What does randomness look like?(wired.com) |
What does randomness look like?(wired.com) |
Lo and behold, this is the same article I was thinking of. It seems some of the pictures are not loading now—no surprise, as it was published in 2012.
For a view of this article with working pictures, check out the archived version of it: https://web.archive.org/web/20140803073404/http://www.wired....
http://bl.ocks.org/roryokane/4358325
I used to play Catan a lot with a group of engineers. I noticed that even their mathematical intuitions of randomness were off. For instance, one would try to shuffle the deck so that Knight cards were spaced evenly apart. They did it in the name of randomness, even though their deck manipulation was the opposite of random.
In this context it night make sense to make a game less random as it might make it more realistic.
Also: Wheeeee, I'm in the article :-)