Online users can pay with Time instead of Money(techcrunch.com) |
Online users can pay with Time instead of Money(techcrunch.com) |
I like this because it is an end-run around micropayments, where marginal costs like transaction costs and approving work munch far too much of the value of the transaction to make it worthwhile. Nobody here needs to ever do a micropayment: users get virtual currency in their game of choice, transaction cost zero. I pay the company with my credit card in increments of probably several hundred bucks, where the transaction cost will be negligible. They pay the game developer in a macro-transaction once a month, transaction cost negligible.