go for smart watches right now - What if I'm on getaway hike for the weekend where I need to check the time and a watch compass regularly? I can get a Casio G Shock for hiking trip that is solar powered for half the price.
Its still early days to judge from afar. A couple of years, a couple of generations, and the prices falls down as always then maybe I'll check it out.
That said, I'm certainly interested to see where it will go - especially, as someone else said - once watchmakers start dealing in tech rather than tech-makers dealing in watches.
This couldn't have been said any better.
I really cannot imagine a more useless product than this watch. It requires an iPhone and seems to essentially serve as a small, remote interface for your phone. And how do I navigate that small interface? With an even smaller "digital crown." I hate trying to set the time on my watch, and now they expect me to interact with something more complicated using a tiny, rotating nub?
Imagine a typical scenario. You are walking down the street and suddenly need to navigate somewhere. How many minutes are you going to waste playing with that little nub and resizing things on the screen before finally pulling out your phone and just using that.
The only argument for this watch is that it might be helpful for those times when pulling out your phone is just too onerous. I regret that I do not have the type of lifestyle where that is a serious limitation.
For example, imagine walking down the street towards your destination and feeling the right side of the watch vibrate to signal that you should turn right.
If your watch can communicate contextual information related to your intention and local then it will be superior to (1) wearing a socially inappropriate device like the Google Glass, (2) being called out to by a device, (3) fumbling in your phone in order to then open the correct app.
Apps that correctly use haptic feedback should be able to silently and subtly give users superpowers without forcing them to clumsily interact with a product.
I actually wrote about the benefits of this back in 2012 [0], though I was talking about phones and notification fatigue back then (and not leveraging Future Interface style stuff.)
[0] http://sebinsua.com/your-thigh-as-an-interface-from-your-pho...
Reminds me of a joke I heard:
A local school board was trying to find ways to increase the efficiency of their schools. A local computer programmer had come to the board meeting with a proposal.
He suggested that each desk be equipped with a small button, that via wireless technology would light up a small panel on the teachers desk.
That way if a student wanted to ask a question, they could simply press the button which would light up say spot A17 on the panel. Then using a quick lookup sheet the teacher could then see that desk A17 is where John was sitting.
The teacher could then look up quickly and say, "John...you have a question?"
So to take your map scenario. Here's how it currently works for me. Take the phone out, pull up maps, figure out where the hell I am, where I'm trying to get to, and then plot a route between the two.
Yes, that's going to work a whole lot better on a phone.
But what comes next? Following the route from A to B with the phone held flat in front of me like it's some kind of divining rod.
And this is where rethinking the actual interaction starts making a difference. Having the phone push cues instead of walking somewhere I'm unfamiliar with my nice expensive divining rod held out ..
"Siri, give me walking directions to the nearest Starbucks."
Zero minutes and five seconds. The watch has Siri. You say "directions to X". Boom. Done.
Once start walking your route, feedback will be given via haptic feedback to let you know which way to turn so you won't have to look at it again.
(Source: the keynote)
Did you ever use a Blackberry? Tiny rotating nubs are really good.
Yeah, it's for the sligltly LESS serious runners, of which there are millions...
My impression is that Forerunners have fallen out of favor. The GPS doesn't work all that well compared to a phone (I'm guessing because it lacks the AGPS data a phone has access to). Plus if you're running a marathon you probably want some music to listen to, and it sure is nice to have a phone with you even though it's perhaps a bit heavy.
Moves iPhone 5S - http://imgur.com/kjYf8Tj Garmin 910XT - http://imgur.com/jnXuaQC
It's a shame, but the most accurate Forerunners are the older ones–same for Foretrex, etc.–which are often the ones with the shortest battery life.
(I agree with your point though - I have a 910XT for the battery life - the Apple Watch would be useless as an activity tracker for me since the iPhone 5S doesn't really cope with 5h+ activities.)
I think Garmin forerunner will be to the future of wearables what Nomad was to the future of music in 2002.
Existing MP3 players offered a pretty rough user experience; the iPod was a pleasure to use in comparison. Largely the same was true of iPhone as compared to existing smartphones. The first generations of iPod and iPhone also had hardware that was strikingly attractive and even more important, ready for prime time: well able to meet the needs of their software and of the use cases they were designed for. The Apple Watch has lovely fit and finish but looks portly and awkward, and faces serious questions on the basic criterion of battery life. The UI looks promising, but from what there is to see so far it doesn't look as if it's going to blow Android Wear out of the water. (The "digital crown" looks promising, though!)
Moreover, even without a second 5GB of storage or wireless, the iPod had a compelling "value proposition" that was soon clear to everyone, even if it wasn't immediately clear to CmdrTaco: "portable MP3 player that doesn't suck". What's the comparable pitch for the first-gen Apple Watch; what does it offer that feels like a must-have, rather than a nice-to-have, and which you can't do fairly well using your smartphone?
None of this is to say that the Watch is terrible, or will fail, or will never amount to anything. But the CmdrTaco analogy seems clearly inaccurate to me at this stage.
Besides, I'm the only runner I know that doesn't bring a phone with me when I run.
I always run with my phone & wallet for emergency reasons. I don't use a sports watch anymore (I do have a Garmin), but largely due to their bulk & wanting to focus less on my time/pace & more on my body.
I also am getting sick of Verizon getting vendors to lock down Android phones AND forcing phone vendors to toss a bunch of crapware onto the phones. The only reason I haven't switched yet is because I am on a legacy $40/month/line family plan. I am not a huge fan of iOS - I love Google's integrations with its services with Android.
A lot of what I end up doing is taking out my cellphone to check for messages or the time. It's excessive, and quite inconvenient.
Why not one of the existing smartwatches? I haven't yet been convinced that they're built for my desires.
I'm not really in a rush to make a decision here, and likely will wait some before jumping in (probably will try out the Moto 360 in the short term), but the cost isn't really out of the realm of reason necessarily to me.
The Echo is now compatible with several Android phones as well. Given your description, I think you'd really like it.
If I am short riding, as in I could walk home, the phone still goes with me. However I see no use for the watch. I have a simple comp on the handlebars, maybe I could stick the watch there?
While I disagree with your premise as the phone is there anyway, I see the watch more as Starbucks wear than anything else.
No matter how Apple markets its products, it's always intended for a broad spectrum of users, which almost excludes the possibility that you'll ever see a Apple product that is specialized for some kind of niche
Even just the swimming would be great, cause the price point and being forced to carry an iPhone around kind of defeated the purpose of buying the Apple Watch for me.
Run, swim, AND bike. Excellent.
Heart monitoring and GPS is a nice to have for me. Seriously, all I need is my old $75 16GB iPod nano 6th generation square.
Did they comment on water resistance? I thought they had a photo of someone pouring water over it...
It looks nice though...
The reason the initial price is high is because its easier to decrease a retail price than it is to increase it.
People will spend that much money on the Apple Watch. Because it's Apple.It might seem like a ripoff to you but the price was calculated to maximise Apple profit.
1. Battery life. The initial reviews complaining about battery life are simply inaccurate. I have ambient mode on (always-on screen) which is supposed to kill battery, and am easily getting a day out of this watch (ending 16 hour days with 20-30% remaining). I'm using the watch all the time to read emails, respond to messages, etc. If you don't believe me, check /r/moto360, you'll find a bunch of people who actually have the watch corroborating that the battery life is perfectly fine.
2. Size. I have tiny wrists and it looks great on my arm. Not too thick or too big at all, and very much on par with typical men's watches. The fact that it's very light helps too.
It's a fantastic device and I'm really enjoying it.
If the battery life is indeed a lot better than the vast majority of reviews are stating then Motorola really needs to get ahead of this message, because it would be foolish for them to expect most people to spend $250 just to try the device out when there is such a clear consensus of a major problem in the published reviews.
The size was never an issue for me because that's an easily measurable spec and I'm okay with the size as specced, but buying the device when almost all the reviews are telling me the watch will be dead in 12 hours represents a pretty big leap of faith, so if it really isn't an issue (other than PR), I do hope Motorola finds a way to get past it.
I'm thinking Minimum Viable Phone (or communications device) that I can wear on my wrist when doing thing, and have some casual interactions with text messaging, and glancing at emails)...
I fear that you might be representing too small a fragment of the market to get your desired product.
http://www.samsungmobilepress.com/2014/08/28/Samsung-Gear-S-...
Edit: replaced link
The problem's these require extensive radio interaction/SoC, without a phone support (which can stream the information via bluetooth LE) you have to carry that in the watch itself.
The band connection to the very bottom is really too bad, it makes the watch look extremely thick.
The Swiss are going to sleep well tonight.
I really wanted to like this?
I think I'm about a year from being able to join the bandwagon.
http://nothingjustworks.com/android-may-have-just-won-the-sm...
What I find most telling of the abdication of design here though is that they offer so many options and seem to expect you to choose what goes on your home and mash up lots of different features in some sort of customised design - sounds great, but in practice you'll have just enough choice to do something mediocre, and not enough flexibility to do something you love, unless you're a developer and can make an app.
This sort of interface needs to be designed, and this is something Apple should have absolutely nailed on something they called the Apple Watch, not left as an afterthought.
I disagree with you on this. For me, this smartwatch, like all the other recent ones, is everything but geeky. They look like they're designed for everyone except the techies (they probably are). I for one would love a smartwatch that gives the vibe of advanced, "hackery" technology.
I'm a nerd, and I'm sorry to be crude but NERD ALERT. A smart watch today starts at Geeky and works, laboring and awkwardly, towards generally acceptable.
If you think a smart watch by any manufacturer, at this early point, is everything but geeky you gotta get out of the office.
That's exactly why the watch faces aren't fashionable. As with other forms of art, fashion isn't as trivial as many people, including geeks, seem to think it is. I don't believe it's as easy as picking what the default background should be for each OSX release, however I wouldn't be surprised if they were given closely equivalent development times.
As far as the watch goes, I think it will make money but less than the iPad. It's clearly pitched as a fashion accessory and will find a market. Just not a big enough one to satisfy analysts.
It's far from clear that they're actually willing to do anything about it. Look at 3D TVs. No one wants to sit on their couch lazily watching whatever's on with special glasses.
If VR was a passive technology like HD -- by which I mean you buy a new TV and everything is better without any further action on your part -- I'd be more confident that you're correct. But it's not. I can't see headsets as a thing people are going to wear sitting on their sofa with the family. Game consoles seem like an obvious target with an audience that might be receptive, but otherwise, I just can't envision mass adoption.
Think about it, Apple's 3 watch models are differentiated by the aesthetic desires of the consumer, not the technology differences. This is the next stage of technology fading into the background and our vanity/fashion consciousness driving ahead. -- I suspect that very reason is why you and I as techies are not excited about the device.
When you get down to it the fundamental issues of smart watches haven't been fixed. We do not have batteries big enough to give the sort of runtime which would make it acceptable, and people are already burdened from device charging fatigue.
Smartwatches have runtimes measured in under-a-day, depending how they're used. That is nowhere near good enough.
As for VR, there is a solid 30+ years of it being "the next" thing and then failing to be. I tried the Oculus recently and it didn't change my mind.
It's already an iPhone accessory, not a standalone device. They could have gone all the way with that, but no, instead it's yet another touchscreen gadget to fiddle with.
But the payments, the "crown", the haptic feedback, and the gamification of health... I'll probably pick one up.
Exactly how do you propose this would work?
You are disappointed by diabetic specific monitors, the lack of an app that I'm sure someone will create someday, and something that physics will likely never be able to solve. I think it's safe to say that your expectations started in the realm of fantasy. Innovation can't ignore reality.
FDA. If they were to offer things like that they would have to go through so much regulation and approval it's probably not worth it right now. It would also cause leaks which they wouldn't want with the first gen.
All Apple has to do is announce that it works, and that it will come on a country by country basis as they work with various governmental agencies. It will get green lit by political pressure.
How would it detect/monitor insulin levels? Have a needle on the back?
Does Google put a needle in there contact lens? Don't think so... ;)
Edit: Downvote me all you want, but this is not that complicated to calculate.
It amazes me how companies that have so much resources at their disposal cannot conduct research in these kind of domains.
Electrical Skin Resistance ("Sweat sensor") would be possible to measure, but in my brief experience with it is very unreliable as the sole source of information, since you get the same physical response from many different causes.
It's hard to build a huge ecosystem/etc. for something that was just a rumor, without that competitive cover being blown.
I don't understand what you mean here. Do you imply other smartwatches drift a lot? That sounds hard to believe.
But if anybody could pull off a radical design without making it the status quo for creepy geeky young men, it is Apple.
I don't know which bits look common or cheap to you, I quite like the use of Sapphire (usually only used on high end watches) and stainless steel. I just think the unit itself is still a bit chunky, as I'm a fan of slim watches.
As far as personalization goes, I think if there were an identical unit running Android, it would be inherently more tweakable, and the main reason I won't be buying one of these is that it will invariably be designed to only work well with IOS / OSX devices (of which I own none).
I'm calling a $50 price drop for version 2 after this thing doesn't quite hit sales numbers.
I don't wear a timepiece and haven't for many years, however, I was considering getting one of those health monitoring bands and then decided to wait because I bet the Apple watch would be a better product for that need.
So, while the iPhone has eliminated the need for a watch, the thing on the wrist isn't so much a watch as a notification system and monitoring system.
Apple positioned this as an accessory to the iPhone and that's how I would use it.
I'm not sure whether I would wear something on my wrist again or just stop after awhile, but I'm pretty sure I'm going to buy one of these when they come out.
For me, the $350-$450 it will cost is a little high but not something to worry about and I know they will get cheaper over time, as well as smaller etc.
But I'm not just out of college and worrying about money like that anymore.
I think there's a large market of people like me. I would be quite surprised if there wasn't enough value in the device to make me very happy with the purchase.
My original reply was referring to the fact that even though Google came to market with its wear device first (years ago with glass and months ago with on the watch) it's still being called a response to apple's non existent (at the time) product.
however if tables were turned and google were to release its first wear product months from now, after apple, NO ONE would call apple's watch a preemptive response to Google's wear. It would either be reported as Google copying apple or best case scenario Google's response to apple's innovation.
eg. No one called the original iPhone a preemptive strike on Android.
http://www.theverge.com/2014/9/5/6108947/moto-360-review
OTOH, gizmodo says the battery life isn't quite that bad:
http://gizmodo.com/moto-360-battery-life-test-so-far-not-as-...
... but every other review I've read (about 6 including these) has really hammered it on the battery being dead well before the day is over.
I'm sure there is some YMMV depending upon usage and a moto 360 might last me a full day personally (since I'm not a reviewer and wouldn't be doing... reviewer things with it all day), but I'm not willing to slap down $250 to find out when even the positive reviews say it has the weakest battery life of all the current crop of watches. I can wait until revision 2 hits to be sure that I only have to take the thing off once per day.
The front runner has GPS so you can get GPS without carrying your phone around. That's great. But what use is that GPS? (seriously, I don't get it- it's a 80s era LCD display).
The Apple watch has GPS (in the phone) but also gives you maps and haptic feedback to send you along your route without ever looking at the watch. I presume the frontrunner doesn't do that (how do you put a route into a watch without a map display?)
Seriously: that is highly experimental technology, based on an experimental technique, in a very specific part of the body.
It is not remotely trivial to do that on regular skin. I know in particular because a friend just submitted his PhD on the use of microdermal patches for blood analysis: the short answer is, it might work, but no one actually has any idea how the levels of things they detect relate to what the normal blood levels are which our current health science is based on.
EDIT: Also no one has any idea of what the sensor longevity would be. For new stuff like this, the answer tends to be single-use.
2. It goes right on your freakin' eye, and apparently measures your tears.
So.. I guess if you strapped a watch to your eye it might work?
And for showing that you had a lot of money compared to us pauper Nokia users.
People were really disappointed with the lack of MMS, as I recall.
The only thing I can think of that might make me suddenly need to go somewhere is a message/reminder...from my phone.
You clearly didn't own one of the first gen of iPod. Amazing as it was, crashes, reformatting and general bugginess were daily occurrences.
What the iPod brought to the table was a (buggy) new interface and click wheel which allowed you to browse your massive collection of pirated MP3's and ripped CD's much easier than other methods. Also form factor/hardware design was more pleasing to the eye to many.
And yes, I do remember the Nomad. At the time the iPod launched, my music player was a Sony Discman and pre-ipod, I would have bought the Nomad in a heartbeat if I could.
I don't think the analogy is very strong even looking at Apple Watch as an exercise watch competitor, though. Firstly, I'm not closely familiar with the recent exercise watch/widgets on the market, but I'd be surprised if all of them are as unpleasant to use as the Nomad was. Second, even if the UX advance is really that big, it seems the (first-generation) aWatch is going to have other stumbling blocks, like the need to own an iPhone 5 or higher and the need to have it with you for GPS. Those aren't just missing checklist ticks or things which will annoy a minority of technically-minded users, they're issues which affect whether "the rest of us" are going to enjoy using the aWatch or bother buying one at all. (Yes, the iPod originally required a Firewire Mac, but precisely for that reason it didn't really take off commercially until that requirement was lifted.) Thirdly, the iPod addressed a huge market, even if many users didn't even realise they were in the market for a portable music player until they heard about the iPod. Even if the aWatch wins over nearly everyone who currently uses an exercise wearable, and also draws in a substantial number of people who don't currently use one (and that's a super-optimistic outcome for as long as an iPhone remains a required accessory) is that really a big enough market to make for a commercial success on the scale of the iPod or iPhone, the kind of scale Apple now needs to keep its investors from being disappointed?
And Captain Pedantic has swooped in to inform us that the ridiculously accurate clocks live on the GPS satellites not on the device.
http://www.independentjewellers.com/blog/2012/04/the-most-co...
I would hope they make it waterproof as I don't want to have to leave an expensive watch with my bag on the beach unattended. But then I already have to do that with my phone I guess.
While it's sapphire, I recommend that you keep your watch and phone as far away from salt water and sand as possible. One grain gets in the crown and you could be in trouble.
My sport watch is a Timex which is resistant to 100m, but the springs sometimes get sand stuck in them.
Not universally, to be sure. Some people loved the iPod instantly. But there were plenty of others who couldn't see past the $400 price tag and said "Sure, the iPod: idiots price our devices."
The iPad also landed with a thud, at least online. The people who got their hands on them said "no wait, you really have to try this, it's a totally new experience", but that had to compete with a loud chorus of "meh", which I certainly understand. Mine (an Air) may not be the most indispensable Apple product I own, but it's easily the one I love the most, and the one that gives men the best sense of where Apple is going. That said, it was also a gift, and not something I would have bought for myself. Not until I actually had it and had been using it did I see it less an an individual device, and more as the favorite interface for a (far from realized) cloud-based future of computing. My point is that the Apply routinely makes choices with a long-range logic that is far from immediately self-evident.
The iPhone came the closest to being regarded as revolutionary right out of the gate, but even there the excitement was shortsighted. It seemed like the biggest "breakthrough" was getting a handle on voice mail. There was still a lot of doubt about full-touchscreen vs. BlackBerry's then-dominant tactile approach. There was bitching about the lack of apps (third party development was web-only) and of course, the endless complaining about Apple's "failure" to include "basic" stuff like cut and paste. There was no GPS, no CDMA, and many of the individual components - from the phone itself to the camera to the battery life - were pretty crappy.
But all these problems resolved themselves with time. Meanwhile, the fundamentals remained astonishingly stable. So much so that in many cases, major updates were visually indistinguishable from their predecessors. It took most people a long time to recognize how far-thinking the essential design choices really were. And to be fair, it generally took Apple a while before their own development path realized the full scope of the platform's potential.
But that's what these are, platforms built for the long run. If the past is any guide three things should be clear. (1) They come with very well considered development plans (2) What come to be seen as fundamental features of the platform (e.g. the App store) go unannounced when the platforms launch and (3) the immediate negative reactions - of which there are many - tend to be very short sighted.
So no, I will not be buying an Apple Watch in 2015, and probably not in 2016 either. But if the past is any guide, I expect that Apple will be delivering on this for a decade, if not decades to come. By the time it's ready to untether from the iPhone, I can see buying in. I'm looking forward to it.
BUT! give it to me for web browsing (and shopping???) and it was absolutely great. This bright realisation that many of our parents don't sit at home writing software or documents suddenly made sense; people had been buying computers for years just to go online.
And this influenced the entire market, such to the point that everyone is tagging on touchscreen this and touchscreen that, even where it isn't needed. Thankfully Apple hasn't done this and hasn't made the MacBook a touchscreen device.
Very clever. I am hopeful that this trend of influencing the market continues, and new Android watches with similar features come out. Competition is good.
But then again, consider that people buy $300+ headphones (Dre's) because of how they look, fashion etc. And they are not even the best headphones out there, whereas this is probably the best smartwatch.
Or that people bought iPods for $300 or more just 6 years ago. Without video or phone or camera. Heck, I bought my first iPod for ~$800 10 years ago (complete with a black and white LCD display).
And that's the 1st gen. In a year, it will be like $200 or $100 for the same thing or the new model.
So, yeah, it might flop or it might sell, but it won't be due to its price.
Fair enough, but i have to say, I feel like i'm taking crazy pills here. So apple releases it and suddenly it's a fashion item to have a clunky, square watch. Just a few short months ago, i was reading nytimes articles about the current crop of smartwatches saying "'They’re just not that attractive,' said Mr. Dawson, 'they are all clunky and square'"
But now suddenly it's a fashion item to have a clunky, square watch?
(I understand fashion is fickle, but this is really really fickle :P)
If prices do drop (e.g. the 5s) it's because an older product is still being sold alongside a newer one at the standard price.
I'm not saying that they will drop the price of the watch but there is a history of them doing this with the first run of a product. Also someone mentioned they did something similar with the MBA in this thread.
But I can definitely vouch for the excellent battery life, resilience to water, and usefulness on a bike laden with sensors.
The only gripe I have is that you can have multiple sets of bike sensors but not anything else. That and their approach to OS X software basically being "well, be grateful you're only 2 years behind the PC and that we acknowledge you at all."
Sadly, it might be outside of my price range. It does look like it's the perfect thing for tracking my workouts, but damn is that one hell of an investment.
http://fr.aliexpress.com/item/Intelligent-Bluetooth-watch-mo...
Considering that they can't even get the battery life up without that requirement, it might be a while unless we make significant scientific breakthroughs in battery or wireless technology.
The iPod was supported on Windows before iTunes was available through Musicmatch Jukebox, which Apple bundled with Windows iPods. I don't think there were many people buying iPods before then just to look at. :)
Very few bought the iPod in the first two years, and it was a commercial failure. It was iTunes on Windows that brought it mainstream.
Of extraordinary social and technological importance. I work in technology, and shifts in mobile technology have significant impacts on my life.
I can understand if this were a knitting board and someone made a comment like yours. In technology, however, it is extremely pertinent to what we do.
I think the thing that many commenters miss is their perspective, and it is a sad missing factor. It also makes these discussions appear trivial and very petty; look at old Slashdot archives discussing new products and it is pretty sad.
Just a thought. Keep me in the loop with your knitting board.... :-)
My personal preference is apple. I have other apple devices, I'm used to apple devices, and they are comfortable to me. But if you like Samsung, that's cool too.
And I don't like the meme that says I, as an apple device owner, criticise everything else "the competition" does yet celebrate it when apple do it. I'm not that person, and most people I know aren't that person.
So I do think Google has the edge when it comes to (contextual) information in general, but of course Glances is only part of what Apple Watch offers.
The force sensitive display might be useful, I couldn't really tell from the coverage. At least one person there commented that they were having a hard time seeing the big difference between "force press" and "long press".
Is the "Taptic" feedback significantly different that the vibrating motor present on every other watch? I can't really tell, but I think functionally, vibration can already serve the purpose well enough, although the Apple implementation might be a bit more elegant -- I can't find enough information to say for sure.
I would say the Apple innovations here is mainly the digital crown. On every smartwatch, there's a lot of swiping around to do basic navigation, but there's not been a really good way to zoom in and out. Apple's implementation allows for apps like their photo demo to be more practical. I'm suspicious that they might be overusing it -- the idea of needing to zoom around to launch apps seems less like a good idea, but overall the novel input method is an innovation I'd say.
I assume they must have NFC in the watch to handle the payments system. That's (I think) novel among the smartwatch lineup, and maybe that's a thing that really catches on.
Mostly though, I think that the people who complained that Android Wear was just a mini cell phone on your wrist should be disappointed with the Apple Watch as well. I'm not one of them for the record, I'm wearing the Gear Live right now, and I quite like it. But I don't think Apple has revolutionized the smart watch. They've just made what looks to be a solid entry into the market.
Haha, yes I thought the same thing too - communicating heart rates, hand drawn fish for sushi, 3 dots for asking lunch - that was _very_ un-Apple-y.
I don't know that it felt Samsung. When I heard about the feature I immediately thought of how I might use it with my wife and family. It basically takes the trivial communication you have with people close to you throughout the day and makes it more physical and less complex. I don't think I've gotten that feeling from Samsung features — that said, I don't really have any desire to wear this (or any) watch at all.
> The force sensitive display might be useful, I couldn't really tell from the coverage. At least one person there commented that they were having a hard time seeing the big difference between "force press" and "long press".
Yeah, I'd like to know more about this. It felt like one of the more clever features if it is actually distinct from long press. That is, if it can feel easily distinguishable from a press or swipe while still feeling intuitive, I think they will really have something.
> Is the "Taptic" feedback significantly different that the vibrating motor present on every other watch? I can't really tell, but I think functionally, vibration can already serve the purpose well enough, although the Apple implementation might be a bit more elegant -- I can't find enough information to say for sure.
Well according to the keynote the "Taptic" feedback unit can actually mark out directions on your wrist. That is, telling you to turn left or right when you come to an intersection purely through touch. So unless it's something stupid like "two vibrates for left, one for right" it might actually be something interesting.
> the idea of needing to zoom around to launch apps seems less like a good idea, but overall the novel input method is an innovation I'd say.
It sounds like you can do either. They mention tapping to zoom in on an "app neighbourhood" and tapping once again to launch an app. I also think the digital crown is quite clever — and it will be a very Apple-thing to pull off if they can make it feel truly one-to-one with the UI animations.
> I assume they must have NFC in the watch to handle the payments system.
I've read that the NFC payments through the watch will be tied to skin contact. So they will only work while the device is touching your skin. If you lose skin contact you'll have to re-enter your pin code next time you wear the watch to enable payments. Seems like a well thought out use case.
> Mostly though, I think that the people who complained that Android Wear was just a mini cell phone on your wrist should be disappointed with the Apple Watch as well. I'm not one of them for the record, I'm wearing the Gear Live right now, and I quite like it. But I don't think Apple has revolutionized the smart watch. They've just made what looks to be a solid entry into the market.
I agree. Though I'm a little disappointed that the Apple Watch attempts to be so many things.
Defense? Why do I have to defend or explain anything? Are we waving flags? Why do I have to defend the things other people say?
I was specifically replying to the defensive notion that criticisms of Apple have been proven wrong (though they weren't wrong, and this is zero revisionism: The first iPod was a general market failure, and took off two years later), thus they will always be wrong, which is a bit of logical nonsense. The other bit was the "Apple is doing what no one else is doing", but other people are doing it and have been doing it. Here in Canada we've enjoyed extremely prolific NFC use without Apple's involvement.
Apple makes a lot of great products. They yield a lot of success. That does not mean that they are not prone to making mistakes, for proclaiming truths that are self-serving nonsense, and for getting the market wrong. It's worth noting that at the height of Microsoft's success the same "can do no wrong" arguments appeared everywhere.
Outside of that, some people seem to identify their personality with Apple, and they truly seem to project a persecution complex (yes, this is seen on /r/technology. I marvel that you hold it as an example, as it is one place where any criticism of Apple, however deserved and accurate, brings out droves and droves of defenders. It is a cesspool of a sub for that reason). Apple is an enormous company, and is enormously successful, so this "woe are us" bit just grows tiring.
However, Apple no longer holds this distinction, there are plenty of competing products that now either meet or exceed the value prop of an iphone. Apple's competitors caught up, and I am having a really hard time buying that the iwatch will be the next ipod/iphone/ipad for Apple. Wearables have already proven to have nearly the lowest customer attention retention(i.e. they win the prize for most likely to end up in a closet a month after purchase, rather then be relied on as a cornerstone of modern life as smartphones are today) index of any consumer electronic and it seems a bad platform to stage a resurgence.
As far as the larger iphone models, welcome to yesteryear, it's now Apple playing catch up.
How many leave their phone on the house and go out jogging?
Aside from CSS-type "responsive" design, Android layouts have always had resource tags, which means that you can set different layouts for screen sizes, orientations, pixel densities, cultures, text direction, and so on.
Apps that didn't demonstrate this on tablets were as they were because the developers were lazy or simply didn't care, not because of a limitation of the platform.
I haven't picked up my Android tablet in like half a year now, does Twitter and Facebook have a proper tablet android app by now?
Somehow this has taken off as a talking point, yet all NFC secure element payment solutions qualify as "card present". Google Wallet, for example, is card present. The NFC on my card is card present.
It isn't about negotiations, but indicates the security of the presentation. NFC secure elements are considered card equivalent.
In other words, can a merchant reasonably accept Apple Pay without accepting Google Wallet? I'd be surprised if they could, but I don't really know -- I'm legitimately asking.
A quick bit of Google indicates ISO14443 and EMV as the relevant protocols, but I'm not 100% sure there's not some incompatible extension thing going on that would preclude treating different companies' implementations the same.
(Also where do you live? lol)
Here in Vancouver, BC I would say these sales terminals are becoming quite common place.
I'll take this opportunity to also say that Apple Maps still don't work here. By which I mean, they don't work at all. They have no data. The entire app is little more than a graphic of a map and a UIAlertView that says "No results found".
Me for one. I run 2x a week for about a half-hour each time in the park near my apartment building. That's about as casual as it gets?
I used to run with my phone, but I recently bought a tiny mp3 player and a Casio wristwatch for running. I don't care about GPS since I know my park, and if someone needs me I'll talk to them in a half hour.
Needing to bring a phone with me makes this watch absolutely a no deal.
Judging by the answers you got, ones who have oversized phones and think that shaving a little weight is worth not being able to call emergencies (who cares, they can use a strangers phone if that happens, just like the guys who cycle and skip tools, patches and pumps and then end up asking people passing them by, and anyway emergencies happen to other people).
OTOH, I don't know why anyone would ever wear a watch after 1993.
1) I like being able to know time and date at a quick glance -- the ease of this is light years ahead of any smartphone. 2) It never runs out of juice since it doesn't have a battery. 3) It looks good (IMO). 4) I irrationally like the fact that my moving about gives life to a tiny beating mechanism. For that reason my watch has a power reserve meter.
Have zero interest in smartwatches though. I have enough crap to keep charged as is.
It's very inconvenient to run with a phone and almost impossible to play other sports with one.
ME!! I don't want something bulky weighing me down.
The cumbersome nature of VR goggles could potentially be outweighed by the sheer novelty and intensity of the experience.
This generation's VR is the real deal, and while the technology isn't quite there yet, it's within touching distance. People will be prepared to put up with the inconvenience because the experience will be significantly more compelling than anything else they've seen. It will be massive based on word of mouth alone.
Putting on skis and getting to the top of a mountain is inconvienent but people still do it.
Maybe eventually this is the world we'll be living in. Right now, and for enough of the foreseeable future to worry about trying to predict, people with those needs will want to have a real keyboard and mouse or trackpad, and at that point, they will just use a laptop. Any benefit you get from the VR is, I think, outweighed by the downsides of not being able to just look around the actual physical environment.
You don't have to beat the competition on every axis to succeed, but you do have to eliminate any axis for which you are an immediate non-starter. I think the headset makes it an immediate non-starter for widespread general purpose use.
Compared to the existing precedent of smart watch prices, Apple's watch is $100 more expensive than the next highest priced model. This is, of course, what Apple does with all of their hardware, but whether it's unsurprising or not it's still a factual and relevant point to make.
The Software Carpentary workshops that I've worked with/seen, for example, use a post-it note system that signifies that a student has a question (or is done, depending on the colour of the note). This allows the student to continue trying solutions without holding up their hand looking for attention. When an instructor is available, they can go over and help.
The advantage of a button system, then, would be that you could gather data on which students were asking the most questions, how long they generally have to wait, etc.
This would be fine. better than pulling my phone out of my pocket while riding (which is what I do now)
"Both the Samsung Gear S and the Gear Circle will be available in global markets in phases through Samsung’s retail channels, e-commerce websites and via carriers beginning October."
Another gripe, the "digital crown" is on the opposite side of the watch for me. It could be an impediment of being left handed, but having it on the right hand side of the watch increments the awkward factor for me.
http://www.slashgear.com/wheres-our-left-handed-apple-watch-...
"So, it turns out the Apple Watch really works TWO ways. Apple tells us on initial setup, you can choose to have the watch face orient itself for use on the right wrist, making it friendly to lefties. The watch bands are also swappable, so your band isn't facing the wrong way. Good news for everyone involved, but like most things in life, Lefties will still have to deal with a right-handed design -- the crown will be on the bottom of the left side of the watch when on the right wrist."
Ha. Also, I can't wait until they do. Seriously, I've become so used to / enamored with the full touch interface on the iPad that I find myself reflexively tapping the play button for videos on my laptop. And instead of feeling stupid I get irritated because it should work.
I keep a bluetooth keyboard paired with the Air. If I'm plowing through a batch of emails, I can switch between that and touch very seamlessly. Overall, it's just a really great experience. And now I want the same thing on my laptop.
The touchpad on the MacBook is close enough to the keyboard that you can sort of use it with your thumb whilst your hands on the keyboard, and don't have to lift your arm if you need to use the touchpad with your fingers - you just move your arm backwards. If it was a touchscreen, you'd be constantly lifting your arm, particularly as the native window resizing via keyboard on OSX is non-existent. (At least on Windows you can use the entire system for the most part with the keyboard, including resizing, snapping windows, minimizing, restoring etc.)
These are nylon belts with a buckle and a small expandable pouch. They also have 2 toggles to attach your race bib too.
They are just big enough to hold your phone, keys and some cash or cards.
You'll see people doing fun runs wear them to avoid carrying a pack for their stuff. To prevent water damage, put your item in a ziplock bag.
I think the logical conclusion to draw here is that there was an elaborate "Trading Spaces" style bet in the Apple executive ranks on who could get Tim Cook onstage doing the most ridiculous product demo. Kudos to whoever won that one.
But I have a feeling Porsche has just used an ordinary square panel here, with its edges concealed by the gauge bezel. A watch designer doesn't have room to pull off a visual trick like that.
That said, I've since been reminded about the Moto360 which _did_ have a round screen, so my point is moot anyway.
But yeah, almost purely fashion.
It might have minor scratches but that's it.
A smart watch will probably not even power on 5 years from purchase (due to bad battery); or be able to pair with your phone (new phone OS might not be backwards compatible).
The body may have some minor scratches, but I think it only adds to the charm.
And chances are that's just the glass face, which takes minutes (and a few bucks) to replace.
They're generally intended to last a lifetime, however long that is, and possibly be left to heirs.
This will be interesting to watch (sorry!) over the coming years.
I was actually quite disturbed with the Apple unveiling of the watch, I know it has been expected and what not. But a device that is literally monitoring my heart rate constantly all day, guiding me down a street with "gentle taps like a person" to tell me which direction to go. I feel like a small part of humanity is being optimised away. It's an incredibly scary thought.
At the same time, it's enabling exciting new possibilities. I can meet people with shared interests in a huge multitude of ways. I can talk to practically anyone I've ever met within a minute. I can learn how to do almost anything at a basic level given some modest interest and an Internet connection.
I think people are only beginning to realize the all-encompassing nature of how technology is affecting how we live, because it has become so incredibly pervasive and is moving so quickly. The human experience is most definitely changing, but it's not all for the worse. It's easy to be sentimental about the past, but the possibilities are often too enticing to hold onto those relics in favor of new things.
I have an hour commute in the bay area twice a day, I used waze(now owned by Google) every trip. It's rare that it routes me in the same route twice in a row, there are all sorts of dynamic conditions that affect traffic conditions, and this is just the tip of the iceberg. Waze also alerts my departure time and accurate ETA to my wife, which is also pretty cool.
Google now is also really cool, if creepy. It sees the airplane ticket confirmation in my email, or a concert ticket, it computes realtime traffic information, then gives me a heads up that I may want to start thinking about leaving, without any input from me.
This seems like a much better system them relying on myself to set some sort of calendar event which is not at all reactive to any dynamic conditions and is predicated on me to remember to do so. It also does this without any input from myself. I see it as an actual step in the direction of "Personal Digital Assistant" that was promised to us so long ago and services like google now are just in their infancy.
Now saying all that, I have no plays of going to Apple, I don't like their close-ecosystem, and have little faith that the iwatch will be the cash cow that the iphone/ipad was for Apple. I have for quite a long time and still do feel that Apple pulled a one/two hit wonder by being in the right place at the right time with the right team.
People don't wear skis around in their daily life. Skis are very much a special purpose item that most people use between never and about once a year, with never the runaway winner, if you consider the fraction of even relatively affluent people who don't ski at all.
If you think of VR as being a new screen technology, I can see why you might come to the conclusion you have. But true VR (where you have 'presence') goes far, far beyond that. I agree it's not going to be a general purpose platform like the smartphone, but I think it will still be high impact.
Do I think people will be browsing Facebook with VR? Probably not. The challenge for Facebook will be to create an environment based on their content that you would want to visit.
If the argument is that VR will become "an experience", then I'm fine with that. But a capital-E-Experience is the opposite of everyday mass adoption.
Not in the last few years, not even close. Android is pretty amazing right now, I love it.
The response has always been the same; one segment pointing out problems, another pointing out how "visionary" the new thing is.
If you are as old as you claim to be, and still fall foul of corporate machinations - then "sucks to be you". Next you'll tell us what your current corporate master told you to say.
There a many things wrong with what you wrote; the most glaring is: "haven't seen anything innovative from Google since 2001".
Later you go on to say, "unless you count gmail".
1. gmail wasn't released until 2004
2. the whole thing called "ads" wasn't available until 2001.
3. Android copied iOS. Which copied Windows. Which copied MacOS. Which copied GEM. Which copied x/PARC. Someone once said "good artists copy, great artists steal".
4. I guess you keep missing the news about Google's moonshot project (loom, wing, self-driving cars).
If you feel condemmed to define yourself by the applications and services that a particular company makes available (be it Google or Microsoft, or Apple), please understand that you are a shill.
https://www.jacobinmag.com/2013/08/on-geek-culture/
Neither Superman, nor Google, nor Apple will save you.
Save your energy.
Ironically you kind of reinforced his point... Ads was in 2001 - that's his claim of most recent innovation from Google unless you count gmail.
You point out gmail was released in 2004, but he's just said he's not counting gmail.
iOS didn't copy windows at all - it was innovative in that it was by far the best mobile operating system UI. Windows didn't have a mobile operating system at the time
Google's research projects aren't products yet - what happens if they cancel them because they're infeasible in 10 years time?
You could have mentioned chrome/android/chromebook/nexus
Windows didn't have a mobile operating system at the time
I can only assume you're referring to Windows Phone, which was released after iOS. But you've omitted Windows Mobile, which was released in 2000.Also, I don't think that the parent commenter said how visionary the products were. He/she merely highlighted the common responses to Apple's releases.
And before you label me a "shill" (is this Slashdot...?!??!!!!?!??!), I am a happy Windows/Mac/Android developer, and I don't have an iPhone.
You really need to step out of that distortion field for a little while.
Apple has turned out some turkeys in its time, but people only seem to remember the highlights.
I haven't seen anything innovative from Google since 2001
That's some powerfully strong blinders you've willingly put on there. And calling maps part of Gmail? Seriously?
I mean, on a Mac how many people use Launchpad?
I do when I forget the name of an app. Pinching all five fingers together on a trackpad is super easy. But then again, I also use the Dashboard :)
I might start using Launchpad more. The transition is pretty!
That's innovative! Apple certainly doesn't do that! Hah!
(I jest, I jest. GMail and Maps have been going for years, and are pretty great , although I don't like the new UI on maps - things pop up from all over the place and the UI elements are teeny weeny. But yes, I'm a happy Google/Android user thanks).
EDIT: Hey! This was meant as a joke! Don't take it too seriously! Don't downvote me to oblivion! Please! Have mercy and compassion!
EDIT: Again! It's a joke! It's a joke! Such downvoting enthusiasm.
One might look for a higher power setting if you are doing an hour / half hour run and not concerned about keeping battery life up.
Once the almanac is downloaded, the phone's GPS track should look much closer to the Garmin's.
If this was a recurring problem then I don't know what to say, other than it doesn't match my experience with RunKeeper on an iPhone 4S.
That's what RunKeeper recommends, because the AGPS using WLAN-SSIDs lowers the accuracy of the tracking.
Before I put my running stuff on, I turn on the watch and let it figure stuff out while I'm taping my nips, and if it's winter, gloves, tights, mentally bracing myself for the cold, etc.
[1]: http://www.economist.com/news/international/21582288-satelli...
GPS satellites have a signal strength on par with a night light's, so it's easy to overpower in a small area using a low power transmission.
Yes, quite a lot. Have you?
Additionally, apple's device won't even be out for a minimum of 3 months (assuming it came out in january).
Which is the not completed thing again?
Truthfully, seeing what I saw, Apple's watch is just not a leap forward in any interesting way i can think of over android wear.
Maybe it'll win because of better marketing or whatever. But it's interface did not look appreciably better to me, nor did it have anything that i would consider "a killer app" that android wear does not.
(I mainly use my wear device to track my running and biking paces, display notes like shopping lists, and display texts so that i know whether i should pull out my phone to respond to the person)
They could have chosen some axis to improve upon - waterproofness (i can scuba dive with my pebble but not my wear device), battery life, screen[1], whatever.
They are trying "software". Sometimes this is good, sometimes it's not (again though, I also don't find the ipad interface so much better than the android one. For the things i do on these devices, the ipad is a slim win, but has a shittier software keyboard by far).
[1] Sapphire is not interesting to me. My watch does not sit in my pocket with things likely to scratch it. I woodwork, and have worn wear devices for 6+ months now, and while i've scratched phones from chisels, saw blades, etc, i've never scratched my watch.
A higher res display or something would have been cooler.
High end watches have it for the same reason - people expect them to last forever.
If people are expecting a smartwatch (apple's or anyones) to last them 10 years, sapphire is going to be the least of their problems :)
FWIW: The reason they likely didn't put it on phones is because they haven't solved the brittleness problem that nobody else has really solved that well. If you drop sapphire, it tends to shatter. If you drop gorilla glass, it tends to bounce.
It makes sense on watches because nobody really drops watches that often, since they are normally held on your wrists by bands.
Isn't this the whole point?
When iPod, iPhone and iPad were first announced, it wasn't immediately obvious (to everyone) that they were a huge leap forward. It's not until people actually use them and we have the luxury of hindsight that we can say how groundbreaking they might have been.
No
"It's not until people actually use them and we have the luxury of hindsight that we can say how groundbreaking they might have been."
I'm not even sure what to make of this statement. There have been a lot of history rewrites on why the iPhone succeeded. If you want to say "we should wait and see", i'm fine with that. If you are saying "i'm sure they are amazing, and we are all just dumb for second guessing apple", this sounds a lot like the emperors new clothes. Past performance does not guarantee future results.
Apple had plenty of failures in the past that get glossed over and disappear (remember their social network?). This is true even of hardware (remember the cube? whee) and other major features.
While I doubt they'd get called out over it in the media, it may just disappear the same way a lot of other things did that didn't work out.
So assuming it will be one of the revolutionary devices, despite it seeming like it won't be, is a little too much for me. Happy to be wrong of course (i'd love to buy one if it's truly better), but not going to put faith in them :)
Apple Watch is not available yet, so I don't see the point. I rather prefer to buy something within few months than a "prototype" at retail price.
Can I ask you what is the android "wear", the only one I read some good things is the 360 (also announced 3/4 months before selling it) but it's not 6 months old.
Uh, what makes you think it also won't be essentially a prototype, like the iphone's first software basically was (web apps only), etc?
"Can I ask you what is the android "wear", the only one I read some good things is the 360 (also announced 3/4 months before selling it) but it's not 6 months old. " Android wear is the name of the device operating system for the android watches.
As for hardware, I've actually tried literally all of them. Right now, a samsung gear live happens to sit on my wrist most of the time. The retail 360 is not 6 months old, that is certainly correct. I can assure you i have worn wear devices for > 6 months :)
As for "what you read good things about", i don't know what to tell you. I actually tend to try things out more than just believing whatever the internet happens to think on a given day, which is heavily influenced (in all directions).
Here's a link: http://en.wikipedia.org/wiki/Visual_prosthesis
iTunes did not have a foothold in the marketplace until after the success of the iPod was evident.
As far as you "success of the ipod was evident" comment, that seems like solid case of hindsight on your part.
The iPod did not work on Windows (which was, what, 99% market-share in those days?) and required this insane thing called Firewire. Firewire. Even the name was funny to me.
I was a Linux fan-boy, patiently waiting for The Year Of The Linux Desktop, and was quite dismissive of that bulky little device, much like everyone else who was a techie. The Rio or whatever is what people were sporting.
And yet it basically destroyed the entire Taiwanese MP3 player market in the US in what, 2 years? Nokia should have seen it coming 7 years later...
http://en.m.wikipedia.org/wiki/File:Total_ipod_sales.svg
We know that it took off, but that was wholly on the back of iTunes - 0.99 tracks and much easier use than competitors sold the iPod, not some fundamental excellence of the device.
People forget now but while we revile iTunes generally now, at the time it was the killer feature of the iPod, and the initial iPhone success.
iTunes was such a monumental hit that it carried iPods with it - there's even a business case on the matter:
http://hbr.org/product/apple-inc-ipods-and-itunes/an/905M46-...
I've learned that this works with women as well.
The fact that you believe what Apple says about Google rather than taking the two minutes to actually look at how Android Wear works and see that that statement is completely false shows that the distortion field is in full effect.
Still, when they were talking about the digital crown, they did make it sound like they were trying to claim they invented the optical rotary encoder.
Citation needed. As GP said, the Android Wear team has considered the UX for wearables from the ground up.
You're delusional.
If you ignore the LG Prada.
Actually, I'd say that the best iPhone-before-iPhone was the Danger Hiptop (a/k/a T-Mobile Sidekick). Much more data capability than almost anything else, a reasonably good browser, and even an app store. It'd be interesting to see where that evolutionary line would have been in 2014 if it hadn't been killed by iOS and Android. (And by Microsoft buying Danger and mangling it to hell, of course.)
As you say, others had app stores first. If Android had launched without the ability to install apps then some Apple blogs would still be talking about how it was fundemantally not designed for the current smartphone era and would never be as good as the iPhone, as they currently do based on misinterpretation of whether touchscreens were intended to be supported from the start.
You've soundly beaten down notions that I certainly didn't state. Nor have I seen everyone else. However the narrative among the Apple camp was that competitors were desperately rushing to deliver vapour, and that their stodgy square mega watches were non-starters.
Yes, Android had dynamic layout before iOS. And? Qt had it before everyone.
Again, you've firmly argued against something not being discussed. No one ever claimed that Android was first, however Android was quite specifically criticized by Apple (as were, tellingly, larger smartphones, and smaller tablets, and people eat it up). Because it turns out that Apple just says today whatever benefits their contemporary product line, much like just about every other company. And that's fine, but somehow it turns into higher meaning.
It wasn't to create a "one app, run many" type system that Android has. It was merely to help developers support the different screen sizes within each category (iPhone, iPad). Apple still encourages developers to have UIs that are specifically tailored to the iPhone or iPad experience.
iOS 8 introduces a concept called Size Classes, and the tl;dr is that the iPhone 6+ in landscape is considered a tablet.
You mean exactly like Android.
Pretty remarkable having clueless people telling me that I don't know what I'm talking about: I develop in both Android and iOS. But please, inform me.
> Just because an innovation is only a research project*
To which I will have to vehemently disagree with you. Otherwise we'll have to start celebrating science fiction authors for their "innovation."
The point is that actually shipping a successful product to consumers is the true mark of innovation. Anything else is research.
I disagree with that definition: For example all cheapest Nokia phones since a long time ago supported (roughly when they got color screens, some even before that) installing J2ME applications. Same for cheap Samsungs and LGs of the same time.
And these are definitely not smart phones.
http://en.wikipedia.org/wiki/Nokia_3410 ""Downloadable personal applications via Java technology""
* While the first MacBook Air was crazy expensive and nearly universally panned for lack of a DVD-ROM drive, the MBA was repositioned in 2011 as the ultraportable replacement for the MacBook and is now the best-selling Mac.
* The first iPhone was blasted for its absurd price (due in part to lack of carrier subsidization), lack of 3G, lack of copy and paste (remember how upset people got about this? lol) and no third party apps. By the time the 3G rolled around, most of the software concerns were addressed and the price drop made sales jump $10m from 2007 to 2008.
* The first iPad (also known as the iTampon if you were following Twitter on the day it was announced) was criticized as being a giant iPhone, having a low pixel density (merely 1024x768), and lacking any ability to get "real work" done on it. Each iteration of the iPad has gotten more and more positive reviews due to the incremental changes (mostly in processor and pixel density) made over the years.
It more or less goes without saying, then, that I'm not really surprised that people expected more from the Apple Watch. Apple's really fortunate to have such a great community of rabid early adopters who are more than happy to put its products through the ringer and hold Apple to a higher standard.
"Failure" is not determined by "lots of complaints", but by "very few sales"
And as a counter-point, the Surface RT has a second generation and may have a third. Does this imply success, or that MS went "all in"?
http://www.apple.com/live/2014-sept-event/2cd7d38c-f769-4fc4...
Cool watch app? Wait, actually that would be cooler and more usable on a big screen...
Haptic feedback? Agreed, awesome idea, but no reason it can't be on my phone and buzz my leg instead of my wrist.
It's frequently lost upon this crowd (I'm guilty of this myself) that half of the population in the West frequently wears clothes which lack pockets.
It's clear that they spent a large amount of time and effort with the haptic feedback and the crown.
But functionality wise... well I completely agree with you.
I can't see anything a smartphone cannot do, better and more efficiently, with the exception of the heart rate sensor.
Some functions in particular seem very awkward to me: I cannot see a reasonable way of using it as a phone or an audio player, in public, without bluetooth earphones.
With mobile phones, mp3 players and smartphones the value proposition was clear, but what is the killer application for smartwatches ?
That said, I would be far from surprised if they sell like hotcakes.
There's a much higher density of tactile nerve endings in your wrist than in your thigh; even if you can reliably feel your phone vibrating in your pocket (I can't!), that's no guarantee you'd be able to discriminate finely enough for haptic feedback to be of use, especially since the phone's orientation in your pocket is not guaranteed.
I'm forever feeling my phone vibrate in my pocket when it isn't vibrating... and still manage not to notice when it does vibrate.
Perhaps I would perceive the signal more accurately if it was on my wrist instead of my thigh.
This isn't directly tied to you or your argument, but whenever people talk about about smart watches, 'fumbling with your phone' seems to come up. I can't recall the last time I thought of checking my phone as a hassle or felt like I was 'fumbling with it'.
That being said, I am excited to see what developers come up with for smart watches (either platform) and am interested to see how the haptic* feedback performs.
* I know Apple is calling it the Taptic Engine, so I'm not sure if we're supposed to be calling it taptic or haptic feedback, especially since it's not entirely haptic
The early adopters of Google Glass have cemented its reputation as a geeky, invasive, awkward, Star Trek like toy for socially inept young men.
None of the people who have approached me directly gave a shit about who I was or what I did for a living. They rarely even introduced themselves. It usually went something like "Is that the google?...." and the conversation goes from there. My IRL experience does not match the blog hatersphere at all.
And just try wearing it in some sensitive areas (e.g night-clubs, expensive restaurants etc) around the world and see what happens...
The incident you're thinking of was Steve Mann being assaulted and thrown out for wearing his own custom digital eye glass, about a year before the Google Glass developer release.
I also haven't heard of frequent incidents involving "sensitive areas". Some incidents, yes, but definitely not enough for me to categorize it as a trend.
I know people theorize about the mark of the beast and cyborgs and privacy but I simply haven't seen it. It's a cool gadget and I have fun wearing it in public. It's also great for hiking and camping and Auto Awesome is the shit, so... you are missing out.
Apple baked into the SDK what it tells developers: iPhones and iPads are different devices that need different UIs. Android doesn't have this clear delineation.
Edit: Because I am being downvoted so heavily for this let me be clear. I don't agree with what Apple did only trying to explain it. I would imagine that Apple never expected to be releasing phones and tablets that are so close in physical size to each other.
It's germane to this discussion, because even though I'm as baffled as you are by the thought of the Apple Watch as a fashion accessory, there's some evidence that if Apple can nail the basics of the device and has the market targeted right, this will be looked at years from now as a successful product iteration. Not the Apple Watch in general as a product line, but this particular version of it.
Compared to gorilla glass, on a watch that lasts 3-5 years? Why?
What do you think sapphire buys you? Have you ever done tests (I know for a fact that at least one of the very high end watchmakers didn't)?
In any case, high end watches last 30 years. Sapphire makes sense on that.
It's nice, don't get me wrong, but i don't see it as a prerequisite to having a good smartwatch that lasts 3-5 years.
I absolutely love the always on epaper screen on my Steel, plus how classy the whole device looks and feels - and the functionality it offers me. None of the new smartwatches have any appeal to me as having to charge them daily doesn't float my boat. If I need more functionality I'll just whip out my Samsung S5.
That said, it seems like Apple has taken each category of wearable, advanced it in some meaningful way, and merged all of them, for a device more than a sum of the others. Really depends how it feels as to whether that's true.
I'm guessing these could get derided as "fondle-wear" because the interactions seem intended to be touchy-feely. Reaching out to "tap" someone, or "sketching" instead of texting your S.O., these offer a human/device bond of some kind. Clever.
To be frank, for what i was using it for at the time, my Pebble worked wonderfully. It showed my running pace and my text messages, and when i was about to miss a meeting. That was pretty much what it was good for (I know it theoretically has an app ecosystem, but i gave up on things like evernote for pebble within about 3 minutes).
Once I got the wear, i expected to just use it as a color version of that. But i don't. While I do all those same things, I actually find myself using it to look at notes, to navigate with walking directions, and when nobody is around, I ask it to do stuff for me when my hands are busy or my phone is not around. I often leave my phone on the counter when in the shop or outside, and if i wanted to respond on the pebble, I had to run back to grab it. If i want to respond on my watch, i can just talk to it for the most part. I basically use it as a companion device like i used to use my phone. It fulfills most of the basic purposes.
So, all that said, if you are happy with the iphone + pebble steel, and there isn't anything you are hankering for, i personally doubt i'd change ecosystems just on a lark. But, certainly, i've found myself doing a lot more with my watch since i moved away from my Pebble.
(I guess i should point out i just don't give a crap about some things, like charging daily or not. I have to charge my phone anyway. So when i go to bed, and put my phone on it's charger, i put my watch on it's charger. At least for me, it's not the deal-killer others seem to find it. Certainly, not worrying about charging the pebble as often was nice, but i have to charge other stuff anyway, so it's not a big deal)
That's pretty much the summary of what I wanted to say. If they were quite good you didn't more than one within 6 months.
Anyway, tried a little the samsung (a joke) and the lg (another joke since you basically can't see it under the sunlight).
Moto 360 (I love Moto!) is quite nice although the os is not meant for a rounded display so many apps can't ... well ... simply show you everything (hence the "prototype" mark). However I haven't tried it personally, so maybe everything else can compensate.
This needs more words as to why you found it "a joke".
I had no trouble reading either the samsung, or the LG, under sunlight.
Was?
iTunes is still the same trainwreck that it was 10 years ago.
Apple seems to work hard to keep it the same sluggish nightmare, no matter how fast the hardware becomes that it runs on.
I don't use it on Windows anymore - and I only installed it on there out of interest! Same went for Safari on Windows.
(Winamp was very popular on Windows, it had no UI guidelines whatsoever)
I use Floola to shove songs on my iPod. Might be worth a look? (Mine is a 6th-gen classic).
The beauty of Android Wear is the absolute simplicity of enabling existing apps to have a Wear interface (http://developer.android.com/training/building-wearables.htm...). Perhaps it will be the same for iOS, but with the explosion of low end Androids in developing countries, my inclination is to think Apple is òn the path to slowly lose this battle.
Apple is approaching this just as much as a piece of jewelry as they are a piece of technology. It should be pretty revealing when it comes out to see it spread through the consumer market. My guess is that once it is out there you can expect people to crave these things more than they did the original iPhone, not due to the technical abilities or feature set but because they want to be the envy of their friends. If the thing is ugly, then it will bomb, but if it takes on the perception of an expensive, luxury watch then expect to see them everywhere.
If the thing looks good I can't even imagine how many of these things they are going to sell next christmas.
Interesting device though. Looks interesting.
I believe Ive refers to the infinite points between the base and the end of the strap and not an infinite length of strap. Ask a mathematician how many points are between 0 and 1.
Even my Casio got this right with a velcro strap. I have a Citizen that is either too high or too low on my forearm depending on the number of links I insert. My only options are to gain or lose weight until
Not actually though. A watch is still a watch. There are so many places where you can't carry or even have the opportunity to use your smart phone to check time. Students can't carry it to exam halls, people who are driving cars, workers, there many professions and use cases where a simple device strapped to your hand is indispensable when it comes to keeping track of time.
Anything you put on your body that is visible to the public affects how people see you. Whether you care about this influences if you think a watch is fashionable or purely functional.
or saying a watch is for time keeping is not very forward thinking IMO. Its like saying 10 years ago, a smart phone is just a phone. Less and less people actually use it to make calls and use it more for many of other functionality it provides.
And I know, I know, it's so second-millennium of me to actually want to call my wife, but she doesn't hear the text notifications either, and sometimes I need to figure out whether we already have cinnamon[1] before I buy yet another container of it.
[1] We do. We now have about six hundred containers of cinnamon, a spice that we use roughly once a year. This appears to be a failure mode of my brain.
This seems similar to those who said that smart phones were for corporate e-mail when the iPhone came out. The iPhone changed the whole purpose of a smartphone.
But when it comes to utility. A simple watch has not been replaced by smart phones yet. That is because there are places, instances and people where/who just can't pull out their phones and check time.
I would say that it is primarily a piece of jewelery.
Disagree. I've been too lazy to replace the battery of my 12EUR retro Casio watch for a couple weeks now and my girlfriend's getting sick of me asking all the time "what time is it". When I'm walking around outside or when on my bicycle, pulling my phone out of my pocket to check the time is a pain. When I'm in the shower I really want to know the time to the minute cause I know I have to leave the house at exactly 7:30.
From Wikipedia:
"It is not etymologically related to the word male, but in the late 14th century the spelling was altered in English to parallel the spelling of male."
I honestly don't understand how "female" is any worse then "woman" honest question I'm easily the least sexist person you could run into (ask my wife) but sometimes it seems like no mater what you're still going to offend someone. :(
It would be the same as calling someone a "human" rather than a "person". Like aliens do in the movies. Maybe you don't feel that's dehumanizing, but I think a lot of people would.
(Classicist pet peeve: A word's etymology has nothing to do with its modern denotation and connotation.)
I think the v1 will only look fashionable for at most two years.
every single non-sapphire watch i own has scratches on the glass. i've broken the screen on every single generation of phone to date. however, none of my sapphire automatics have a single flaw - the glass is still perfect after years of very frequent use, dropping, hitting against things, etc.
you just sound like a person who hasn't worn a watch for very long, or don't have a range of watches to compare against each other.
and i disagree with your fundamental point, which is that sapphire has no value on a device that lasts only a few years. of course it does - it's extremely strong material that withstands impact.
So is "crack resistance". Do you mean when someone tries to indent it? DO you mean when flexed in some other specific way? Do you specifically mean when dropped?
Materials have very different properties depending on what you are asking.
You can't just combine these very different things into some measure without some actual methodology for doing so.
"you just sound like a person who hasn't worn a watch for very long, or don't have a range of watches to compare against each other. "
I have done both.
"and i disagree with your fundamental point, which is that sapphire has no value on a device that lasts only a few years. of course it does - it's extremely strong material that withstands impact. "
This is just fundamentally false. Sapphire does not withstand impact compared to gorilla glass (or almost any glass). Sapphire is also very well known to be brittle.
But you don't have to take my word for it, it's been tested:
http://www.ubreakifix.com/blog/sapphire-screen-drop-test-the...
Sapphire cracks at 3ft drop, gorilla glass doesn't.
Additionally, my little materials science book on moh's hardness actually says:
"Brittleness basically indicates how resistant the material is to plastic deformation. A very brittle material will, when placed under stress, break/fracture rather than bend. In the case of a sapphire crystal versus a glass crystal, the sapphire is considerably more brittle. As a result, a sapphire crystal is more likely to chip or crack than is glass counterpart if both are subjected to an equally hostile stress (banging, etc.)."
You can find plenty of research on both if you want unbiased sources. I'm a bit lazy to go look it all up for you, but start here for sapphire:
http://arxiv.org/pdf/0908.2058.pdf
Short version: Sapphire is brittle. It fractures and chips when dropped or deformed in that manner. Most ion strengthened glasses are less brittle. Relative to sapphire, they tend not to fracture or chip when dropped or deformed in that manner
There are of course, materials that are even better for drops, but worse for abrasion resistance, like polycarbonate.
Additionally, once cracked or seriously scratched, the game changes for both, of course, as it's a matter of crack propagation, etc.
also, it's not good hn form to downvote someone you disagree with. i don't mind though, i have the points to spare.
Edit: Nevermind. I Googled it. Star Trek alien.
http://www.apple.com/watch/apple-watch/
It is, by definition, infinitely adjustable, since the band is sized continuously and attached magnetically (so that any part of the band works as a sizing point). It does not have discrete holes, like most watch bands.
http://en.wikipedia.org/wiki/Planck_length
Of course, that's being super pedantic, because 10^31 is practically infinite, or at least more than you'll have time to try in your lifetime.
Having a camera pointed in your general direction is enough to give most people pause. I have really bad anxiety, and if someone wearing Glass looks in my direction, I will be made incredibly uncomfortable. It's the kind of thing that makes me want to never leave my house. Not saying you should live your life based on how I feel, but I think people who wear GG should at least be aware of the (great) potential for making others feel uncomfortable.
IF someone wearing google glass looks 180 degrees within your direction and you get anxiety - that's a personal issue. IF Google Glass makes you never want to leave your house - then you live in San Fran when you shouldn't, or you have an irrational fear.
On top of that, for every 1 person that has an irrational fear of Google Glass, there are 99 people who are enthralled by it. So, democracy and all that.
My visceral reaction was that of human disconnect. I hope I am explaining it right, it is a hard feeling to describe. It is the same sort of reaction I get (except stronger) when someone is wearing those bluetooth ear things. It makes me feel uneasy. The person isn't "completely there." A disconnect.
Uh, I think it is too complicated to explain, but it is a human interaction thing, not a technology thing.
Now, if it was the Hard Rock Cafe in Times Square, its probably a stunt. But yes, a bar is not a place for google glass. Just like work is a place for pants. Common sense folks.
Maybe on the east coast.
That's weird, and initially I thought glass was cool. It's not.
I had this experience sitting across a restaurant from someone wearing Google glass, and it made me realize what a horrible idea it is.
But that didn't cover all people and all use cases. There are many use cases where you can't use your phone to check time. And in such places a wrist watch is a indispensable utility.
It is pretty funny how you continue to bring up timekeeping as if you believe that matters.
Furthermore if the phone is as large as the tablet maybe your tablet is your phone or viceversa. There are tablets that can make phone calls with regular phone SIM cards. Example: the Galaxy Tab 3 which starts at 7". I've seen people doing that without a earpiece. An odd sight.
clearly i'm not that cool, with two entire downvotes