| user: | FamousAspect |
| created: | July 20, 2012 |
| karma: | 17 |
| about: | Monetization design consultant @FamousAspect. Former Design Manager at BioWare. Producer of Dragon Age Legends. |
| 1. | |
| 2. | 7 lessons I wish I learned before starting my first tech internship(blog.quarterspiral.com) |
| 3. | So you're a manager now(gamasutra.com) |
| 4. | Turn any photo into pixel art with Super Pixel Time - a free, HTML5 art tool(superpixeltime.com) |
| 5. | 5 UI/UX tricks behind CSR Racing’s $12 million month(blog.quarterspiral.com) |
| 6. | Simpsons Tapped Out: Why EA doesn’t need new IP(blog.quarterspiral.com) |
| 7. | How much does the #1 game on the iOS store earn in a day? $199k (I think)(blog.quarterspiral.com) |
| 8. | Why I love opinionated tools for software development(blog.quarterspiral.com) |
| 9. | Tips for running a virtual team(blog.quarterspiral.com) |
| 10. | Devbox setup with Vagrant(blog.quarterspiral.com) |
| 11. | Tech Conferences Done Right(blog.quarterspiral.com) |
| 12. | Unlock your creative potential: 7 steps to becoming a game designer(famousaspect.com) |
| 13. | The math of money in freemium(blog.quarterspiral.com) |
| 14. | Game Design is Business Design(famousaspect.com) |